Given the status of Anthem and the discussion circulating around BioWare's trajectory this generation and unpredictable future, let's stop for a brief moment and discuss Mass Effect.
Here's what we've got, with the series:
- BioWare launches into a new generation with Mass Effect, firmly establishing their reputable post-KOTOR pedigree with major original IP.
- Mass Effect 2 launches to critical and commercial acclaim, spearheading a massive expanded universe of content via books, comics, and media.
- Mass Effect 3 ends the trilogy with critical acclaim and generally positive commercial reception, surprising with an enjoyable multiplayer mode (that apparently made EA a quid), although generates cynicism among some fans and subsequent backlash due to what is perceived to be unfinished ending content and earlier promises in marketing not coming to fruition.
- Five years later Mass Effect: Andromeda launches. Intended to reboot the series with a new narrative disconnected from the trilogy, and powered by Frostbite 3, Andromeda is met with mixed critical and poor commercial reception due to technical issues, production inconsistencies, and a general apathy towards its game design and direction. Postmortems by Kotaku would indicate major developmental issues, including technical issues with Frostbite 3, overreaching in ambition versus production and technical imitations, and inconsistent leadership.
The implication from EA and journo gossip is that Mass Effect as a series is dead. Which isn't hard to believe given Andromeda's performance, and the lack of any real buzz from BioWare and EA. Although, we have seen some BioWare reps mention they would like Mass Effect to have a future.
So let's assume for a moment that EA and BioWare decide to put Mass Effect back on the table. SImply put; what would you like to see from it? What do you think is reasonable, and what would be the best direction for Mass Effect's future?
Prequel, trilogy sequel, Andromeda sequel?
Keep it simple, with a remake/remaster of the trilogy?
Continue Andromeda's open landmass design, or dial it back to more confined structure like the Trilogy?
Shepard, or no Shepard?
Or throw in the towel from the onset, and let the series stay dead?
And remember:
Here's what we've got, with the series:
- BioWare launches into a new generation with Mass Effect, firmly establishing their reputable post-KOTOR pedigree with major original IP.
- Mass Effect 2 launches to critical and commercial acclaim, spearheading a massive expanded universe of content via books, comics, and media.
- Mass Effect 3 ends the trilogy with critical acclaim and generally positive commercial reception, surprising with an enjoyable multiplayer mode (that apparently made EA a quid), although generates cynicism among some fans and subsequent backlash due to what is perceived to be unfinished ending content and earlier promises in marketing not coming to fruition.
- Five years later Mass Effect: Andromeda launches. Intended to reboot the series with a new narrative disconnected from the trilogy, and powered by Frostbite 3, Andromeda is met with mixed critical and poor commercial reception due to technical issues, production inconsistencies, and a general apathy towards its game design and direction. Postmortems by Kotaku would indicate major developmental issues, including technical issues with Frostbite 3, overreaching in ambition versus production and technical imitations, and inconsistent leadership.
The implication from EA and journo gossip is that Mass Effect as a series is dead. Which isn't hard to believe given Andromeda's performance, and the lack of any real buzz from BioWare and EA. Although, we have seen some BioWare reps mention they would like Mass Effect to have a future.
So let's assume for a moment that EA and BioWare decide to put Mass Effect back on the table. SImply put; what would you like to see from it? What do you think is reasonable, and what would be the best direction for Mass Effect's future?
Prequel, trilogy sequel, Andromeda sequel?
Keep it simple, with a remake/remaster of the trilogy?
Continue Andromeda's open landmass design, or dial it back to more confined structure like the Trilogy?
Shepard, or no Shepard?
Or throw in the towel from the onset, and let the series stay dead?
And remember: