Yup. Its a bunch of PR fluff like how microsoft doesnt want to report xbox sales but instead just MAUs now.
Can you explain to me how saying gears 5 has 3 million players is spin.
Yup. Its a bunch of PR fluff like how microsoft doesnt want to report xbox sales but instead just MAUs now.
Super misleading cause of gamespass. Still a big hit but its not like it sold 3 million copies week 1 like some other mega blockbusters.
Wait for the MS financial report then... There's no other way. Expecting the biggest jump for MS this gen in term of revenue.
Not really. If theyre focusing on games pass now instead of regular sales, maybe release the subscriber count and show how much the games pass subscriber count bumped up because of this game? The current PR is very vague.
Yup. Its a bunch of PR fluff like how microsoft doesnt want to report xbox sales but instead just MAUs now.
Well deserved! The game's been amazing, and it's awesome to see that quality rewarded!
Enough beating around the bush. I want to see sales numbers. I'm happy that what appears to be a great game is doing well, but if you want to play with the big boys, it's time to stop using "alternate" statistics.
Simple solution: Gears of War 5 sold ______.
It's a great game. Feels wrong that I only paid $2 to play it.
It's not 3 million in $1 subscriptions. People bought two or more years of XBL (at around, say $120) and converted that to gamepass ultimate. They also got some game sales on steam and windows store. The prices for some cosmetics are at Fortnite levels, so I expect some gamepass owners to easily shell out $25-$50 over time for these. Revenue will likely be just fine.
True, but unless someone really cares about corporate crap then as a video gamer Xbox Game Pass is hands down the most amazing thing to happen for gamers this generation and going into next generation IMO. Let the trillion dollar company worry about their models and such, but I will be playing Gears 5 and then Outer Worlds on Game Pass next month :)
Probably asked somewhere before, does it directly continue the story from 4 ? I have 4 but never got around to playing it and wanted to know if I can just jump into 5.
I mean, its $2 to play the game. And some people might have subscribed for something else, checked gears out for 5 minutes, and then never touched it again. Its not enough info to really know if the game was a big hit or not. Of course the company that made it would say it was.Can you explain to me how saying gears 5 has 3 million players is spin.
Enough beating around the bush. I want to see sales numbers. I'm happy that what appears to be a great game is doing well, but if you want to play with the big boys, it's time to stop using "alternate" statistics.
Simple solution: Gears of War 5 sold ______.
Microsoft prefers a stable income with subscriptions than a maximum income of 2 bestsellers per year, which is what the competition usually has. Today it may not be earning so much, but as soon as it has more than ten million subscribers it will.
I mean, its $2 to play the game. And some people might have subscribed for something else, checked gears out for 5 minutes, and then never touched it again. Its not enough info to really know if the game was a big hit or not. Of course the company that made it would say it was.
I mean, its $2 to play the game. And some people might have subscribed for something else, checked gears out for 5 minutes, and then never touched it again. Its not enough info to really know if the game was a big hit or not. Of course the company that made it would say it was.
Class act.Well deserved! The game's been amazing, and it's awesome to see that quality rewarded!
Enough beating around the bush. I want to see sales numbers. I'm happy that what appears to be a great game is doing well, but if you want to play with the big boys, it's time to stop using "alternate" statistics.
Simple solution: Gears of War 5 sold ______.
Uhm… yes it does? 3 million full game sales is a MUCH different metric than just 3 million "users" when you are almost giving the game away for free.You could say that for literally any PR release of a game. It doesn't matter if it's for a 60 dollar game or gamepass. 3 million is 3 million. It also had the most playtime of any game over the weekend, beating out FortNite
So is Fortnite.
Xbox: Please play this game on gamepass. We are begging you to play it on gamepass? Not convinced? We're going to put gamepass in every single piece of marketing for the game. Still not convinced? We are going to sell gamepass for a dollar a month a week before the game comes out.
Era: So how bout them physical sales? What is MS hiding?
Uhm… yes it does? 3 million full game sales is a MUCH different metric than just 3 million "users" when you are almost giving the game away for free.
I mean, its $2 to play the game. And some people might have subscribed for something else, checked gears out for 5 minutes, and then never touched it again. Its not enough info to really know if the game was a big hit or not. Of course the company that made it would say it was.
The trick is that the never reveal revenue and will only quote subscriber numbers to investors. The WWE does this, even when putting their subs on constant fire sales or even free subscription period.So double the week-one userbase (vs Gears 4) at ___ the total week-one revenue.
Where ___ is ... a half? A quarter? A sixth? Less?
That's the gap this model needs to bridge to be independently viable - and recommendable to publishers - for 'big' games in general vs continuing to prioritise unit sales. Of course the intention with a model like this is to bridge that gap with recurring revenue over time, but it seems like it might be a tall order for the moment (?) Attribution would get murkier past the first month, or two also ... and after other big games are released on the service.
Maybe in time a model like this can drive volumes to match the directly attributable revenues of large unit-sale hits, though - obviously models like this are in their infancy. But it's interesting to think where the pipe will ultimately have to scale to, in terms of subscriber reach, to provide a pie as big as the unit sale model.
God, for their sakes I hope that's not all it made lol