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Garlador

Banned
Oct 30, 2017
14,131
Ubisoft releasing Prince of Persia: Sands of Time, Splinter Cell, and Beyond Good & Evil all in the same release window was insane, and BG&E was the one to mostly get lost in the shuffle.
 

Ralemont

Member
Jan 3, 2018
4,508
I'm going to say Dragon Age: Inquisition in some ways. While it was good for its popularity and critical response that it was released in 2014, I feel 2015 would have eliminated the need for it to be cross-gen which I feel really limited its design. There's obviously no reason for EA to extend its development for another year so there's not much that could have been done about this, but I can't help but feel a 2015 DAI looks completely different as a game.
 

Kewlmyc

Avenger
Oct 25, 2017
26,684
Nearly every Tales games does this.

Tales of the Abyss released right next to Final Fantasy XII. Not sure what they were thinking with that.
 
OP
OP
Prolepro

Prolepro

Ghostwire: BooShock
Banned
Nov 6, 2017
7,310
I'm going to say Dragon Age: Inquisition in some ways. While it was good for its popularity and critical response that it was released in 2014, I feel 2015 would have eliminated the need for it to be cross-gen which I feel really limited its design. There's obviously no reason for EA to extend its development for another year so there's not much that could have been done about this, but I can't help but feel a 2015 DAI looks completely different as a game.
Ive said the same of Destiny but honestly I dont know nearly enough about development if I were to assume just dropping a console generation would suddenly fix the problems of the game while also missing out on potential revenue from those older consoles.

Doesnt mean I dont wish I could see what would have happened differently, though.
 

Ready2Rokk

Member
Oct 29, 2017
614
I can't believe no one has posted this one:

Propeller_Arena_cover.jpg


The game was all about racing through cities and battling other planes and it was scheduled for release on September 19, 2001. Summarily, it was cancelled by Sega a few days before release. There are ROMs out there and supposedly it's another quality arcade style Sega game.
 

AppleBlade

Member
Nov 15, 2017
1,711
Connecticut
Here are some hardware that I think fits the bill:

The Sega Saturn as a console that launched too early. It lost a lot of good will from developers and retailers that were caught off guard. There was no hype because in those days the internet was not as prolific as it is now so it just showed up on shelves. Also the 32X, Sega CD, and the unreleased Sega Neptune made it all blur together. Had Sega launched neck and neck with the PS1 and had some of their arcade heavy hitters ready to go they could have been more competitive that generation.

The Wii U came too late. It finally allowed Nintendo gamers to get premier non-gimped 3rd party games (Deus Ex: Human Revolution, Batman, Splinter Cell, Mass Effect, Call of Duty, Darksiders 2, Assassin's Creed) but it happened right at the end of the PS3/360 generation with their successors right around the corner. Had the Wii U came out a year or two earlier AND had a better name that didn't confuse consumers I think it could have done more like GameCube/N64 numbers instead of the complete sales failure it turned out to be.
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
As so many others have said, Titanfall 2, which is a deep shame because the game is fantastic, notably the campaign.
 

Aftermath

Member
Oct 27, 2017
3,756
Hitman 2 (2018)

Nov 11th -2018 - Mega fucking whoops

about a month after RDR 2 (oh you know only one of the most anticipated games of the year, by the publishers of what is it the best selling game of all time??)
Close to Fallout 76 (whoops)
Same day as Spyro Trilogy
One Month Before Smash
 
Oct 29, 2017
6,249
I can't believe no one has posted this one:

Propeller_Arena_cover.jpg


The game was all about racing through cities and battling other planes and it was scheduled for release on September 19, 2001. Summarily, it was cancelled by Sega a few days before release. There are ROMs out there and supposedly it's another quality arcade style Sega game.

Literally the worst timing imaginable, wow.
 

Darkstar0155

Member
Oct 27, 2017
2,162
Rayman Legends was meant to be an exclusive for WII U, ended up getting pushed back after the Wii U flopped to go multi-platform and launched along side GTA V, bombing way harder than it probably would have if it just stayed on Wii U.
This is the most glaring example I can think of. It still was only a few months into the systems life and its bomba status wasn't even solidified yet. Really one of the dumbest moves from a company I have ever seen, especially after all the promo N gave it (and the fact it was delayed like a month before launch, and it was a completed game, only delayed to port it to the other systems).
 

Mullet2000

Member
Oct 25, 2017
5,896
Toronto
Hitman 2 (2018)

Nov 11th -2018 - Mega fucking whoops

about a month after RDR 2 (oh you know only one of the most anticipated games of the year, by the publishers of what is it the best selling game of all time??)
Close to Fallout 76 (whoops)
Same day as Spyro Trilogy
One Month Before Smash

I really don't feel like the release date was a big problem for this one. RDR and Smash are both multiple weeks in each direction from it, Fallout was a huge bomb anyway, and Spyro is about as different of a game as you can get from Hitman. Can't see it doing much better at any other time of the year.
 

Darkstar0155

Member
Oct 27, 2017
2,162
I was trying to avoid the obvious sabotaged releases, but what the hell? Let's go and applaud this one again!

EA absolutely sabotaged that release on purpose; as they did with the entire Wii U platform.

Namco then tried to pull the exact same stunt with Dark Souls Remastered. Too bad for them that the Switch got on fine without them!
Oh man, forgot about DS:R. Almost as bad as the Rayman scenario. I bet you the Switch version still performed the best overall.
 

Darkstar0155

Member
Oct 27, 2017
2,162
Here are some hardware that I think fits the bill:

The Sega Saturn as a console that launched too early. It lost a lot of good will from developers and retailers that were caught off guard. There was no hype because in those days the internet was not as prolific as it is now so it just showed up on shelves. Also the 32X, Sega CD, and the unreleased Sega Neptune made it all blur together. Had Sega launched neck and neck with the PS1 and had some of their arcade heavy hitters ready to go they could have been more competitive that generation.

The Wii U came too late. It finally allowed Nintendo gamers to get premier non-gimped 3rd party games (Deus Ex: Human Revolution, Batman, Splinter Cell, Mass Effect, Call of Duty, Darksiders 2, Assassin's Creed) but it happened right at the end of the PS3/360 generation with their successors right around the corner. Had the Wii U came out a year or two earlier AND had a better name that didn't confuse consumers I think it could have done more like GameCube/N64 numbers instead of the complete sales failure it turned out to be.
Very good hardware example. Change Wii U to WiiHD, drop the pad, and release it 1.5-2 years earlier and it would have sold great I bet. Would have been stronger than the 360/PS3 and would have rode the Wii fad. Dumbest major decision N has ever made. However, it led to the Switch so I cant be too upset lol.
 

Kill3r7

Member
Oct 25, 2017
24,401
There are no free lunches during the holiday season. Especially since the big AAA titles are leaning more GaaS.

February 15th, the thread.

Metro will probably win that day.

You are overly optimistic about Metro considering that even a lousy Far Cry game such as Primal usually tops the charts.
 

Wulfram

Member
Mar 3, 2018
1,478
I'm going to say Dragon Age: Inquisition in some ways. While it was good for its popularity and critical response that it was released in 2014, I feel 2015 would have eliminated the need for it to be cross-gen which I feel really limited its design. There's obviously no reason for EA to extend its development for another year so there's not much that could have been done about this, but I can't help but feel a 2015 DAI looks completely different as a game.

I don't think it would have been all that different, really. More destructible environments, maybe some decent crowds in Val Royeaux. It would still be the same game.
 

AndrewGPK

Member
Oct 27, 2017
3,823
Horizon: Zero Dawn


I guess maybe not ruined, but releasing so soon next to BOTW not only blunted its impact, but caused people to point out flaws in its open-world by the direct comparison to BOTW's groundbreaking open-world elements that I think diminished the game somewhat.

It certainly wasn't ruined, but its reception would have been even more favorable had it released a little earlier.
 

shinobi602

Verified
Oct 24, 2017
8,329
Dragon Age 2

I still enjoyed it but sadly the team was forced to develop a sequel to a critical and commercial darling like Dragon Age: Origins in a 16-18 month timespan.
 

Saint-14

Banned
Nov 2, 2017
14,477
Horizon: Zero Dawn


I guess maybe not ruined, but releasing so soon next to BOTW not only blunted its impact, but caused people to point out flaws in its open-world by the direct comparison to BOTW's groundbreaking open-world elements that I think diminished the game somewhat.

It certainly wasn't ruined, but its reception would have been even more favorable had it released a little earlier.
This is such a bad example, it's reception have been fantastic, +89 on MC, second most awarded game of the year (+50 awards), +7.6 million sold in just a year, only console warriors have been comparing the games and downplaying it.
 

AndrewGPK

Member
Oct 27, 2017
3,823
This is such a bad example, it's reception have been fantastic, +89 on MC, second most awarded game of the year (+50 awards), +7.6 million sold in just a year, only console warriors have been comparing the games and downplaying it.


I think I was clear that I didn't say ruined, but rather I think its reception (particularly its critical reception) and how people are going to remember it years from now may have been diminished a bit by the proximity of its release to Zelda. We got a lot of videos like this and direct comparisons to Zelda that I think hurt it. Sales-wise and review-wise it did well. I just think it got diminished a bit in terms of legacy for comparisons to Zelda that weren't really fair.


 

Shoes

One Winged Slayer
Member
Oct 25, 2017
1,586
Titanfall 2's release date was so bad it is worth mentioning in this thread for the thousandth time. Truly shocking.

Shadow of the Tomb Raider was pretty poorly timed this year as well.
 

Saint-14

Banned
Nov 2, 2017
14,477
I think I was clear that I didn't say ruined, but rather I think its reception (particularly its critical reception) and how people are going to remember it years from now may have been diminished a bit by the proximity of its release to Zelda. We got a lot of videos like this and direct comparisons to Zelda that I think hurt it. Sales-wise and review-wise it did well. I just think it got diminished a bit in terms of legacy for comparisons to Zelda that weren't really fair.



As I've said, these comparisons are done by fanboys, I'm not sure why you even are paying attention to them, pretty sure I've seen similar videos (probably from the same guy) comparing BOTW to every other big game.
 

Sou Da

Banned
Oct 25, 2017
16,738
Titanfall 2. It's such a dumb idea that I'm sure sounded good on paper.

"We'll grab all the CoD fans who are tired of sci-fi shit with WW1 and we'l grab the rest by providing a better Sci-fi game"
 

Ralemont

Member
Jan 3, 2018
4,508
I don't think it would have been all that different, really. More destructible environments, maybe some decent crowds in Val Royeaux. It would still be the same game.

I'm pretty sure they said they had to cut whole systems that were supposed to represent a dynamic war because they couldn't get it to work on the old consoles.

Of course it's vaporware at this point since we don't know if those would have needed to be cut for other reasons or even have been any good.
 

RacerBest

Member
Nov 3, 2017
145
May 2010, 3 racing games released within a week: Split/Second, Blur and Modnation Racers. Both Split/Second and Blur were amazing games and had sequels in the works but got scrapped because both studios went defunct in 2011 :(