I wanted the entire game to have a free camera instead of just the overworld. I wasn't expecting Pokémon-of-the-wild, but s free camera in a 2019 game shouldn't be too much too expect.
That much I agree with as far the camera is concerned
I wanted the entire game to have a free camera instead of just the overworld. I wasn't expecting Pokémon-of-the-wild, but s free camera in a 2019 game shouldn't be too much too expect.
Sakurai IS a workaholic.So saying some devs are workaholics is ok, but saying other devs should spread the work across a bigger staff that they can easily afford is equivalent to "lazy" dev rhetoric? Nice double standard
Don't be silly, of course he doesn't do it by himself.
I guess tone doesn't translate well.I guess it's technically not a crash because he had to manually restart the system. It's still a game-breaking glitch caused by the double battles running so poorly, and I have to imagine it was one of the reasons Gamefreak avoided 3D in double battles and later single battles in Sun and Moon.
The second revenue comes from the sales that come from the good word of mouth that come from post launch support. That's how most GaaS games do it.
But invest in what?They need to invest more is what people are saying. We know they have more money, so it comes down to their own internal calculation.
I'll play along but I'd obviously choose my favorites over wild area
Now I know its an example but realistically speaking, we don't know the final cut for all the Pokemon. However, I don't see them cutting away 80% of old Pokemon from SwSh. I say 80 since 20 is 80% of 25.
Come on, that was very clearly a facetious post.Someone is triggered. Gotta love how upset people get over some missing Pokemon. More importantly, my defense of the game is me realizing that change sucks but its also something that didn't surprise in the slightest so I don't lose sleep over it.
I can't even tell who's joking anymore.This still doesn't explain why Masuda decided that every game from now on will rotate the Pokemon selection. They definitely won't change engine anymore so what's stopping them from making the remaining models and add them to the already existing ones?
Well obviously it won't be 80% heck, over 200 have already been confirmed (Assuming all evolution lines are in...)
Thing is, everyone's going to have different favourites. For some, maybe all their favourites get in, for others, maybe half get in, some might only get 1 of their old favourites in. We don't know until the game is out.
Come on, that was very clearly a facetious post.
Is this what the "/s" tag has done to us internet? Are we so reliant on people labeling their jokes now that we can't read obviously tounge-and-cheek posts like that without pulling out the "lol triggered."
GameFreak made a new engine for SwSh but they probably won't make another one for Gen 9 (XY/ORAS/USUM use the same one)
Or not.GameFreak made a new engine for SwSh but they probably won't make another one for Gen 9 (XY/ORAS/USUM have the same one)
As long as they keep developing for Switch, it will remain the same.
Where does this 200 number come from?Well obviously it won't be 80% heck, over 200 have already been confirmed (Assuming all evolution lines are in...)
Thing is, everyone's going to have different favourites. For some, maybe all their favourites get in, for others, maybe half get in, some might only get 1 of their old favourites in. We don't know until the game is out.
Have you never heard of Poe's law?Come on, that was very clearly a facetious post.
Is this what the "/s" tag has done to us internet? Are we so reliant on people labeling their jokes now that we can't read obviously tounge-and-cheek posts like that without pulling out the "lol triggered."
Yeah. Typically this is far from a drag and drop situation. But its also not a complete throw out situation. This is a total guess but I'm gonna run with what they have and what they might be having to do with existing pokemon assets.Our question has been how much work is saved by being able to draw on existing assets but for a different system? So in this case GF has all the files for all 800+ returning pokemon for US/UM. Some posters are saying those are so incompatible they should basically be thrown out while others are assuming you can drag and drop them into Sword and Shield and they'll work perfectly.
Do you have any insight into how difficult that would be typically?
Yeah. Typically this is far from a drag and drop situation. But its also not a complete throw out situation. This is a total guess but I'm gonna run with what they have and what they might be having to do with existing pokemon assets.
They will first have to to take the model and update the topology on it. Then as a result potentially update some of the textures a little bit or a lot. From there the rigs likely are pretty busted so they might be able to take the existing skeleton for the rig but have to essentially reattach it in most cases and then go through the whole process that goes along with that.
Then from there if they are adding new bones in for the rig or doing any significant changes to it they may or may not be able to use any existing animations they have. So likely from that they will be doing at least some level of animation work even for the best cases. In the worst cases they might be redoing the entire set of animations for that individual pokemon model.
This is a bit of an oversimplification (and a guess without knowing what inhouse tools they have) - but its certainly not a drag and drop. Its also not entirely a throw out either. But even with that its an unbelievable workload.
Gen 4 was the best this series ever looked and if anyone wanna tell me it's not, I will fight you with knives.All this could've been avoided if they stuck to 2D/Pixel art :p
Gen 4 was the best this series ever looked and if anyone wanna tell me it's not, I will fight you with knives.
Very nice work op.
At the end of the day it's a question of money. GF don't wanna spend all that much on the game, so I won't do that either.
No hard feelings, I will wait for the next game.
I have no fucking clue how you could read the entire OP and basically say "lazy devs".Sorry they don't get a pass on this. It feels like gamefreaks doesn't want to put the work in to give the games substantial upgrades and they are cutting pokemon. it's hard to have faith in them at all.
Oh almost definitely. They almost undoubtedly have a lot of custom tools in place to make it easier. I imagine though when they initially discussed the workload for taking the models they had from the 3DS titles and putting it in a new engine, they would have realised early on that it was an impossible task. From there its hard to say what their plan is, ideally the tools they built with Lets Go and/or with this project can allow for better scalability over time, but at a certain point they had to make the choice to do this. Its hard to say how well the tools they are building for this will scale to another generation, cause it also kind of depends on what is done with the next generation.I'm not a game dev by any metric, but typically wouldn't a competent developer create tools while developing their first HD title that could be used to make it a bit easier to do what you've described? Like, if they had to do it with 151+ Megas in PLG, shouldn't that have informed their planning for SWSH because they would have a good idea what their workload was gonna be ahead of time?
This might work better as a defense if the schedule they've been working on hadn't been kind of insane. Game Freak have somehow managed to release mainline (or "mainline" in the case of Let's Go) Pokémon games at the fastest rate that they've ever managed, all while switching over to an HD console. Even on the GB and GBA they never managed to crank them out quite this fast. If anything, this should be the point where the pace of the games should be decelerating a bit, but Game Freak/TPC seem dead set on doing the opposite.There is no way that they made a decision like this lightly. They looked at the estimates for the amount of work needed to bring the national to the game and it did not fit within the budget or schedule they were allotted.
Do we have any actual evidence they made a new engine rather than just upgrading their existing one like they've been doing since the GBA? Seems to act too suspiciously similar to the 3DS games in places for it to actually be fully new.GameFreak made a new engine for SwSh but they probably won't make another one for Gen 9 (XY/ORAS/USUM use the same one)
As long as they keep developing for Switch, it will remain the same.
Yeah.. They (and Creatures) made 721 HD models from scratch in 2 years.Genuinely curious how GameFreak did all the 3D modeling for X and Y from scratch.
I can't wait until five years from now when the devs can finally spill the tea on what happened
I would bet the process of importing their models didn't go as smoothly as they expected
Actually excusing them for not hiring more people b/c of "Think of the share holders". This series has plenty of room for an increased budget. Praising penny pinching to the highest degree.
Genuinely curious how GameFreak did all the 3D modeling for X and Y from scratch.
The missing link: Game Engines
So far we've seen no evidence suggesting this remade model statement is remotely true, but I've been withholding some information from you guys.
A model is a representation of points and faces, and can be stored in an exchangeable form, for editing purposes. Yet they can also be stored in a more convenient read only form, for game engines.
And guess what? Pokémon XY, Pokémon Sun and Moon, Pokémon Let's Go Pikachu and Let's Go Eevee, and Pokémon Sword and Shield all use different game engines.
Pokémon XY's engine was shared with Omega Ruby and Alpha Sapphire, even sharing model and map compatibility between the two. The model format used for this engine is BCH, similar to A Link Between World's models, too.
Pokémon Sun and Moon scrapped the previous engine, instead focusing on a new one with file streaming, for example. The maps aren't a single mesh anymore, instead certain props get loaded up individually as your player approaches them, or get replaced with imposters the further you go. As for models? Game Freak opted for their own format, the gfmodel format. Supposedly this engine move was due to loading speed, Z-move animations and performance reasons.
Pokémon Let's Go Pikachu and Let's Go Eevee have a brand new engine.... well is it brand new? It's really a Frankenstein engine. It features code from the Nintendo SDK (used for BotW and Mario Kart 8), it features file formats from Lunchpack (Splatoon 2's engine) and it features Game Freak's own additions, along with Game Freak's new model format, gfbmdl, or Game Freak Binary Model. It actually doesn't share much with the previous gfmodel incarnation, believe it or not.
Could it be then that they're using a brand new engine again for Sword and Shield? It's very likely that Game Freak has went ahead and removed their Nintendo SDK and Lunchpack dependencies, and along with it, streamlined their gfbmdl format some more. Under this assumption, sure the models could've been remade.
Are people just not old enough to have jobs? Yes having an unmanageable workload is a real thing.I wonder if my boss would be that understanding if I did only half of my job...
"Oshawott, why did you fill just half of these reports?"
"I'm sorry boss. There were too many reports to fill. Too many lines and too little time... I also have this personal project I was working on at the same time."
"Oh, alright, that makes sense, I guess the executives will understand. Here's your paycheck."
The workload was unmanageable mainly because they've been setting increasingly unrealistic deadlines for themselves, though. Like, they actually spent more time developing these games when they were working on the DS than they did on 3DS and now Switch, and the games are clearly suffering for it.Are people just not old enough to have jobs? Yes having an unmanageable workload is a real thing.
The workload was unmanageable mainly because they've been setting increasingly unrealistic deadlines for themselves, though. Like, they actually spent more time developing these games when they were working on the DS than they did on 3DS and now Switch, and the games are clearly suffering for it.
Yeah that's one way to look at it. I think people would be just as pissed if pokemon were delayed this year significantly as well. Their choice seems to be to just move forward not having to worry about hundreds of pokemon at once. I don't think we'll see crazy results for it right away but to go with what you're saying, I can only imagine their 'self made' unmanageable workload will be eased and allow their available resources to be used in better ways.The workload was unmanageable mainly because they've been setting increasingly unrealistic deadlines for themselves, though. Like, they actually spent more time developing these games when they were working on the DS than they did on 3DS and now Switch, and the games are clearly suffering for it.
It seems like you have trouble reading posts in this thread, I even said it was never lazy devs but game freak handling this whole situation like they have in such poor form and how people are blindly defending them is really bad as well.I have no fucking clue how you could read the entire OP and basically say "lazy devs".
Jesus Christ.
I really look forward to seeing how long it takes modders to put back in all the missing mons. Can't imagine the reactions if it turns out to be relatively simple process and the results even come close to approaching the levels of quality found in galardex-mons.
AND that we are still being served shit like Blastoise Hydro Pumping from his head
I have a strong feeling it will never happen.I really look forward to seeing how long it takes modders to put back in all the missing mons. Can't imagine the reactions if it turns out to be relatively simple process and the results even come close to approaching the levels of quality found in galardex-mons.
We're actually overdue for a gap year. If they hadn't announced Sword and Shield super early, no one would have noticed if they waited until 2020.Yeah that's one way to look at it. I think people would be just as pissed if pokemon were delayed this year significantly as well. Their choice seems to be to just move forward not having to worry about hundreds of pokemon at once. I don't think we'll see crazy results for it right away but to go with what you're saying, I can only imagine their 'self made' unmanageable workload will be eased and allow their available resources to be used in better ways.
I'm mainly replying to the people here who think that workloads can be infinite and time isnt an expendable resource.
If sciresm is serious about it, I give it less than a year from launch.
Same here, just vote with your wallet guys, if you don't like their decision then don't buy the game which i'm gonna do.Very nice work op.
At the end of the day it's a question of money. GF don't wanna spend all that much on the game, so I won't do that either.
No hard feelings, I will wait for the next game.
"JUST IMPORT LOL" was said/implied so many times ITT lol.Some (technical) context from here:
If anyone is interested in how to deal with the files from dump, check this out. More stuff about this can be found on vg-resource.com
Of course we don't know (yet) what Sword & Shield is using, but it's probably the same engine and model formats as Let's Go. I would imagine they had problems due to changing formats (for the second time). Whether they really needed/benefited from doing that we can't say, but I sincerely doubt it. It seems to be a case of "not invented here syndrome" flowed by "let's rewrite everything" after the first format didn't work out so well...
We're actually overdue for a gap year. If they hadn't announced Sword and Shield super early, no one would have noticed if they waited until 2020.
If you count every single different form, then yes.
"It feels like gamefreaks doesn't want to put the work in"It seems like you have trouble reading posts in this thread, I even said it was never lazy devs but game freak handling this whole situation like they have in such poor form and how people are blindly defending them is really bad as well.