the microsoft store restrictions aren't DRM and there were pirated versions available even when they were more locked down than they are now
100 percent of the third party games on Game Pass were already pirateable before Game Pass.
Right so buy them through any other store I'm still confused why this is a knock on game pass?
as far as i know, yes. even before there were win32 releases on the store you could pirate UWP games. whether it's cracked or not depends on whatever DRM the publisher uses, but the microsoft store packaging system is not DRM and doesn't prevent piracy.
and my absolute favorite part of this is when these problems occur the solution almost always comes back to "wipe your PC and reinstall windows" because there's basically nothing else you can doI don't know if it's still the same but something happened my Forza Horizon 3 and the store didn't recognise I had in installed and wouldn't let me delete it. Couldn't delete it through Explorer either.
Yeah that's all that sorted it. Had to reinstall for another reason but it worked outand my absolute favorite part of this is when these problems occur the solution almost always comes back to "wipe your PC and reinstall windows" because there's basically nothing else you can do
BS argument. Origin Premiere also lets me rent games. And guess what, I can access my Jedi Fallen Order folder without any issue whatsoever.IIRC games have their own gamepass folder you can access rather than the deeper game files, generally there's some modding stuff you can do through that.
Given the nature of gamepass it makes sense that mods and access to the files aren't completely standard.
The games are rented to you for a set monthly fee, you don't own them or the files.
If you want to own the game then buy it.
It's not just the subscription model, none of the games I've bought from the Microsoft store let me access the files. I stopped buying from it until it's changed. (I'm not saying fixed, because it isn't broken. It's working exactly as Microsoft intended, it's just bullshit.)It's a downside to a subscription model for sure, if you give users easy access to the files it just makes the chances of being able to crack them that much higher. So I'm not surprised by it at all.
This primarily for me is why I'll still buy games, but especially outside of the Windows Store. Gamepass is decent enough to basically 'rent' a single player game for a bit or try them out like demos, but for any game I really like I'm just going to wait until I'm comfortable with and purchase it so I can do what I want with it. Also some Windows store versions have weird restrictions beyond that, like Metro Exodus on gamepass only allows you to play in DX12 which is far worse performing than the DX11 mode.
You can access Win32 game files if you do the trick for accessing the WindowsApps folder, but yeah it needs to be addressed quickly.
The thing is though, it's been the same shit for all Windows Apps (including paid games on the MS Store/Gamepass Store), so nah.
Yes, it's something that even prevails from the time when Microsoft wasn't even publishing their games on PC. Although the Xbox App is a gaming client, the under infrastructure still rely on Microsoft Store's.Shit, meaning security feature to prevent malware and virus' fucking with people's programs. It wasn't specifically designed for games.
I suggest you don't assume everyone lives in the US either. In Europe you actually own digital games and even have the right to sell them on (provided you uninstall them from your PC). So, yes here you actually own your digital games and you have every right to mod those files to your hearts content provided you don't distribute those original or modified files.I suggest you read the licenses for literally any online game store. For a digital purchase, you're buying an unlimited license to access the game rather than a time limited one for a subscription. In either case you don't actually "own" the files and your ability to mod the game is entirely down to technical limitations.
I don't know much about modding but if they give you access to the files would it be possible to mod it to make it seem like you own the game?
I bought FH3/F7 and it behaves the same way. The folder is off limits to editing. I think its a windows store DRM issue and not GP.
I don't think this is the case for Game Pass due to the integrated DRM. All the games I've downloaded have either been UWP or Win32 in a UWP wrapper: either way it installs and launches the game via the UWP method so you have no access or control whatsoever.This entirely depends on the game and whether the publisher has decided to package it in a specific way. It's not a universal mandate.
The folder which they are stored is protected for system security, but that's totally Within your control to overrode or manager in another way
You know this for a fact? How come there is not a single game on Gamepass or Windows Store that would not be encrypted? Why would any developer bother doing that if it is not mandated by MS?This entirely depends on the game and whether the publisher has decided to package it in a specific way. It's not a universal mandate.
The folder which they are stored is protected for system security, but that's totally Within your control to overrode or manager in another way
Well, it's by design as you're technically only renting the games and don't own them. I suppose if you want to mod the games, that's the advantage and argument for buying them outright and owning them instead.
But, where it is an issue, is that if you then go and buy the games instead via the Xbox App, they should then give you full access. But you don't. Hopefully they resolve this or they're unlikely to pull anyone away from Steam for purchases.
Personally I hate the whole UWP thing, even when it's just a Win32 wrapper. Because you can't even add command line arguments, eg for exclusive full screen in Unity games.
No, it doesn't affect Steam games - not even Microsoft's ones. You need to log in to a Microsoft account in-game but otherwise it's like any other Steam game.This doesn't impact Steam bought games does it? I just bought my first Microsoft game in years in the Mister Chef Connection and I hope there's no issues.
The issues with the store and the installed apps/games are beyond annoying.
None of this is going to happen and the issue is already being worked on with the "Modifiable Windows App" folder. The issue is Microsoft themselves should publicly say something about it still being in the works instead of having to have journalists say it's coming soon. Old thread on it.This makes sense for Microsoft. They don't want you modding games for free and they want to be able to use the Windows operating system itself as a defense against pirating. Eventually they will claim they can prevent pirating games by using restrictions on Windows files from their store and sell themselves as the only marketplace which can truly stop pirating.
I don't think this is the case for Game Pass due to the integrated DRM. All the games I've downloaded have either been UWP or Win32 in a UWP wrapper: either way it installs and launches the game via the UWP method so you have no access or control whatsoever.
This is honestly a big fat YIKES.. Your operating system will start fighting against you if you even think of modding a Game Pass game. No custom buildings in Cities Skylines.
The way Microsoft locks down their UWP shit is fucking infuriating. I had a nightmare of a time trying to scrub a Windows folder from a hard drive when I upgraded my PC due to the permissions associated with it.
Game Pass isn't a streaming service.Well streaming has positive sides but at the cost of big negative once. One is taking control away from the user. So dont forget that when subbing.
People are gonna pirate games whether you make it easy or not. All this locked-down nonsense does is hurt paying customers.Not to sound dumb, but doesn't this open the gates for people inevitably just stealing the games? I don't know of any similar digital subscriptions that aren't locked down. Whether Spotify, Apple Arcade, Hulu, etc.
So it would indeed open another channel for piracy straight from Microsoft on behalf of the publishers?People are gonna pirate games whether you make it easy or not. All this locked-down nonsense does is hurt paying customers.