In our latest exclusive feature, Control's game director Mikael Kasurinen sits down with Game Informer for a beat by beat breakdown of every ability the protagonist Jesse Faden will learn throughout the game.
In our latest exclusive feature, Control's game director Mikael Kasurinen sits down with Game Informer for a beat by beat breakdown of every ability the protagonist Jesse Faden will learn throughout the game.
I really like everything I just saw in that video. Now the only thing i'm wondering about is the metroidvania aspect it apparently has. I'm not too big on that, but I know devs sometimes just like throwing terms out there when things even fit slightly into that mold.
Also, I wonder if at any point this was QB2 in some forms. I know it's always brought up as looking as such.
The abilities look cool but still all of the environment in this game just looks the same. I'm really worried that this game's lack of environmental variety will make it very repetitive.
Remedy lowkey about to release one of the best looking games ever made...again.
Just hearing about this now. Remedy may stealth release the best looking game of 2019 if this supports rtx. Quantum Break maxed out on pc with the deconstruction disabled looked absolutely insane.Even more so on pc as this is one of the only big games this year(so far) that supports rtx.
Remedy and Same Lake are just a handful of aces up the sleeve, I really wish Microsoft would acquire the studio and them wanting such thing to happen, with a big budget the sky's the limit with these guys.
Remedy and Same Lake are just a handful of aces up the sleeve, I really wish Microsoft would acquire the studio and them wanting such thing to happen, with a big budget the sky's the limit with these guys.