There was also a JP exclusive sequel to Dragon Force which I think got a fan patch.
There was also a JP exclusive sequel to Dragon Force which I think got a fan patch.
Was it definitely Flies? There's a game by venerable purveyor of crap British 8 bit software, Tynesoft called "Phantom" that ticks a lot of boxes, but the enemies are ghosts, not flies.
The second screenshot seems to be an early build of Blazing Legion: Ignition by Ethan Redd (Kidd Radd).
The first screenshot seems to also be from the same person, maybe it's an even earlier build of the same game or some other project of his.
Cross posting a YT comment under a video:
Looks like this topic brought older members of PC gamers and I'd like to take the opportunity by asking the community to solve my 25 year old mystery. My parents got me a CD-ROM drive for my 486 back in 1994. It came with a demo disc for various DOS games. There was two that caught my eye which was Doom clone with a theme of horror. I think it was called Nightmare something. And also a upcoming game in a form of trailer. It was fully rendered 3D. It looked like an adventure game. It involved teleportation and time travel I believe. And the character resembled one of an Ancient Egyptian God Anubis. The background music was techno. To this day, I do not know the title of these games. I have no idea if t were released and sold. I've never heard anyone talk about on Youtube either. Can anyone shed some light into this?
Anyone? :D
I know its a ps1 game it had a guy dressed as a clown it was a top down shooter and had a cool techno soundtrack.
Dunno if it even has a name, but there was a game I played on Commodore 64 at daycare as a kid. It had ASCII graphics (or PETSCII, I guess) on a blue background, so I'm pretty certain it was just a simple type-in program.
You were a vehicle (represented by an arrow or something) flying down a canyon made out of squares in a sine-wavy pattern that got increasingly narrower and narrower the longer you played. The objective was to simply try and not hit the walls for as long as possible. Though there was a trick to it... at a certain point, there would be a small gap in the canyon wall that you could escape from, which would put you on easy street.
It's crude enough that I suppose I could just try to recreate it for myself if I really wanted to, but it'd still be cool to find nonetheless.
Cross posting a YT comment under a video:
Looks like this topic brought older members of PC gamers and I'd like to take the opportunity by asking the community to solve my 25 year old mystery. My parents got me a CD-ROM drive for my 486 back in 1994. It came with a demo disc for various DOS games. There was two that caught my eye which was Doom clone with a theme of horror. I think it was called Nightmare something. And also a upcoming game in a form of trailer. It was fully rendered 3D. It looked like an adventure game. It involved teleportation and time travel I believe. And the character resembled one of an Ancient Egyptian God Anubis. The background music was techno. To this day, I do not know the title of these games. I have no idea if t were released and sold. I've never heard anyone talk about on Youtube either. Can anyone shed some light into this?
Anyone? :D
Ironsword: Wizards & Warriors II?I'm thinking of an NES game I played as a child, but never owned. Late '80s or early '90s. It was a 2D sidescroller. Not particularly challenging. About the only thing I remember about it is one of the later bosses being made of clouds, possibly similar to Kracko (Kirby series).
You could look here..
http://www.c64music.co.uk/mags/
A list of old type it yourself games from old magazines..
Cross posting a YT comment under a video:
Looks like this topic brought older members of PC gamers and I'd like to take the opportunity by asking the community to solve my 25 year old mystery. My parents got me a CD-ROM drive for my 486 back in 1994. It came with a demo disc for various DOS games. There was two that caught my eye which was Doom clone with a theme of horror. I think it was called Nightmare something. And also a upcoming game in a form of trailer. It was fully rendered 3D. It looked like an adventure game. It involved teleportation and time travel I believe. And the character resembled one of an Ancient Egyptian God Anubis. The background music was techno. To this day, I do not know the title of these games. I have no idea if t were released and sold. I've never heard anyone talk about on Youtube either. Can anyone shed some light into this?
Anyone? :D
Dunno if it even has a name, but there was a game I played on Commodore 64 at daycare as a kid. It had ASCII graphics (or PETSCII, I guess) on a blue background, so I'm pretty certain it was just a simple type-in program.
You were a vehicle (represented by an arrow or something) flying down a canyon made out of squares in a sine-wavy pattern that got increasingly narrower and narrower the longer you played. The objective was to simply try and not hit the walls for as long as possible. Though there was a trick to it... at a certain point, there would be a small gap in the canyon wall that you could escape from, which would put you on easy street.
It's crude enough that I suppose I could just try to recreate it for myself if I really wanted to, but it'd still be cool to find nonetheless.
The only thing that comes to mind is Solar Jetman (in terms of visiting planets and collecting things), but that has a pretty different backstory. I'll be curious what it is if this game does exist.Had a customer tell me there was an NES game (he was pretty sure it was NES, not SNES or anything else) where you were trying to find a new planet for humanity, and you spent some time collecting creatures from the planet(s?) and other stuff. Anyone? It didn't sound the least bit familiar to me. The first thing that came to mind was maybe like EVO: The Search for Eden but I don't know if that even plays like that and he double-denied that one (it being an SNES game): "I'm familiar with that one, actually."
Had a customer tell me there was an NES game (he was pretty sure it was NES, not SNES or anything else) where you were trying to find a new planet for humanity, and you spent some time collecting creatures from the planet(s?) and other stuff. Anyone? It didn't sound the least bit familiar to me. The first thing that came to mind was maybe like EVO: The Search for Eden but I don't know if that even plays like that and he double-denied that one (it being an SNES game): "I'm familiar with that one, actually."
Had a customer tell me there was an NES game (he was pretty sure it was NES, not SNES or anything else) where you were trying to find a new planet for humanity, and you spent some time collecting creatures from the planet(s?) and other stuff. Anyone? It didn't sound the least bit familiar to me. The first thing that came to mind was maybe like EVO: The Search for Eden but I don't know if that even plays like that and he double-denied that one (it being an SNES game): "I'm familiar with that one, actually."
No chance it could be Cosmic Ark on Atari 2600?Had a customer tell me there was an NES game (he was pretty sure it was NES, not SNES or anything else) where you were trying to find a new planet for humanity, and you spent some time collecting creatures from the planet(s?) and other stuff. Anyone? It didn't sound the least bit familiar to me. The first thing that came to mind was maybe like EVO: The Search for Eden but I don't know if that even plays like that and he double-denied that one (it being an SNES game): "I'm familiar with that one, actually."
Any idea on the timeframe?
"Isometric" means a lot of different things to people, but if you recall it being pretty RPGish, it might be one of the later AD&D games on PC (1993), Dark Sun: Shattered Lands. It starts out in a desert arena, where you're a gladiator. Has some pretty wild species/classes that are playable including insect people. Screenshots that might ring a bell.
How about Dark Sun: Shattered Lands. You start the game fighting in a gladiator arena and the first major quest is a prison escape. The whole world is a desert environment.
There was a game in the mid 90s, a cartoonish point and click adventure that had a rhino guy guarding a rope bridge who I think threw dynamite. I remember one screen had a wood stump that may have been used as a table. Main guy may have been a monkey.
I thought of that too... but that is a Troll.. it even looks so.. it is also a Troll in Secret.. but it could be mistaken for a Rhino.. and there are monkeys in the game..
There was a game in the mid 90s, a cartoonish point and click adventure that had a rhino guy guarding a rope bridge who I think threw dynamite. I remember one screen had a wood stump that may have been used as a table. Main guy may have been a monkey.
I can't really think of an exact scenario, but could that've been one of the Gobliiins, or Woodruff?
100% not Monkey Island. Similar scenario I guess but when you tried to cross the Rhino would throw TNT at you.
Neither of these unfortunately. I remembered the Monkey wore red. It may have been a spin on Monkey Magic. I remember there was also a gong.I can't really think of an exact scenario, but could that've been one of the Gobliiins, or Woodruff?
I'm struggling to think of point and clicks where you control something that looks like a monkey. Coktel Visions' Gobliiins (Gobliins 2, Goblins 3) titles could fit the bill, perhaps. There's also Inherit The Earth: quest for the orb, which is a fox rather than a monkey, but does have heavy animal theming.Neither of these unfortunately. I remembered the Monkey wore red. It may have been a spin on Monkey Magic. I remember there was also a gong.
Robo Pit on PS1. Game's really underrated.I played this game on a PS2, but I think it was a PS1 game. It was about robots fighting in an arena. 3D plane (i.e. not a side view like in Tekken). I think you could customize their parts. The robots looked very goofy and angular, not necessarily humanoid either. Tried looking it up many times but couldn't ever find it.
There's a game that I can't find any screenshots of, but it was an educational game on I think an old Acorn computer. Basically it was a top down maze where you had to solve maths problems, and the character was green and square and wore sunglasses. He said "Thank You Very Kindly" whenever you solved a problem.
If anyone knows anything about this game I'd appreciate it very much! I loved it when I was a child.
Unfortunately not, from what I remember the layout was a similar colour scheme to minesweeper.
Unfortunately not, from what I remember the layout was a similar colour scheme to minesweeper.
or you could try this site
http://www.everygamegoing.com/egg/l...chine_folder/electron/thing_type/educationals
it (supposedly) lists every Acorn Electron educational game..
Long shot that anyone can figure this out with the little information I have but: This is a Commodore 128 (64) game which I played from cassette IIRC. It was top down but you may have seen the entire character sprite rather than his top-down image (i.e. you saw a sprite like in a side scroller rather than just the shoulders and head from above). I don't remember what the combat was actually like but it was probably less hectic and combat-focused than Gauntlet and a bit more adventure/RPG. You may have played a knight (could be mage) and his sprite may have been yellow/golden or white. The main screen background color was probably black. You may have been able to cast magic/shoot. The world was probably built like Zelda 1's where you go from one screen to another rather than an interconnected world but I'm not completely sure.
Long shot that anyone can figure this out with the little information I have but: This is a Commodore 128 (64) game which I played from cassette IIRC. It was top down but you may have seen the entire character sprite rather than his top-down image (i.e. you saw a sprite like in a side scroller rather than just the shoulders and head from above). I don't remember what the combat was actually like but it was probably less hectic and combat-focused than Gauntlet and a bit more adventure/RPG. You may have played a knight (could be mage) and his sprite may have been yellow/golden or white. The main screen background color was probably black. You may have been able to cast magic/shoot. The world was probably built like Zelda 1's where you go from one screen to another rather than an interconnected world but I'm not completely sure.
Long shot that anyone can figure this out with the little information I have but: This is a Commodore 128 (64) game which I played from cassette IIRC. It was top down but you may have seen the entire character sprite rather than his top-down image (i.e. you saw a sprite like in a side scroller rather than just the shoulders and head from above). I don't remember what the combat was actually like but it was probably less hectic and combat-focused than Gauntlet and a bit more adventure/RPG. You may have played a knight (could be mage) and his sprite may have been yellow/golden or white. The main screen background color was probably black. You may have been able to cast magic/shoot. The world was probably built like Zelda 1's where you go from one screen to another rather than an interconnected world but I'm not completely sure.
Long shot that anyone can figure this out with the little information I have but: This is a Commodore 128 (64) game which I played from cassette IIRC. It was top down but you may have seen the entire character sprite rather than his top-down image (i.e. you saw a sprite like in a side scroller rather than just the shoulders and head from above). I don't remember what the combat was actually like but it was probably less hectic and combat-focused than Gauntlet and a bit more adventure/RPG. You may have played a knight (could be mage) and his sprite may have been yellow/golden or white. The main screen background color was probably black. You may have been able to cast magic/shoot. The world was probably built like Zelda 1's where you go from one screen to another rather than an interconnected world but I'm not completely sure.