Actually I think someone did the math a couple years ago when we were waiting on Mariko, they said a 7.3inch screen would fit where the bezels are.
I love this. With Mini LED this will shine
Actually I think someone did the math a couple years ago when we were waiting on Mariko, they said a 7.3inch screen would fit where the bezels are.
I'm gonna head off a lot of the comments that crop up about DLSS.
all this comes from this presentation Nvidia did on DLSS 2.0. it answers pretty much every question people has about DLSS, but I'm gonna post a couple of screens from it
"wouldn't tensor cores use more power than a gpu without tensor cores?"
when you diminish the gpu usage overall, you reduce power consumption
"why not DLSS in the dock?" and "DLSS for every game as on OS function?"
DLSS is integrated deeply into the game engine
here, DLSS happens before post processing. the dock just scales and outputs an image to the tv. stuff like MCable does addition processing to the final frame, but that's pretty much a fancy sharpening function
the reason you can't use DLSS as an OS function is because the DLSS SDK needs these inputs. not every game makes these inputs, like pixel art games. trying to force will probably just get you an ugly-ass image
"is integration a lot of work"
not if you already support TAA, which most major engines do
speculating that they'd throw in 256GB of storage after clinging to 32GB for a decade seems utopian. I feel I'm already pushing it with expecting a new model to ship with 64GB.Here is some specs we can talk about in the meantime:
GPU: 1.2TFLOPs Ampere (about the same as XB1S), features DLSS, basically turning the device into something right between a PS4 and a PS4 Pro when docked.
CPU: 8 A78C cores at 1.2GHz (better than any last gen console)
RAM: 8GB at 88GB/s
Storage: 256GB UFS 2.1 (850MB/s)
Handheld 700GFLOPs + DLSS to achieve better than XB1S performance, 720p MiniLCD display.
This is a low ball spec, I think we might see 1.5TFLOPs and 1.5GHz 8 core CPU, but Nintendo often surprises me, so lets go with a ~2.5x increase in performance here, which seems reasonable given Mariko could have provided a ~2x increase.
The Switch is very compactly designed, it's probably the minimum size it could be.Do the bezels on the current switch serve any actual purpose, were they needed in order to even make the system or are they there just to be there
Just wait. It will be the 'Nintendo Super Switch'.Super Nintendo Switch
They already have a Super Nintendo Land, and...the Super Nintendo.
they're just there to be there. they could have gone with a bigger screen, but didn't. probably due to costsDo the bezels on the current switch serve any actual purpose, were they needed in order to even make the system or are they there just to be there
Is it even possible to make the current system without the bezels by looking at tear downs?
Actually I think someone did the math a couple years ago when we were waiting on Mariko, they said a 7.3inch screen would fit where the bezels are.
So I'm right, just not by a significant amount.
A 7" screen would be more than enough for me if it's 1080p. I won't be upset if they keep it at 6.2" if it's still 720p, however.
Well, a) they already have the problem that 32 is way to little andspeculating that they'd throw in 256GB of storage after clinging to 32GB for a decade seems utopian. I feel I'm already pushing it with expecting a new model to ship with 64GB.
Or for power comsumption?they're just there to be there. they could have gone with a bigger screen, but didn't. probably due to costs
they're just there to be there. they could have gone with a bigger screen, but didn't. probably due to costs
So which is it? :-)One thing to note is if you are designing something to survive falls, bezels are your friend.
Honestly I think they might have settled on a screen size before they had settled on the size of the tablet.. I think that's how they wound up with an identical size to the Wii U gamepad anyway.The Switch is very compactly designed, it's probably the minimum size it could be.
You could perhaps wonder if they could have fitted a 7 inch screen, which they might have, but I guess there's other considerations that went against it (optimal size-to-resolution trade-off, cost, etc.).
maybe? if the pixel density was lower due to a larger screen size, I don't think consumption would change too much
Never heard about that, I want the bezels to be 90% gone thoughDidn't someone mention specific dimensions that Apple was looking at a new type of screen provided by Innolux, and that if Nintendo piggy backed off the screen dimensions (using Apple's height measurements as their width requirements), it would would work out to 7.3" or something, which meant they didn't have to fight for screen components and could potentially help drive down costs?
Find out when you see the new hardware! Although there's bezels on other Nintendo systems which already put the Switch to shame, especial n2DS XL.
I look less to other markets and products and more to what nintendo tends to go with. In these hardware speculation threads we somehow always end up with affordable looking specs for nintendo devices with lots of modern stuff going by modern standards and the product you buy ends up having very little of them. I remember reading about how super fast the game cards would be before the Switch came out, for example, based on what was theoretically possible and whatnot.Well, a) they already have the problem that 32 is way to little and
b) did you see whats on the smartphone market? back when the switch releases, we had 16-32 gb phones in the 2-300$ bracket.
Now you can get a 128gb phone for little over 200$...
while 256 seem like a big jump, 128 is more then reasonable. 64 would be a joke if they really want to push higher fidelity games.
Oh, that looks beautiful. let's hope we get something like this.Actually I think someone did the math a couple years ago when we were waiting on Mariko, they said a 7.3inch screen would fit where the bezels are.
One thing I have seen which makes me doubt some of the speculations I see going around, is that when choosing parts, Nintendo mostly will not go for things that are just now (or very recently) coming out - not because they are "cheaping out", but to try to avoid recall situations/achieve maximum product stability. This does not always work out for them, but they try.I look less to other markets and products and more to what nintendo tends to go with. In these hardware speculation threads we somehow always end up with affordable looking specs for nintendo devices with lots of modern stuff going by modern standards and the product you buy ends up having very little of them. I remember reading about how super fast the game cards would be before the Switch came out, for example, based on what was theoretically possible and whatnot.
They're not gonna price the thing over what an OG Switch cost at peak price and they're not gonna sell it at a loss so savings are gonna go somewhere.
Considering a GT 1030 can play games like Jedi Fallen Order and Red Dead 3, the Switch Pro will be fine
One thing I have seen which makes me doubt some of the speculations I see going around, is that when choosing parts, Nintendo mostly will not go for things that are just now (or very recently) coming out - not because they are "cheaping out", but to try to avoid recall situations/achieve maximum product stability. This does not always work out for them, but they try.
So I do not expect any hardware solution that has not existed in 2019 and/or been tested sufficiently in field conditions to be in the coming revision.
no, Red Dead 3
Yea also a good point. While there are exceptions, it's good to remember how conservative they tend to be with these things, regardless of what's theoretically available on the market.One thing I have seen which makes me doubt some of the speculations I see going around, is that when choosing parts, Nintendo mostly will not go for things that are just now (or very recently) coming out - not because they are "cheaping out", but to try to avoid recall situations/achieve maximum product stability. This does not always work out for them, but they try.
So I do not expect any hardware solution that has not existed in 2019 and/or been tested sufficiently in field conditions to be in the coming revision.
So why do people keep saying that it is a 2015 chip?They decided to go with Tegra X1 for Switch before Tegra X1 was ever officially announced.
Though I guess that did kinda backfire on them in terms of how hackable it was.
the chip was publicly revealed January 2015
Waitno, Red Dead 3
I will never forgive them for that name
- Red Dead Revolver
- Red Dead Redemption
- Red Dead Redemption 2
That was my post. If my math was correct, the potential display size would be 8.88" or 7.24". The former is too large for the current form factor, unless a new "XL" SKU is coming. Size wise, the latter can fit on the current Switch dimensions but the bezels would be very slim.Didn't someone mention specific dimensions that Apple was looking at a new type of screen provided by Innolux, and that if Nintendo piggy backed off the screen dimensions (using Apple's height measurements as their width requirements), it would would work out to 7.3" or something, which meant they didn't have to fight for screen components and could potentially help drive down costs?
Actually I think someone did the math a couple years ago when we were waiting on Mariko, they said a 7.3inch screen would fit where the bezels are.
Where was this leaked?It is. But it was leaked that in 2014 they had commited to use it. It was kinda developed with Nintendo's needs in mind, apparently.
Ok, but X1 being a 2015 chip fits what I meant. I didn't mean they wouldn't decide on a part before it was developed, I meant that when the revision comes out, more likely than not it won't contain any "too recent" parts - so there most likely wouldn't be (imo) for example 2020 memory types or screens in a 2021 revision, same as there wasn't a 2016 chip in the 2017 Switch.It is. But it was leaked that in 2014 they had commited to use it. It was kinda developed with Nintendo's needs in mind, apparently.
It wasn't so much leaked, but DoctorDre81 (I believe that is his name) found a job listing from Nintendo that specified working with Tegra X1 or Tegra Solutions graphics porting from the Wii U to the aforementioned SoC. The job listing was in from 2014 to early 2015, before the TX1 was revealed in 2015.
Well, to be fair there was no 2016 chip that was available like that which was suitable for gaming in that form factor. The Switch had its hardware decided pretty early on from the looks of it, but most of the time after was spent with making tools with nvidia for devs to use from.Ok, but X1 being 2015 fits what I meant. I didn't mean they wouldn't decide on a part before it was developed, I meant that when the revision comes out, there won't be any "too recent" parts - so there most likely wouldn't be (imo) 2020 memory types or screens in a 2021 revision, same as there wasn't a 2016 chip in the 2017 Switch.
Wasn't Parker / X2 (not sure if these are the same) speculated at the time?Well, to be fair there was no 2016 chip that was available like that which was suitable for gaming in that form factor. The Switch had its hardware decided pretty early on from the looks of it, but most of the time was spent with making tools with nvidia for devs to use from.
Ok, but X1 being a 2015 chip fits what I meant. I didn't mean they wouldn't decide on a part before it was developed, I meant that when the revision comes out, more likely than not it won't contain any "too recent" parts - so there most likely wouldn't be (imo) for example 2020 memory types or screens in a 2021 revision, same as there wasn't a 2016 chip in the 2017 Switch.
What are the chances that existing accessories like Joy-con are compatible with the new Switch? By that extension, even stuff like cases, joy-con grips etc.
The common consensus is that this is a revision - I don't see why it wouldn't be compatible with the existing controllers. Cases is a different thing though.What are the chances that existing accessories like Joy-con are compatible with the new Switch? By that extension, even stuff like cases, joy-con grips etc.
Do the bezels on the current switch serve any actual purpose, were they needed in order to even make the system or are they there just to be there
Is it even possible to make the current system without the bezels by looking at tear downs?
It was but it had some features not really suitable for gaming...Wasn't Parker / X2 (not sure if these are the same) speculated at the time?
IIRC, that came from SMD leaking info he shouldn't have had regarding the time they were looking to release. They delayed internally. Well, they never told us they delayed it, but delayed it anyway I thinkWell if we want to believe some of the chatter in the previous thread, the Switch was originally meant to launch in late 2016. So it would've been using a 1 year old chip.
Never heard about that, I want the bezels to be 90% gone though
I can only imagine playing hollow knight 2 on that on the go
That was my post. If my math was correct, the potential display size would be 8.88" or 7.24". The former is too large for the current form factor, unless a new "XL" SKU is coming. Size wise, the latter can fit on the current Switch dimensions but the bezels would be very slim.
During the development of DS, Iwata "told [the designers] to make it so it could survive being dropped from 1.5 meters onto concrete. The hardware design team screamed[.]" If that design priority survives till today, I'm not sure if Nintendo would go for a thin-bezel design.
Edit: Grammar