Another dirtbag company that is already suing Apple. I'm shocked.
Why? Because they are expensive?I mean
I don't care about Fortnite at all and agree with Apple's reasoning here
But I also fucking hate Apple so I hope this hurts them bad.
Apple products and the iOS ecosystem are fucking horseshit.
I mean, I'm 99.9% sure this will not lead to anything except a suuper minor change in climate and exceptance of the closed nature of apple devices, BUT in theory this could lead to a court saying that platform holders are not allowed to charge whatever they want because they have a storefront monopoly, the charges need to be transparent and reasonable for the services they bring to the store's client (meaning they'd need to justify a 30% cut... is that anywhere in relation to the effort it takes them or are they just using their market muscle). And that would lead to industry wide changes that could be interesting and possibly pro-consumer.Except it IS huge corp vs. huge corp. As a consumer, I honestly don't give a shit what Epic's margins are, or whether Apple is taking a cut.
Whatever happens here will only affect Epic's and Apple's pockets.
It will and the people cheering epic on here will turn on them within seconds once it hits darling Sony or NintendoI struggle to see how the argument they make about Apple controlling app distribution on iOS doesn't also apply to Sony or MS on their consoles.
Epic are claiming that Apple's preventing competing app stores and competing payment methods on iOS is unlawful, being an unreasonable restraint of trade.
It comes to a point with most things that when you gain so much of the market share your responsibilities almost change. It is I guess their right to do so, technically. However doesn't mean they should. Especially since because their market share is so large app developers often have to just accept whatever they are told because if not they lose a shit ton of market share.Isn't it their right to do so? Their product, their operating system, their choice. They aren't stopping people from buying a competing product for the freedom of such closed platforms. People buy Apple devices, along with many other things, for their closed and curated simplified experience.
PS: I am not pro Apple usually but this case is just absurd. I get it that Apple is too big for it's own good.
they were the first and it paved the way for all streaming apps to benefit.
Apple's app store policies need to be updated and modernized (granted it was a wildly different market in 2008), but twitter slapfights aren't the way to get it done.
Sounds like you might soon be proven wrong there, bud.All these "fuck Apple" posts are dumb as shit. It's like someone cheering a can of Coke being shoplifted because they hate the wide profit margins on soda. There was no deception, fraud, or antitrust behavior. The fees are incredibly clear. A video game is not insulin and Apple can charge whatever the fuck they want to host an app. If Epic believes the platform is too expensive, they can simply drop iOS support.
It seems odd to me that people are so upset about their cloud gaming and Mac discounts that won't acknowledge why lots people buy IPhones. They want the security of the walled garden. It's what makes people feel safe enough to put their bank accounts and credit cards into their phone. The minute you officially allow everyone to load other software that safety vanishes.
I haven't heard a single consumer complain about this.. only billion dollar companies that want more $$
its an issue for SURE but its not something the normal person is giving a shit about. Some of them can't even pay rent right now.
I quickly scanned through the complaint, and it's kind of incredible how much they talk about how the app store operates and the video game market, but completely ignore games consoles. They compare phone OSs to desktop computer OSs, and completely ignore the obvious point of comparison that is games console OSs. XBox in particular runs on a modified Hyper-V with the game running alongside a version of Windows. They must know that the comparison undermines their argument.I mean yeah of course it does, it's partly why this is such a big deal.
it's a prophetic book about our dystopian present and future, written in 1949 by George Orwell
I struggle to see how the argument they make about Apple controlling app distribution on iOS doesn't also apply to Sony or MS on their consoles.
Epic are claiming that Apple's preventing competing app stores and competing payment methods on iOS is unlawful, being an unreasonable restraint of trade.
"Let's co opt social movements in the name of making 10% more on our billions of dollars"
I struggle to see how the argument they make about Apple controlling app distribution on iOS doesn't also apply to Sony or MS on their consoles.
All these "fuck Apple" posts are dumb as shit. It's like someone cheering a can of Coke being shoplifted because they hate the wide profit margins on soda. There was no deception, fraud, or antitrust behavior. The fees are incredibly clear. A video game is not insulin and Apple can charge whatever the fuck they want to host an app. If Epic believes the platform is too expensive, they can simply drop iOS support.
Also the title of an apple ad, referencing said bookit's a prophetic book about our dystopian present and future, written in 1949 by George Orwell
You do realize how odd your take here is right?All these "fuck Apple" posts are dumb as shit. It's like someone cheering a can of Coke being shoplifted because they hate the wide profit margins on soda. There was no deception, fraud, or antitrust behavior. The fees are incredibly clear. A video game is not insulin and Apple can charge whatever the fuck they want to host an app. If Epic believes the platform is too expensive, they can simply drop iOS support.
30% is the industry standard. We've seen stores try to disrupt it (on PC) with mixed success (RIP, Discord store with its 10% cut). EGS is surviving, but it's still funneling enormous mount of money into freebies and exclusives to generate engagement (and their feature set is still shit)This will be interesting to watch. I mean, Apple *should* get some cut of the money, because they aren't running a free platform. If you want the reach and distribution of the app store, you pay something to be there. 30% is a lot (too much), for sure. But 0 doesn't make sense either, otherwise, what's Apple's incentive to keep running the app store at all? All games pay a license fee (the terms of which vary widely) to be on various platforms (consoles, Steam etc).
I hate google, but android doesn't have the same issue. The only way you can install new software (without jailbreaking) is through the Apple App Store. Not so with google. I think the 30% cut is totally reasonable or at least defensible, IFF they allow other people to run app stores on ios, or allow software to be sideloaded somehow. They do on macs and still do just fine.Google owns a platform too, right? I guess they give Epic options though or else Epic would have done the same thing to Google. Apple should be more like Google.
In most countries it's close to a 50/50 split with each having a bit more in some places than others.Interesting. This is a really bizarre case.
On one hand, I agree that Apple has the right to do whatever they want...Its their ecosystem.
On another hand, is it not basically a monopoly on the mobile game market? Sure, Android exists...But 30% or 0% is basically a "bend over and take it or peace out", right? What does the Android vs iOS marketshare look like???
Do you have a source that says they negotiated terms? IIRC they simply removed the option to pay in-app and that was within existing iOS TOS at the time.
Netflix stops paying the 'Apple tax' on its $853M in annual iOS revenue | TechCrunch
Earlier this year, Netflix was seen testing a bypass of iTunes billing across dozens of markets worldwide. As 2018 draws to a close, Netflix -- the Apptechcrunch.com
"We treat every developer the same. We have open and transparent rules," Cook said, in his testimony. "It's a rigorous process, because we care so deeply about privacy and security and quality. We do look at every app before it goes on," he added.
But emails in 2016 between Apple SVP Eddy Cue and Amazon CEO Jeff Bezos, shared here on the House Judiciary Committee's website, indicate that Apple, in fact, appears to have negotiated a special deal with Amazon over its Amazon Prime Video app for iOS and Apple TV. In an email dated November 2016 — before the 2017 launch of the Prime Video tvOS app — Apple agreed to take only a 15% revenue share for customers that signed up in the app using Apple's payment mechanism. (Typically, subscription apps don't drop from 30% to 15% until year two.)
Apple this April confirmed it had a special program for Prime Video and a small handful of other apps, which were subscription video entertainment providers.
That's part of what Epic are arguing: that in practice app developers are forced to use the Apple app store (because of the market share for iOS devices) (and Android), because those two together constitute almost 100% of the market. And then they are forced to allow Apple to take a 30% cut, with no option of promoting their apps on a different app store on iOS or offering another payment method on iOS.Interesting. This is a really bizarre case.
On one hand, I agree that Apple has the right to do whatever they want...Its their ecosystem.
On another hand, is it not basically a monopoly on the mobile game market? Sure, Android exists...But 30% or 0% is basically a "bend over and take it or peace out", right? What does the Android vs iOS marketshare look like???
In most countries it's close to a 50/50 split with each having a bit more in some places than others.