You can sideload apps on Android, completely bypassing the play store. The case for epic is a lot weaker there.
You can sideload apps on Android, completely bypassing the play store. The case for epic is a lot weaker there.
It's about monopolisation. Apple have such a huge market share of one of the main forms of an everyday electronic device that almost everyone owns and they have complete control over everything to do with it, to the point where any competition within the iOS software market can be snuffed out on their whim. That's just not comparable to Playstation, Xbox and Nintendo.
None of those examples are companies who literally built an entire platform (software, hardware, storefront) and the userbase to go with it entirely on their own.Most hardware companies aren't selling for margins like Apple yet they don't seem to mandate people to only install Intel approved or Nvidia approved or AMD approved games. Imagine having to install software from a specific store because Intel refuses to run games that might work on a Ryzen.
iPhone has a 27% market share. PlayStation's share is much closer to monopoly levelsIt's about monopolisation. Apple have such a huge market share of one of the main forms of an everyday electronic device that almost everyone owns and they have complete control over everything to do with it, to the point where any competition within the iOS software market can be snuffed out on their whim. That's just not comparable to Playstation, Xbox and Nintendo.
Can someone very briefly explain why they're ok with console licensing fee's but not iOS?
Yes the incentive is to make money. You think they are gonna just gonna give up cause they make less?
Any console that allows a third-party store will, almost guaranteed, still have it's own store, and own set of services to make money.
Well sure, but they simply won't invest nearly as much into R&D and manufacturing these consoles if the margins are too low, which would mean a lesser console, a pricier console or no console at all.So they're closing their company because they can't get all the money instead of some. The same company that gets people to pay full price for their first party titles at any point of the year, seemingly without competing with the other consoles?
Yeah, essentially this.This. That's one of the dumbest things I've seen/heard in a minute. So Apple/Google didn't spend billions over the last 13 years getting their user base to what it is? And now they're being demanded to let Epic play for free? Gtfoh, I hope Sweeney and co get destroyed in whatever happens legally.
If they didn't like the 30%, the time to fight that was before uploading the apk/ipa, not by breaching the contract they already agreed to.
Genuine question, if we take into account R&D for Apple considering they literally develop their own processors and release new hardware on a yearly basis instead of every 5-7 years, is their hardware still sold for outrageous profit compared to something like consoles?No console have outright majority market share in the category they compete in, both in terms of TV entertainment and gaming overall, neither Xbox, PlayStation or Switch can be considered monopolys when alternatives exist like just building a home PC to play games on or get movies from something like a Roku stick, they pay the tax because they have to and don't really have a claim that the console holders stifle their means of competing in the overall market.
Phones are a little different since two companies account for the vast majority of revenue being generated worldwide, there is very little actual competition and easy to access alternatives for the end consumers, so it's easier to make the case that they are being unfairly treated by these platform holders.
Consoles are also generally sold with much tighter profit margins and sometimes even at a loss per device, phones generally sell for a profit and Google gives away Android for free with the expectation that they can monetize every user through services.
Oh you mean the IBM compatible platform, the same one that runs the entire planet because of the interoperability and freedom of running any software. That pesky, niche platform.None of those examples are companies who literally built an entire platform (software, hardware, storefront) and the userbase to go with it entirely on their own.
Isn't Apple doing the exact same thing though? Just not as well
Most hardware companies aren't selling for margins like Apple yet they don't seem to mandate people to only install Intel approved or Nvidia approved or AMD approved games. Imagine having to install software from a specific store because Intel refuses to run games that might work on a Ryzen.
If what I am understanding is correct, games sold on EGS, they do offer direct payment to developers to where 100% of it would go to said developer.
Android phones allow sideloaded apps, which means there are alternative markets available. Not sure if they're still around, but I know Amazon had one at one point, and there was one for porn games that Google didn't want one on their store. So competition exists in the mobile space, just not on iOS.The lack of ability to use third party payment service is the issue in an effective market duopoly. You have to pay 30% cut for payments in the mobile os space (this isn't just about games its about mobile application payment processing). Large swathes of how this case is settled will be how the courts deem a duopoly. Is that competitive enough?
Genuine question, if we take into account R&D for Apple considering they literally develop their own processors and release new hardware on a yearly basis instead of every 5-7 years, is their hardware still sold for outrageous profit compared to something like consoles?
I'm really not sure what your point is? That's a completely different business model than something like a console or phone.Oh you mean the IBM compatible platform, the same one that runs the entire planet because of the interoperability and freedom of running any software. That pesky, niche platform.
Have you discussed businesses or corporations ever in your life? Reputation and goodwill are very real aspects of business, and we are witnessing Epic showing their entire ass and we're discussing that.I'm mostly baffled by people seemingly being more interested in the reputation and "human characteristics" of corporations than actual advantages for real people.
Yeah, I'm genuinely curious since Apple is, as far as I know, the only company that basically designs most of the hardware for their platform. I'd be willing to bet their R&D costs are much higher than any of the other phone manufacturers or the console makers.Its a good question, but generally they tend to sell for quite a higher price than their raw material price estimates and even higher than very similar competing products that needs to source similar components from third party vendors like Qualcomm, it would be surprising if hardware profits would be lower than the manufacturing R&D at this point, I'm sure there is a great article to be made around this subject alone.
Legit question here since I'm not familiar with the Epic Store. Do they allow devs who are using Epic's infrastructure to distribute their game to bypass Epic when selling in game currency or DLC even on exclusives?
Seems kind of hypocritical if they don't.
It's worth noting that they currently have no ability to authorize any in-app purchases since they have no interface (or overlay) for this as of yet.If what I am understanding is correct, games sold on EGS, they do offer direct payment to developers to where 100% of it would go to said developer.
Oh you mean the IBM compatible platform, the same one that runs the entire planet because of the interoperability and freedom of running any software. That pesky, niche platform.
You know, the platform where many companies have duopolies or monopolies but there's always a choice and sometimes the big dogs don't even win or anything and can just watch. Where you can repair your own stuff and run and develop anything.
So at the end of the day it seems Apple is bad here and console companies are fine because devs see the console 30% share as fair because of what they provide and they see Apples 30% far to large for what they provide.
Yeah, I'm genuinely curious since Apple is, as far as I know, the only company that basically designs most of the hardware for their platform. I'd be willing to bet their R&D costs are much higher than any of the other phone manufacturers or the console makers.
Either way, give praise where praise is due until they go back on that and make it anti-consumer.It's worth noting that they currently have no ability to authorize any in-app purchases since they have no interface (or overlay) for this as of yet.
So I'm not sure if this is attributed to a policy of theirs or the fact that they can't.
I mean, if Epic has to show their ass in order for Apple to provide better benefits to developers wanting to use their platform, fuck it. Show your ass and show how Apple is being shitty at the same time.Have you discussed businesses or corporations ever in your life? Reputation and goodwill are very real aspects of business, and we are witnessing Epic showing their entire ass and we're discussing that.
My point is: the day the monopoly died (IBM) is the day the world slowly knew the world wide web, personal computing, programming became democratic and so did knowledge through search engines.I'm really not sure what your point is? That's a completely different business model than something like a console or phone.
Praise for what do you mean? The consumer isn't really factored in here since it's the same end result for them either way; they're just using the interface provided by the publisher instead of the distributor's.Either way, give praise where praise is due until they go back on that and make it anti-consumer.
I haven't tested it but in theory, yes that would still work just fine.Am I right in saying on android people just downloading the apk file from elsewhere still get the updates and can purchase v bucks no problem.
I'm talking from the developer point of viewNo, its because this is a videogame forum and some of us can't ever admit our favorite console company is also wrong.
The praise being that they are not taking a cut from the in app purchases for games played on EGS. If they were taking a cut from those in app purchases, this entire debate on whether EGS is in the right or not would be null and void as they would be doing the exact same thing Apple is doing. Them allowing people to pay the developer directly instead of taking a cut themselves on those purchases is a good thing.Praise for what exactly? The the consumer isn't really factored in here since It's the same end result for them; they're just using the interface provided by the publisher instead of the distributor's.
Dang I wish I knew Hoegs resetera name, I know I've seen it before, wonder what he thinks =p
edit: ByteSizeRick What you think of all this? =)
This is a serious question and I am not being snarky. Do you also apply this to Sony, Nintendo and MS for their closed platforms and %cut of sales on consoles? If not, why?
I haven't tested it but in theory, yes that would still work just fine.
Good fucking god. You know what whatever, have fun with that Sweeney. Maybe this'll keep you preoccupied from moneyhatting more EGS exclusives.
Correct, I checked about an hour ago and saw that Epic Games was still downloadable from the Galaxy Store, which would then have a prompt to download Fortnite onto your phone from it.That's what I thought. So in theory Epic could actually host the apk file themselves and direct android users to the Web page to download it.
Just by the sheer amount of kids that play this on their phones and tablets. I meant blow up in apples face btw.
I think the common sentiment is Apple/Google are worth too much money for a company like Epic to win. Which frankly is silly but we'll have to see how it plays out.
This is a serious question and I am not being snarky. Do you also apply this to Sony, Nintendo and MS for their closed platforms and %cut of sales on consoles? If not, why?
They did that for the longest time and even tried to run their own app store without putting much effort into it but people preferred to use the Play Store instead.That's what I thought. So in theory Epic could actually host the apk file themselves and direct android users to the Web page to download it.
That's what I thought. So in theory Epic could actually host the apk file themselves and direct android users to the Web page to download it.