Couldn't Sony have just sold off the studio to another company? I hate when layoffs like this happen.
Sell what? The office buildings they were renting out? The people they were employing which are not their property? 🤷
Couldn't Sony have just sold off the studio to another company? I hate when layoffs like this happen.
Yeah it's odd. Perhaps it's expensive to operate UK-based studios? But Microsoft has 3 major 1st-party studios in the UK, so who knows.Does the current Sony management seriously hate UK studios or something?
SCEE Liverpool, Evo, Manchester, Cambridge. All killed this gen.
Is London next?
Needless to say their attitude towards Devs in the UK is putting me well off supporting them in upcoming generations.
For all we know they kept getting tasks assigned to them like helping London out or had management - or above - switching the scope of their project. There's no way they produced 'nothing' in five years time and were still hiring a month ago...While I hate it whenever a studio gets shut down, especially if in a manner like this, not producing anything for 5 years while not having produced anyhing beforehand is...well... you can do that if you're Retro or Ueda I guess
Yeah it's odd. Perhaps it's expensive to operate UK-based studios? But Microsoft has 3 major 1st-party studios in the UK, so who knows.
There goes another British studio.
I hope MediaMolecule will be okay for the foreseeable future.
Well for a studio to remain open it actually have to make games
As someone who would love to use his PS VR more, I do find it concerning that the only internal studio known to be working on the platform is shutting down. Kind of getting sick of 2 hour long $40 indie games when flat screen gaming is on fire right now. I am concerned that Sony will let PS VR 1 fizzle out with little to no first party support. The PS4 and Xbox One are dying with what could be their best years in terms of software. Meanwhile, the more recently launched PS VR is a big question mark with one major future game, Iron Man VR, originally scheduled for 2019.
A lot of things seem to be changing at Sony. And all the talk of efficiency is somewhat worrying to me. I guess we won't see the real effects for the consumer until next gen is unveiled, but a lot is happening behind the scenes.
As someone who would love to use his PS VR more, I do find it concerning that the only internal studio known to be working on the platform is shutting down. Kind of getting sick of 2 hour long $40 indie games when flat screen gaming is on fire right now. I am concerned that Sony will let PS VR 1 fizzle out with little to no first party support. The PS4 and Xbox One are dying with what could be their best years in terms of software. Meanwhile, the more recently launched PS VR is a big question mark with one major future game, Iron Man VR, originally scheduled for 2019.
Without that Iron Man delay, we would have entered this year with zero first party games announced. That is absolutely dreadful support by Sony for a gaming platform. Meanwhile, they have now shut down two studios with VR expertise. I'm more surprised that some people aren't concerned. Right now, Sony is not showing commitment to PS VR. Hopefully that'll change once Jim starts chatting but we're not there yet.
I voted Astro Bot as GOTY here in 2018 and wrote about the spider level in Until Dawn: Rush of Blood in the thread about best gaming moments of the gen about a week ago so I'm not some undercover Labo fanboy concern trolling. I am a PS VR fan concerned about the future of the platform. Showing concern is not always trolling.
Maybe some devs goes to others Playstation Studios.
https://playstationlondonstudio.com/
https://www.mediamolecule.com/jobjobs
Would you prefer the brutal truth? "We gave them four years of latitude to create a game and after that time they didn't create anything that we thought was even viable to the point that we could publicly announce it."That is such a heartless corporation-ass quote. I hope the developers find new work soon.
This is wrong though, London Studio is still working on its next VR title. The one in Manchester hadn't released anything anyway (not saying it's their fault necessarily).As someone who would love to use his PS VR more, I do find it concerning that the only internal studio known to be working on the platform is shutting down.
Also devastating to be pouring blood, sweat, and tears into a project for 5 years only to have the rug pulled out from under you.
The rug really got pulled out from underneath them....
How many devs do you think make VR games usually?
This is such a bizzare post. Yes, games still have small teams, even ones on first-party payroll.
Yikes. Do we even know this is the reality? They might've been doing work with other studios remotely. I know we're not getting much info so it's easy to jump to conclusions but can we not do this?Would you prefer the brutal truth? "We gave them four years of latitude to create a game and after that time they didn't create anything that we thought was even viable to the point that we could publicly announce it."
Could be something else but the truth will be the team didn't deliver what Sony wanted. EA has shuttered studios after actually delivering things, so this isn't as bad.
Hoping they can assimilate the staff into London studio, or they find jobs with other UK devs.
What title are they working on? Yesterday we thought Manchester was working on a VR game. Sony Bend were at one point prototyping Days Gone on the Vita. Naughty Dog have been working on PC titles since 2015 according to job listings.This is wrong though, London Studio is still working on its next VR title.
(And I have quoted one of them in my previous post)Plenty of industry folks read Era, many are even verified and post here daily. đź¤
Ah that's right. I forgot that the Liverpool one closed down almost a decade agoSony don't have any other studios within a commutable distance from Manchester. It's just Media Molecule and London studio, which are the other end of the country.
They might offer to let people transfer, but relocating won't be feasible for everyone.
Via GamesIndustry.biz: https://www.gamesindustry.biz/articles/2020-02-04-playstation-to-close-manchester-vr-studio
The studio was founded in 2015 to develop VR games but has never released anything.
I dunno if that logic holds up, could simply be that they didn't think the profit it would generate would cover the cost of completing development. Doesn't mean it would have been "bad".I wonder what they were working on, it must of been really bad for Sony to terminate them, Sony give a lot of chances to games that may not look that good.
I dunno if that logic holds up, could simply be that they didn't think the profit it would generate would cover the cost of completing development. Doesn't mean it would have been "bad".
I made no comment about how close to finished the project was. Because I don't know (and I don't think anyone else outside the studio/Sony does either really).They studio has been working on the project since 2015, if the game as close to ready they whould just allow them to finish it, publish it and then shutdown the studio.
Does the current Sony management seriously hate UK studios or something?
SCEE Liverpool, Evo, Manchester, Cambridge. All killed this gen.
Is London next?
Needless to say their attitude towards Devs in the UK is putting me well off supporting them in upcoming generations.
I made no comment about how close to finished the project was. Because I don't know (and I don't think anyone else outside the studio/Sony does either really).
They studio has been working on the project since 2015, if the game as close to ready they whould just allow them to finish it, publish it and then shutdown the studio.