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Saucycarpdog

Member
Oct 25, 2017
16,311
www.gamespot.com

Battlefield Franchise Undergoes Major Shake-Up

EA announces a restructuring of its development teams as it looks to grow Battlefield.
Electronic Arts is making major changes to its development structure as it focuses on growing and expanding the Battlefield series following what has been a challenging launch for Battlefield 2042.

The future-set military shooter launched in November and was swiftly criticized for a lack of features found in previous games and for its many bugs, some of which--including the infamous "unable to load persistence data" bug--prevented users from playing entirely. Perhaps the biggest change being announced today is EA is formally announcing the creation of a Battlefield universe that will seemingly span multiple games and offerings, which will be developed by different studios across North America and Europe.

Additionally, DICE GM Oskar Gabrielson is leaving the company to pursue a new endeavor outside of EA. The shake-up also includes Respawn's Vince Zampella taking on a bigger role as the new overall boss of the Battlefield franchise, while Halo designer Marcus Lehto is building a new development team in Seattle focused on injecting more storytelling into the Battlefield universe. Ripple Effect, the developer of Battlefield 2042's Portal mode, is developing a new Battlefield experience in the Battlefield 2042 universe.

In the immediate future, EA told GameSpot that DICE, Ripple Effect, and Lehto's new Seattle studio will work together to expand upon and improve Battlefield 2042. The other Battlefield games and experiences in the works are meant to serve as extensions, to a degree, of the new Battlefield universe that EA is trying to create. There are no specifics available about the new games and experiences that EA intends to create or when they will release, as of yet.
 
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Kyuuji

The Favonius Fox
Member
Nov 8, 2017
32,053
So much for the people thinking a Santa skin spelled the end of the franchise lol.
 

digitalrelic

Weight Loss Champion 2018: Biggest Change
Banned
Oct 25, 2017
13,124
Why does your title make it sounds like they've announced a new game called "Battlefield Universe"?
 

Kalor

Resettlement Advisor
Member
Oct 25, 2017
19,625
Probably want to do what Call of Duty is doing in terms of unifying all their games.
 

nihilence

nøthing but silence
Moderator
Oct 25, 2017
15,906
From 'quake area to big OH.
Who's Ripple Effect?

Wondered too.

The smallest idea can change the world. At Ripple Effect Studios™, we believe that true transformation in the game industry begins with small moments, like an enlightening conversation in a hallway or a prototype yielding unexpected results. Our ambition is to become a studio that excels at everything — not just making games but also the process of how we make them. We want to reach a super level of quality in everything we do, no matter how big or small. This philosophy applies to everything, from constantly refining our development process, to cultivating a positive company culture and growing a thriving community. "We're so proud of our work as DICE LA and the DICE team will forever be a part of our DNA, but over the past eight years, we've developed our own culture and our own way of doing things," says Christian Grass, GM of Ripple Effect Studios. "We're excited to look towards the future, expand the team and establish our own identity." In addition to overseeing Respawn Entertainment, Respawn founder Vince Zampella is also managing Ripple Effect. Together he and Christian are focused on bringing in an influx of talented developers, artists, and engineers to make our vision a reality. "The talent here has a great track record of producing high-quality titles, and the studio's set to make even more incredible games in the future," says Zampella. "With an amazing new campus coming to Los Angeles and remote positions available, now is a great time to consider joining us." We're currently working on a player-inspired experience for Battlefield™ 2042 and starting work on a yet-to-be announced project.

 

Theorry

Member
Oct 27, 2017
60,977
Its good maybe that DICE Sweden takes a step back abit on BF. Even if its their baby.
Good maybe for them to focus on something else.
 

OzPrime

Member
Oct 29, 2017
161
Old DICE LA studio I think

I have more hope with that studio than with DICE proper. DICE LA were the one's who came in and not only fixed BF4, but kept on adding so many useful features. Not to mention they were very active with the community for feedback (remember BF4 Community Test Environment?).
 

zma1013

Member
Oct 27, 2017
7,680
2042 and Portal should have been seperate products to begin with, but launched in different years.
 

Akai

Member
Oct 25, 2017
6,045
I'm not sure if people are asking for more storytelling in the Battlefield franchise? Seems like a weird move.
 

krakenking189

Member
Feb 21, 2021
3,532
Interesting that Lehto is stepping back into the ring with a game set in 2042. It has to be a single player experience I assume
 

Hogger

Member
Nov 18, 2017
1,292
Why are they so insistent on making Battlefield a thing still? It doesn't resonate like it used to. Apex is where their efforts should be.
 

SolidSnakeUS

Member
Oct 25, 2017
9,595

Deleted member 93062

Account closed at user request
Banned
Mar 4, 2021
24,767
With Lehto leading a lot of narrative for this "Battlefield universe" wonder what Battlefield's "Master Chief" will be.
 

OldMuffin

Member
Nov 1, 2017
1,179
Between their time fixing bf4 & portal, I kind of have high hopes for them… but I've been let down before so I'm better try & temper them 😅
 

No Depth

Member
Oct 27, 2017
18,267
So should I extra skip BF 2042 now? Seems they are just officially done with it already?
 
Oct 25, 2017
11,039
Is this in response to the 2042 clusterfuck?

Or was part of this stuff going to happen regardless of what 2042 launched as or sales numbers?
 

Kalentan

Member
Oct 25, 2017
44,640
Probably want to do what Call of Duty is doing in terms of unifying all their games.

Not even subtle about it.

Problem is that while their stories aren't exactly great, CoD actually has a cast of characters across MW and Black Ops that people know and actually like.

The only characters people liked in Battlefield where the Bad Company guys and they are currently in the trash can.

I don't see them being able to get people invested in this "Universe".
 

Solid Shake

Member
Oct 28, 2017
2,255
1038860.jpg
 

Bungie

Member
Oct 31, 2017
3,784
Honestly just fix your fucking game before you start cooking up these grand franchise plans in pursuit of maximum shareholder value
 

Putzballs

Member
Nov 5, 2017
505
So moving forward Battlefield will be the specialist system? Dice is just going to build on 2042?

Boo
 

Coolluck

Member
Oct 27, 2017
5,400
Wonder if the US teams are to both be able to better support Ripple Effect and work more round the clock to pump out working titles.

Very interested to see if this shakeup affects 2042 later next year.
 

tarman76

Member
Oct 27, 2017
2,115
I'm all for a good redemption story. I'd love nothing more than for BF to become great.
 

Fawz

Member
Oct 28, 2017
3,657
Montreal
Are they going to use BF 2042 as their baseline like CoD did with MW (2019) or are they going to make a new BF game and work from there to tie every subsequent release into it?