cool thanks.
cool thanks.
1st reviewer: The diorama-styled graphics and the comical movements match well with the world setting unique to this game, which also has appearances of many guests from other titles. There are few explanations and hints; if you have grown familiar with very beginner-friendly games of recent times, some of the puzzles may be difficult to understand. However, the "fun of getting through things" such as defeating strong enemies or using items in your possession to solve puzzles is that of a Zelda game after all. In the "Panel Dungeon" you can not only pick up on themes but also freely create your own, which is good. 9
2nd reviewer: While remaking the original work politely, they are also matching with the current era as it becomes easier to play and leaves a good impression. The cute graphics, that feel like figures, are also nice. The characteristics not in other Zelda series, such as the story that has a unique taste and the appearances of characters from Nintendo's other titles, are appeals that do not fade even now. The new feature "Panel Dungeon" gives rewards when you clear them, and creating dungeons in accordance with the themes is also fun. 9
3rd reviewer: Playing it while already knowing the conclusion enveloped me with a mysterious sensation as the way I see the world changes from the beginning. While setting expectations of a spinoff, the moderately challenging puzzle-solving action from eagle-eye view made me say "This is The Zelda game!" The music is also very charming. As it is being remade again, I feel like I wanted to see it evolved a bit more, but I also think the seasoning is just right. 9
4th reviewer: My playthrough never gets stuck even at places where I might get stuck; with the timing of the exquisite new story developments happening, I completely lost the point where I can suspend. Indeed, just like past action games, as long as you're not concerned with the sensation of controlling Link and the enemy movements that feel like moving in grids, you should be able to enjoy even normal battles with the gist of a puzzle. There are also highlights to see all over the place, for example: the expressions becoming richer, but on the contrary the screen effects add a more blurred taste. 8
Awesome :D I wish you alot of fun playing Zelda: Link's Awakening on September 20th, 2019 :)I had the German version (I used to live there, but I was too young to read) on the original gameboy and this time I can play it in English, so I will understand all the dialogue this time :D
Should games be priced on budget? Man, $200 GTA VI is surely gonna bomb.
There is no "should" in free market, there is only consumers looking at the stablished prices and deciding if its worth or not.Should games be priced on budget? Man, $200 GTA VI is surely gonna bomb.
Should games be priced on budget? Man, $200 GTA VI is surely gonna bomb.
I don't have a Switch so no, but yeah I don't pay for games based on budget. What a bizarre position to have lol.
I don't have a Switch so no, but yeah I don't pay for games based on budget. What a bizarre position to have lol.
But this is a thread about Link's AwakeningThere's a lot of games who has a limited budget and they're amazing, but i won't spend $60 on a game whoi maybe is unpolished, has bad optmization, the graphics doesn't looks great, etc..
Thanks and the same goes to you :)Awesome :D I wish you alot of fun playing Zelda: Link's Awakening on September 20th, 2019 :)
I don't understand the correlation between a game's (or any media's) budget and the value proprosition to me.
I don't understand the correlation between a game's (or any media's) budget and the value proprosition to me.
It's not like I'm buying a car.
part of me really wishes they'd added some truly substantial new content to this remake
the other part of me is going to buy it immediately because it's Link's Awakening
People might give you shit for this, but I agree with you. Link's Awakening is one of my favorite games, I think it's really creative, and its small size works to it's benefit because exploring the entire world and finding everything feels very obtainable.If they would have made this a 40 buck game then everybody would have been happy. I could see a lot of critics point that out.
Well, the game was already phenomenal when it looked like this:And? there's no previews who can say the quality of the remake and for me, the graphics looks okay/average.
It's honestly worth $60 to play the game without having to open the menu to change your equipment every 10 steps. The biggest problem with the original is that the Game Boy didn't have enough buttons.People might give you shit for this, but I agree with you. Link's Awakening is one of my favorite games, I think it's really creative, and its small size works to it's benefit because exploring the entire world and finding everything feels very obtainable.
That said, I have a hard time telling others that it's worth $60. The game is short, even if you 100% it, it's still shorter than most Zelda games. There's no added dungeons or items in this. No new sections of the game.
It's very pretty, but $60 is a lot of money for what is ultimately a Gameboy game. A really good Gameboy game, but still a Gameboy game.
It's a remake that stays faithful for the original. Everyone already knows it's good. As for the graphics I was just being snarky, I know some people don't like how it looks. Personally, it's probably my favorite Zelda in terms of aesthetics.And? there's no previews who can say the quality of the remake and for me, the graphics looks okay/average.
Thanks :)
No. The original previews showed lots of frame rate drops. The most recent previews said it got much more stable.The most recent previews haven't been kind to the performance. Namely in the overworld.
You'd basically just miss out on the dungeon creator minigame (and gain a photo album). Everything else seems to be virtually 1:1 with Link's Awakening DX.Hmm while I love the Zelda series and think this may be a cool way to experience the game (I do like the graphics after all), I am kind of wondering how much I'd miss out by just getting the $6 version on the 3DS and calling it a day.
The biggest difference is that the interface in the original is pretty annoying, you constantly have to go to the menu to change ítems and the game tells you things all the time when you can or can't do something. I'm pretty sure thats fixed now.Hmm while I love the Zelda series and think this may be a cool way to experience the game (I do like the graphics after all), I am kind of wondering how much I'd miss out by just getting the $6 version on the 3DS and calling it a day. I do have vouchers but am interested in other things as well.
thanks. never played10-15 hours. It can be quite a bit shorter if you've played it a few times.