Is this is a bit? Dude's easily the journalist in gaming and is arguably the only investigative journalist in the industry. Just incredible ignorance here.
Yeah he's a journalist in gaming. There are many of them out there.
The people he talked to at Naughty Dog never had crunch mandated, but there was a culture of it due to a studio filled with high achievers. One ex-employee said he personally never worked more than 40 hours a week as a lead.
So...at this point I'm trying to understand how we piece together a story by only talking to a small subset of employees who all have different opinions on "crunch"? When, where, and how does this become bad?
Simply posting a few stories of people working long hours isn't saying much...you could write a similar story for almost every industry, that's how our world currently turns (for better or worse)