Yeah, never played any Triple Triad or Tetra Master in FF unless it was required
I don't really like Fishing either. Breath of the Wild physics system renders the whole thing pointless. Why bother fishing when you can just use creative ways to get your fish which is far more fun to do.Just a system, feature or mini game that a game offers but you never do.
Fishing in Zelda: Was shocked at how many people were disappointed this wasn't in BotW. Just never enticed me at all. My only experience with it was at the mandatory beginning of Twilight Princess I think.
I tried to get into the hunting but I gave up when one of my perfect pelts fell into a river as my horse was passing through it. I like realism in my games but RDR2 took it a little too far sometimes.
Pokemon Amie/Refresh. Not only they make the game easier in a way that feels like cheating, I hate the forced friendship stuff in Pokemon.
I'm pitting these monsters in cockfights like you told me game, so why would you want me to caress them and feel guilty for making them fight? Are you telling me Team Plasma was right?
Not what I meant. I'm not saying the game forces you to do it, I'm saying I don't like the general "friendship is magic" theming because it feels forced to me, like they're trying too hard to obfuscate that my pet friend just fainted because I had it take a flamethrower in the face.
Buffs/debuffs in most games. I really want to get into status effects moves because I like the strategy behind stuff like that but my playstyle always ends up pushing me toward DPS!
crafting if i can avoid it unless it's easy to get materials by just doing the usual
Not what I meant. I'm not saying the game forces you to do it, I'm saying I don't like the general "friendship is magic" theming because it feels forced to me, like they're trying too hard to obfuscate that my pet friend just fainted because I had it take a flamethrower in the face.
I honestly have a problem with the way they try to have both.Oh. Well I do agree GF/TPC want to have their cake and eat it too.
like are they dangerous animals or personable battle pets? Gamefreak: Yes
I do think giving them more personality/agency ie. anime style makes it less questionable though because you can see they know its a sport. Your preference where they're just tools/animals is far more questionable to me.
Alchemy in Witcher 3. I've heard that it's a lot more important on the harder difficulties but on normal I didn't really bother with any of that unless I had a quest where it forced me to use it.
Oh yeah, drifting mechanics in most racing games (eg: Forza Horizon 4 is a recent one).
I.... I just don't get it. It makes sense in Kart racers, I can do that, but when they have quests to drift in games like Forza or NFS I just manage to fumble my way through enough to pass at the lowest rank, and then avoid it as much as possible.
Nero's charge blade: or whatever it's called in DMC4 or 5. Never took the time to figure out how it worked and don't play the game to get super high rankings so I just left it alone
So much this.
Alchemy in Witcher 3. I've heard that it's a lot more important on the harder difficulties but on normal I didn't really bother with any of that unless I had a quest where it forced me to use it.