Unironically there is a writer on Bioshock Infinite Burial At Sea who also wrote on Mass Effect 3, and my pick is Mass Effect 3.
While otherwise a good writer, there is one writer who I have noticed tends to resort to nostalgia-pandering when they aren't sure how else to handle something, and the problem is that it become patronizing. Mass Effect 3 of all games should be awarded for any callback to a game that is NOT itself, in the canon, that actually acknowledges that they happened, because as many people know Mass Effect 3 was intentionally written as if it were a "first game in the series" for newcomers. It changes when you play on a continued save game from Mass Effect 2, but not enough; it's still full of needless expository dialogue and character relationships hitting the reset-button, and an absolute fear from the writers of directly referencing a specific moment in a previous game (IGN actually complained Mass Effect 2 was hard to follow because it threw ME1 lingo at you out of the gate. Congratulations: BioWare listened.)
But what is the problem with lines like Garrus, referring the exact planets you went to and reminding you who was the antagonist of the first game? The line is certainly good from the perspective of hitting you with nostalgia, but why would you exactly do just a list of names to remind us that Mass Effect 1 happened? We were there, and in my run, Garrus was NOT there on half of those planets. That's not the main issue though: The main issue is that it's empty text. He isn't saying "I'm starting to wonder if Saren just knew the stakes after all." or "Setting up a nuke on Virmire was a big cost... but now it's everyone." he's saying "HEY PLAYER1, REMEMBER THAT GAME YOU REALLY LOVED?" Yeah, thanks for, FOR ONCE, reminding me that this is actually a sequel and not a soft-reset in disguise! I was actually worrying that Mass Effect 1 and Mass Effect 2 didn't matter at all, but it's also abundantly clear that there were writers on Mass Effect 3 who didn't bother to go back and look at ME1, or didn't have time to do it, and just went to the Wiki like "Oh right, what was the name of those plot-important places? Let's write a list." and it hurts the storytelling when the writers aren't committed to telling a story in an actual serialized way.
Same writer appeared on Telltale's Game of Thrones and what happens? Jon Snow shows up in Episode 3 like "I just luv bein here at the wall." and no. FANS love that Jon Snow is here, HE doesn't. Stop pandering to fans, and write. I have such an inner fanboy but even he has a disdain for when writers don't write with care for the fiction they are meant to preserve.
"Remember Saren, Noveria, Virmire, Ilos?" - Garrus
While otherwise a good writer, there is one writer who I have noticed tends to resort to nostalgia-pandering when they aren't sure how else to handle something, and the problem is that it become patronizing. Mass Effect 3 of all games should be awarded for any callback to a game that is NOT itself, in the canon, that actually acknowledges that they happened, because as many people know Mass Effect 3 was intentionally written as if it were a "first game in the series" for newcomers. It changes when you play on a continued save game from Mass Effect 2, but not enough; it's still full of needless expository dialogue and character relationships hitting the reset-button, and an absolute fear from the writers of directly referencing a specific moment in a previous game (IGN actually complained Mass Effect 2 was hard to follow because it threw ME1 lingo at you out of the gate. Congratulations: BioWare listened.)
But what is the problem with lines like Garrus, referring the exact planets you went to and reminding you who was the antagonist of the first game? The line is certainly good from the perspective of hitting you with nostalgia, but why would you exactly do just a list of names to remind us that Mass Effect 1 happened? We were there, and in my run, Garrus was NOT there on half of those planets. That's not the main issue though: The main issue is that it's empty text. He isn't saying "I'm starting to wonder if Saren just knew the stakes after all." or "Setting up a nuke on Virmire was a big cost... but now it's everyone." he's saying "HEY PLAYER1, REMEMBER THAT GAME YOU REALLY LOVED?" Yeah, thanks for, FOR ONCE, reminding me that this is actually a sequel and not a soft-reset in disguise! I was actually worrying that Mass Effect 1 and Mass Effect 2 didn't matter at all, but it's also abundantly clear that there were writers on Mass Effect 3 who didn't bother to go back and look at ME1, or didn't have time to do it, and just went to the Wiki like "Oh right, what was the name of those plot-important places? Let's write a list." and it hurts the storytelling when the writers aren't committed to telling a story in an actual serialized way.
Same writer appeared on Telltale's Game of Thrones and what happens? Jon Snow shows up in Episode 3 like "I just luv bein here at the wall." and no. FANS love that Jon Snow is here, HE doesn't. Stop pandering to fans, and write. I have such an inner fanboy but even he has a disdain for when writers don't write with care for the fiction they are meant to preserve.