He wasn't cleaning up his own words. He was cleaning up for people twisting his words, and as he pointed out not a single journalist reached out to him. I'll take his word over Jason's any day of the week.Hate to say it but I'd trust Jason's article over a single dev rushing to clarify his statements after it caused a whirlwind.
Also crunch is rarely forced and even if someone wants to work longer hours it's up to the job to put in safety protocols to prevent that.
I see we are back at accusing journalists of having an agenda.
Must be so confusing to be someone like Jason Schreier. One month you are anti-Sony and the next one you are anti-Xbox. Funny how that works.
I see we are back at accusing journalists of having an agenda.
Must be so confusing to be someone like Jason Schreier. One month you are anti-Sony and the next one you are anti-Xbox. Funny how that works.
Youre caping for journalists in a thread about how a developer was treated poorly by journalists?
This hill isn't worth dying on. Certainly not in this thread where a dev was blatantly ignored by press who took his statements out of context and cherry picked 1 thing to run with and caused him all this anxiety.
Nobody said Schreier has a agenda. But if it's true some people getting blocked by him, solely because they dare to mention the clarifing video, then that's poor. Unless they insult him or something, then it's understandable.I see we are back at accusing journalists of having an agenda.
Must be so confusing to be someone like Jason Schreier. One month you are anti-Sony and the next one you are anti-Xbox. Funny how that works.
A site holding a story until it's at maximum amount of potential traffic (during a hype cycle) is like their business and airing the dirty laundry when most eyes are looking isn't really a bad thing, it seemed to bring change at Rockstar (I'll wait until they are deep into GTA6 before clapping them on the back) and ND head has talked recently about trying to stop their talent bleed and crunch culture (again I'll wait until they are deep into their next big project). I know it's not true for most of the gaming press, who are basically just a tool for the hype parades, but there's no bad look in Bloomberg doing that, just some who'll be upset by it.I'll give him the benefit of the doubt. If he does have something you'd kinda hope he waited until after launch at this point. But yeah if it's saving for maximum traffic that would not be a good look.
Nobody said Schreier has a agenda. But if it's true some people getting blocked by him, solely because they dare to mention the clarifing video, then that's poor. Unless they insult him or something, then it's understandable.
My previous post was more about gaming journalism in general, because making a article based on resetera thread is questionable and then not even responding when the developer in questions reaches out to you as a journalist is comical. We don't know which their journalist were, but they should feel ashamed of themselves and their work.
Great to hear, happy that rumor is crushed :)1. When 4,000 people with #TeamXbox in their Twitter profiles all spam me with the same video, of course I'm going to block them, especially when most of them don't even seem to realize I never wrote an article about this guy. Some of you people are truly delirious.
2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
3. It's incredible how few people understand that "crunch culture" is not a matter of forcing people to work overtime, it's a matter of pressuring them into feeling like they have to put in as many hours as possible. Oftentimes that manifests in the exact way that this guy is talking about. Xbox fanboys all over the internet are seizing on this video as a way to prove that their precious 343 doesn't crunch, as if it'd ever be accurate to say a company "does" or "doesn't" crunch. Maybe I'd stop blocking so many of these people if they had any understanding of what nuance was or how workplaces function.
It's ridiculous. Basically if you don't tell me what I want to hear I will label you anti-"corporation".I see we are back at accusing journalists of having an agenda.
Must be so confusing to be someone like Jason Schreier. One month you are anti-Sony and the next one you are anti-Xbox. Funny how that works.
Jason sensationalizing isn't uncommon, no matter how in the right he may be and the same applies to others, especially YouTuber's. You should be reaching out to your sources or letting the person you're quoting clarify their wording. This is how people get blacklisted from future job opportunities when shit hits the fan.
👏🏽1. When 4,000 people with #TeamXbox in their Twitter profiles all spam me with the same video, of course I'm going to block them, especially when most of them don't even seem to realize I never wrote an article about this guy. Some of you people are truly delirious.
2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
3. It's incredible how few people understand that "crunch culture" is not a matter of forcing people to work overtime, it's a matter of pressuring them into feeling like they have to put in as many hours as possible. Oftentimes that manifests in the exact way that this guy is talking about. Xbox fanboys all over the internet are seizing on this video as a way to prove that their precious 343 doesn't crunch, as if it'd ever be accurate to say a company "does" or "doesn't" crunch. Maybe I'd stop blocking so many of these people if they had any understanding of what nuance was or how workplaces function.
what is this nonsense postJason sensationalizing isn't uncommon, no matter how in the right he may be and the same applies to others, especially YouTuber's. You should be reaching out to your sources or letting the person you're quoting clarify their wording. This is how people get blacklisted from future job opportunities when shit hits the fan.
Thanks for coming to clarify some things up :)1. When 4,000 people with #TeamXbox in their Twitter profiles all spam me with the same video, of course I'm going to block them, especially when most of them don't even seem to realize I never wrote an article about this guy. Some of you people are truly delirious.
2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
3. It's incredible how few people understand that "crunch culture" is not a matter of forcing people to work overtime, it's a matter of pressuring them into feeling like they have to put in as many hours as possible. Oftentimes that manifests in the exact way that this guy is talking about. Xbox fanboys all over the internet are seizing on this video as a way to prove that their precious 343 doesn't crunch, as if it'd ever be accurate to say a company "does" or "doesn't" crunch. Maybe I'd stop blocking so many of these people if they had any understanding of what nuance was or how workplaces function.
i have no problem with what he's describing. I crunch all the time when I feel like and it doesn't harm my co workers, because I have none. I work for me and sometimes shit needs to get done quickly, and sometimes I'm just really in the mood to keep coding. Sometimes other aspects of my personal life took precedence and I need to make up for lost time.
Define "finished" 😎 lol2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
Of course and anyone believing otherwise is fooling themselves. Obviously you can block whoever you want, but I don't think everyone with a #TeamXbox in their profil wants to protect their favorite company. Some people just know you as arguably the most popular gaming journalist, who wrote several stories about crunch and stuff. So some of them just want to let you know about the developers thought.2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
Me, not knowing a single detail about the situation: Yeah, literally the only option is the most nefarious one.
He really shouldn't have to feel obligated to "clear up" confusion that he didn't cause in the first fucking place. To be frank. This is absurd.
The rumor he was sitting on an article has been going around recently, but I took it with a grain of salt, happy he came in here to shoot it down.It's hilarious the same people saying/implying journalists should listen to the source, be more attentive, pay more attention to what's going on, etc are trying to dunk on Jason lol.
He's probably still getting accounts, these type of stories take a long time, it's not like he just strolls up to 343i's office and does a Q&A every few months. Look at Cyberpunk he had multiple stories on them at different stages of development, same with ND and his recent Sony story goes back to 2018 and upto March 2021.Define "finished" 😎 lol
Is there an ETA on that article anyway?
What if the worker in question enjoys their work? Or what if they are working a few extra hours to test new skills they have been learning outside of work? What if they are trying to be promoted, which is important for their personal goals/plan, and working a bit more will help them achieve it? I don't think everything should be treated as a universal struggle.Individual workers that do extra free work devalue the labor of their peers. There's a reason work songs exist, and a reason union guys will take you out back if you do work you're not being paid to do.
So in your opinion where's the line between "unhealthy crunch" and dedication to finish a project and/or reasonable overtime?1. When 4,000 people with #TeamXbox in their Twitter profiles all spam me with the same video, of course I'm going to block them, especially when most of them don't even seem to realize I never wrote an article about this guy. Some of you people are truly delirious.
2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
3. It's incredible how few people understand that "crunch culture" is not a matter of forcing people to work overtime, it's a matter of pressuring them into feeling like they have to put in as many hours as possible. Oftentimes that manifests in the exact way that this guy is talking about. Xbox fanboys all over the internet are seizing on this video as a way to prove that their precious 343 doesn't crunch, as if it'd ever be accurate to say a company "does" or "doesn't" crunch. Maybe I'd stop blocking so many of these people if they had any understanding of what nuance was or how workplaces function.
Show me where I ever said there was unhealthy crunch here or that anyone involved had an invalid view? You can't, because the only thing I've said about this matter is "The saddest thing about this is that you could replace 'Halo Infinite' with any big game title and it'd all still pretty much be true." If I ever publish a larger story or any other pieces about 343, you are welcome to talk about them to your heart's content, but right now it seems like the delirious console fanboys have just all decided I wrote something that doesn't actually exist.So in your opinion where's the line between "unhealthy crunch" and dedication to finish a project and/or reasonable overtime?
Seems even the devs you talk to don't agree on this and I'm not sure it's fair for you to tell the people involved themselves that their view of it is invalid.
what do you know... lol. click bait always drives traffic.
Anyways hyped for Halo Infinite and hope 343i knocks it out the park.😊
Fanboys (of all sides) are so embarrassing. Sorry you keep having to deal with this.1. When 4,000 people with #TeamXbox in their Twitter profiles all spam me with the same video, of course I'm going to block them, especially when most of them don't even seem to realize I never wrote an article about this guy. Some of you people are truly delirious.
2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
3. It's incredible how few people understand that "crunch culture" is not a matter of forcing people to work overtime, it's a matter of pressuring them into feeling like they have to put in as many hours as possible. Oftentimes that manifests in the exact way that this guy is talking about. Xbox fanboys all over the internet are seizing on this video as a way to prove that their precious 343 doesn't crunch, as if it'd ever be accurate to say a company "does" or "doesn't" crunch. Maybe I'd stop blocking so many of these people if they had any understanding of what nuance was or how workplaces function.
I never said that you claimed this is a case of unhealthy crunch. I asked you your opinion on what constitutes as unhealthy crunch or just dedicated/overtime work.Show me where I ever said there was unhealthy crunch here or that anyone involved had an invalid view? You can't, because the only thing I've said about this matter is "The saddest thing about this is that you could replace 'Halo Infinite' with any big game title and it'd all still pretty much be true." If I ever publish a larger story or any other pieces about 343, you are welcome to talk about them to your heart's content, but right now it seems like the delirious console fanboys have just all decided I wrote something that doesn't actually exist.
I never said that you claimed this is a case of unhealthy crunch. I asked you your opinion on what constitutes as unhealthy crunch or just dedicated/overtime work.
And to me you saying " Oftentimes that manifests in the exact way that this guy is talking about."
Is telling this guy his opinion is invalid. He said he never felt pressured, he and others were given time off to decompress, and that not every dev felt the need to work extended hours. So for you to come back and say his opinion/experience is equatable to other "unhealthy crunch" situations, is to invalidate his experience. Especially when he says takes like yours are actually causing him mental anguish.
My post to you said nothing about fanboys or your rumored upcoming story. You can save all that for them. I just asked your opinion on the debate.
Dudes just writes stories to expose truths. Nothing more nothing less.I see we are back at accusing journalists of having an agenda.
Must be so confusing to be someone like Jason Schreier. One month you are anti-Sony and the next one you are anti-Xbox. Funny how that works.
I wish he named names because those people need to be called out.This was a really good video, highly recommend watching. He actually reached out to YouTubers and media to provide more context and no one responded...
He really seems genuine in what he's saying and pretty upset how people took a couple sentences and ran articles.
He showed a screenshot of 3 headlines written about this. It's possible those were the ones.I wish he named names because those people need to be called out.
One thing this developer mentioned was that he doesn't think 343 has crunch embedded into their culture. I know his views and experiences don't encompass an entire development studio with like 500+ people, but it's at least nice to see he doesn't think that crunch is a studio culture thing.1. When 4,000 people with #TeamXbox in their Twitter profiles all spam me with the same video, of course I'm going to block them, especially when most of them don't even seem to realize I never wrote an article about this guy. Some of you people are truly delirious.
2. I am not sitting on a finished article just to release it in a few months - that'd be absurd.
3. It's incredible how few people understand that "crunch culture" is not a matter of forcing people to work overtime, it's a matter of pressuring them into feeling like they have to put in as many hours as possible. Oftentimes that manifests in the exact way that this guy is talking about. Xbox fanboys all over the internet are seizing on this video as a way to prove that their precious 343 doesn't crunch, as if it'd ever be accurate to say a company "does" or "doesn't" crunch. Maybe I'd stop blocking so many of these people if they had any understanding of what nuance was or how workplaces function.
I don't think anyone is saying it's good, just deadlines and passion can cause it. In my particular case though heart surgery for kids depends on it, so I'm more than happy to crunch a bit to make sure that goes smoothly, obviously though my situation is unique.I've come to realise in these threads that you can't convince some people that crunch is toxic, damaging and even dangerous work environment.
I just hope that once you've fulfilled your passion or whatever's pushing you to perform at 200%, your employer would happily accept your measly 100% and let you have a life outside work
Crunch is still crunch. The only difference I make is how excessive and how long the crunch period is, because short crunch is the lesser evil compared to very long and brutal crunch.
off topic, but thanks to you for doing your job. Perhaps that sound weird, but I think while each job is valid, some deserve extra praise, due to them helping humans to survive.I don't think anyone is saying it's good, just deadlines and passion can cause it. In my particular case though heart surgery for kids depends on it, so I'm more than happy to crunch a bit to make sure that goes smoothly, obviously though my situation is unique.