Say what you will about national dex and the visual downgrade when you go to the wild area when compared to the main game. One thing is really bothering me has to do with the audio, not the lack of options from the beginning of the game.
But more about gamefreaks audio team and their use of surround sound. Back in October we finally got a confirmation that Sword and Shield would get LPCM 5.1 audio. After the lack of proper use of 5.1 audio in lets go pikachu and eevee i was quite happy, lets go did have surround sound but the music was only outputted to the L and R speakers. Recently i downloaded the demo from lets go eevee to the switch, and i found out that the cry sounds of Pokemon where also coming out of my rear speakers.
(it could be me but im quite certain this was not there at launch, i could only hear pikachus zippy zap move from the rear speakers in battles.)
Fast forward to November and the release of sword and shield, i was quite surprised and disappointed that the cry sounds of Pokemon where earily absent from the spacial sound(aka you cant really know if a Onix or another pokemon spawned behind you). The baffling part is the only part of the game that does output to my rear speakers was the cry's of pokemon when in a max raid battle and the pokemon is in gigantamax form.
The music? only outputting to L and R. Its such a missed opportunity, i mean the gym battles basically beg to have sound in the rear speakers when cheering for example.
Im not hating on Sword and Shield, i love the game so far. But this is something thats quite bothering me, especially since the "spacial" poke cry's where in lets go(at least they are now)
Also someone with Little Town hero with an actual surround sound system know if that game does have surround sound?
But more about gamefreaks audio team and their use of surround sound. Back in October we finally got a confirmation that Sword and Shield would get LPCM 5.1 audio. After the lack of proper use of 5.1 audio in lets go pikachu and eevee i was quite happy, lets go did have surround sound but the music was only outputted to the L and R speakers. Recently i downloaded the demo from lets go eevee to the switch, and i found out that the cry sounds of Pokemon where also coming out of my rear speakers.
(it could be me but im quite certain this was not there at launch, i could only hear pikachus zippy zap move from the rear speakers in battles.)
Fast forward to November and the release of sword and shield, i was quite surprised and disappointed that the cry sounds of Pokemon where earily absent from the spacial sound(aka you cant really know if a Onix or another pokemon spawned behind you). The baffling part is the only part of the game that does output to my rear speakers was the cry's of pokemon when in a max raid battle and the pokemon is in gigantamax form.
The music? only outputting to L and R. Its such a missed opportunity, i mean the gym battles basically beg to have sound in the rear speakers when cheering for example.
Im not hating on Sword and Shield, i love the game so far. But this is something thats quite bothering me, especially since the "spacial" poke cry's where in lets go(at least they are now)
Also someone with Little Town hero with an actual surround sound system know if that game does have surround sound?