I'm really enjoying this.
Fuser is unlike most other music games. You're not recreating the performance of a song by hitting notes, gems, etc. in time to the music. You're mixing song elements and interacting with music in a much more creative way than hasn't been done since DropMix (really wish I got to play that now).
Over half of my playtime so far has been spent in the Freestyle mode. A musical playground where you can take a virtual crate of songs, instruments, and effects and mash them all up is not something I imagined wanting to play over some of this month's other releases, but here I am, finding all sorts of ways to combine "Hot Stuff", "Symphony of Destruction", "Bring Me to Life", and "Gentle On My Mind" to make them sonically pleasing. All of "For an Angel"'s instrumentals with the vocals of "Bust a Move" before tossing in "All Star" and "Push It"? Sure, why not?
It's a great feeling playing music you know and enjoy, switching up tracks that go with your mood, adding and removing elements that fit your current music flow, cueing up a selection of discs that you think should work, and then using the smart riser on the downbeat to transition into what you've cued in. Will it be a crowd pumping jam or a sonic monster? It's been a joy discovering and hearing what happens.
Fuser feels fresh, and I already see myself spending way more hours in this compared to other games coming out right now.