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flyinj

Member
Oct 25, 2017
10,952
Well the first thing I'd say is that a 6/10 is not bad on our scale at all. I know that other sites have completely ruined the review scale and there's nothing I can do about that, but for us a 6/10 is 'Not Bad'. This is what our review scale states:

"An above average experience with some flaws, you may still enjoy these titles. A release awarded this score may have evident ambitions which aren't properly realised, or obvious shortcomings which detract from the overall experience."

I must admit I've been quite taken aback by the overwhelming enthusiasm for this game. I think it's great that people are enjoying it enough to treat it like an 8/10 or a 9/10, but I can't see it.

I think when you're playing, aside from some minor PSVR Aim Controller drift, it's really fun; I like what the virtual reality adds to the experience, both in terms of letting you intuitively lean out of cover and naturally survey your surroundings, but I spent most of yesterday playing and I just didn't get anywhere near as much game time as I'd hoped I would. The single player stuff is token, and I'm not a fan of the co-op either, so it leaves the 8-player mode. But I spent so much time sitting in lobbies it was insane.

I think, for me, when you're designing a multiplayer-only game and you're not Call of Duty or Battlefield, you've got to think about how you're going to make the experience fun for a potentially small pool of players. Why not put a shooting gallery in the lobby, for example, so I can do something while I wait? Or, and I know it potentially goes against the tactical gameplay, but why not fill out missing player slots with a bot? I dunno, the whole issue is exacerbated by the single round format and the host connection issues.

I could have waited for a patch and to see how things developed over the coming weeks, but it's never been our prerogative to wait to review a game that's for sale now. I'll definitely be revisiting it over the coming weeks, though, and if it develops a steady community or gets some updates that dramatically improve things, there's always scope for an update or (potentially) a re-review.

But I've been shocked by the reaction to that review to be honest. I thought it was really fair.

Those are definitely valid criticisms.

The fact that you summarized your thoughts at the end of the review citing the biggest issue you had with the game is that it may have less people playing in the future influencing your overall score of it was just bizarre.

That is what everyone here and in the comments on the review are taking issue with.
 

get2sammyb

Editor at Push Square
Verified
Oct 27, 2017
3,006
UK
I think the problem is that, "not bad" is pretty vague and will probably turn away more people who might see the review since if the best that can be said is that it's "not bad", it must not mean it's "good" either.

Edit: I think discussing the population size also hurts more than it helps. It's a legit fear we've all expressed but might turn off prospective buyers if they feel it's not worth trying to get in.

Yeah, maybe we should look at altering wording attached to a 6/10 -- definitely food for thought. I'd hope that people would read the full review (or at least the conclusion) for the full picture, but we all know that's so often not the case.

With regards to the player population, it's definitely something we've raised in reviews before. I just think... Like your viewpoint is valid, but my job is not to sell copies of Firewall for First Contact. My job is to help people spend their money, and I just think if you're going to put £25 into this you have to be made aware that at best you're going to need some patience to find matches, and at worst you outright might not be able to.

Like I said, if it had some ways of mitigating this issue -- multi-round matches, bots to fill up slots, even a more interactive lobby -- I personally would have appreciated that and it would have been reflected in the review.

This is a problem that sadly affects so many games now, it's not just VR. Stuff like Laser League has run into similar issues, but that at least has local play.

Those are definitely valid criticisms.

The fact that you summarized your thoughts at the end of the review citing the biggest issue you had with the game is that it may have less people playing in the future influencing your overall score of it was just bizarre.

That is what everyone here and in the comments on the review are taking issue with.

Fair enough, perhaps my conclusion could have been worded better, which is definitely feedback I'll take on board.
 

Kalentan

Member
Oct 25, 2017
44,655
Yeah, maybe we should look at altering wording attached to a 6/10 -- definitely food for thought. I'd hope that people would read the full review (or at least the conclusion) for the full picture, but we all know that's so often not the case.

With regards to the player population, it's definitely something we've raised in reviews before. I just think... Like your viewpoint is valid, but my job is not to sell copies of Firewall for First Contact. My job is to help people spend their money, and I just think if you're going to put £25 into this you have to be made aware that at best you're going to need some patience to find matches, and at worst you outright might not be able to.

Like I said, if it had some ways of mitigating this issue -- multi-round matches, bots to fill up slots, even a more interactive lobby -- I personally would have appreciated that and it would have been reflected in the review.

This is a problem that sadly affects so many games now, it's not just VR. Stuff like Laser League has run into similar issues, but that at least has local play.

I guess that's fair.

This is just my first real MP VR game I can get into for long periods of time so I want as many playing as possible so I'm going to be a bit more critical of some reviews.
 

JustTom

Member
May 28, 2018
1,445
Germany...
In October 2016 I got my hands on PSVR and was super thrilled when it arrived. However, after 3 weeks I gave it back due to the lack of games.
I just ordered V2 yesterday (which hopefully will arrive tomorrow in time for the weekend!) and I am super excited to play this. Also bought Doom VFR for 13€ on the PSN and I am still looking for other games (still got some from back then and I have all the PS+ titles) Any recommendations? Thinking about Superhot VR and Skyrim VR is on its way...
If you are looking for players, just add me, name is the same as here; PSN: JustTom. Cheers!
 

GuitarGuruu

Member
Oct 26, 2017
6,494
In October 2016 I got my hands on PSVR and was super thrilled when it arrived. However, after 3 weeks I gave it back due to the lack of games.
I just ordered V2 yesterday (which hopefully will arrive tomorrow in time for the weekend!) and I am super excited to play this. Also bought Doom VFR for 13€ on the PSN and I am still looking for other games (still got some from back then and I have all the PS+ titles) Any recommendations? Thinking about Superhot VR and Skyrim VR is on its way...
If you are looking for players, just add me, name is the same as here; PSN: JustTom. Cheers!

Definitely Superhot, and Beat Saber if that's out on PSVR already.
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
Okay I found three nice guys and was the host. We played almost 2h and holy damn was that great. VR can really be gaming on the next level. I hope this game attracts a lot of users and stays alive for some time. Sony should have put this out as a PS+ title to push VR sales. Can't wait to play more but for today I am exhausted.
 

Deleted member 13250

User requested account closure
Banned
Oct 27, 2017
612
heck yea this game is pretty fun. Just upgraded to a PSVR 2.0 headset and man it's such a nice upgrade. Smaller wires and hdr really made me happy I traded in my old one.... BUT my supposedly new headset already has some scratches and marks on the lenses... gonna have to take it back and grab a replacement soon
 

Kalentan

Member
Oct 25, 2017
44,655
They added a launch trailer.



Posted it on /r/games but I guess no one cares for PSVR on there. :(
 

Violater

Member
Nov 19, 2017
1,450
Ok couple questions,
1. Is there no aim crosshair?
2. Is the gun always set to one side of the screen and not the middle?
3. Does the slow speed get annoying or is it better for avoiding motion sickness?
4. Is there a single player practice mode?
5. How well does it work with a DS4 controller
 

AlphaMale

Member
Dec 21, 2017
424
i just read that... What are they thinking?
I've never seen a game's score go down because of the prospect that the playerbase might go down?
And how does giving it a 6/10 help out with that? People might see that and get turned off because they assume it's bad.

Yeah, that's pretty stupid of them. (I'm not gonna bother giving them a click)
 

Dashful

Community Resettler
Member
Oct 25, 2017
2,401
Canada
Ok couple questions,
1. Is there no aim crosshair?
2. Is the gun always set to one side of the screen and not the middle?
3. Does the slow speed get annoying or is it better for avoiding motion sickness?
4. Is there a single player practice mode?
5. How well does it work with a DS4 controller

1) youreyin vr you don't need a crosshair. There is ADS scopes on some guns.
2) the gun is where you hold it? Going by this and #1 have you ever tried vr?
3) the speed is kept low mostly to keep things tactical by design. Nothing to do with motion sickness.
4) there's a solo mode but it's not really all that fun imo.
5) did not try it
 

Evan8192

Banned
Aug 27, 2018
155
Ok couple questions,
1. Is there no aim crosshair?
2. Is the gun always set to one side of the screen and not the middle?
3. Does the slow speed get annoying or is it better for avoiding motion sickness?
4. Is there a single player practice mode?
5. How well does it work with a DS4 controller

Not trying to be mean but your first 2 questions made me lol. I feel that you dont grasp the concept that this is not just a normal FPS - as previous post has answered, the gun will be however you are actually holding it. You can point the gun at yourself if you really want to, spin it around, stick it over cover, etc. There is no normal crosshair, you have to use the gun's sights (which can be ironsights, holographic, acog, etc)
 

Planet

Member
Oct 25, 2017
1,358
Also you can purchase a laser pointer attachment, which you then activate on pressing dpad left (default off because your enemy can see it too).
 

flyinj

Member
Oct 25, 2017
10,952
Not trying to be mean but your first 2 questions made me lol. I feel that you dont grasp the concept that this is not just a normal FPS - as previous post has answered, the gun will be however you are actually holding it. You can point the gun at yourself if you really want to, spin it around, stick it over cover, etc. There is no normal crosshair, you have to use the gun's sights (which can be ironsights, holographic, acog, etc)

Some VR games do have fixed gun positions, especially the earlier ones before motion control. Even Doom VFR has a fixed gun position for the grenade launcher.
 

Plumpman

Member
Jan 24, 2018
1,022
Alright if I go all in, what's the best bundle to buy?
Do I just grab the Doom VFR Bundle with PSVR 2.0 ($300) + Firewall Aim Controller Bundle ($80)?

Is there a cheaper headset only option without Doom?
I did some research but didn't see much.
 

Kalentan

Member
Oct 25, 2017
44,655
Alright if I go all in, what's the best bundle to buy?
Do I just grab the Doom VFR Bundle with PSVR 2.0 ($300) + Firewall Aim Controller Bundle ($80)?

Is there a cheaper headset only option without Doom?
I did some research but didn't see much.

Without any sales, yeah that's the cheapest route.
 

Electro

Banned
Oct 25, 2017
5,899
Vienna
That 6/10 Push Square review makes me a bit sad when I read the summary.

Sounds like the game is getting a bad score because the user base might not be the biggest....
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
That 6/10 Push Square review makes me a bit sad when I read the summary.

Sounds like the game is getting a bad score because the user base might not be the biggest....


It makes me sad too, seems to be such a well rounded perfect PSVR game, a killer app even for this system with also a lot of content to unlock on top, something that's very rare these days and then it gets critique points like "too much waiting time in lobbies", something that made me roll my eyes a bit, the same with the user base argument. Now it's one of only two reviews on metacritic because nobody else gives a damn about PSVR games and it could possibly turn thousands of potential buyers down.

It's just sad, because that's not what this game deserves.
 

flyinj

Member
Oct 25, 2017
10,952
That 6/10 Push Square review makes me a bit sad when I read the summary.

Sounds like the game is getting a bad score because the user base might not be the biggest....

It's got a great userbase now. The reviewer knocked the score down because they stipulated that it might or might not have a great user base in the future.
 
Oct 27, 2017
200
Ok couple questions,
1. Is there no aim crosshair?
2. Is the gun always set to one side of the screen and not the middle?
3. Does the slow speed get annoying or is it better for avoiding motion sickness?
4. Is there a single player practice mode?
5. How well does it work with a DS4 controller

DS4 is great. I'm using it more than the aim. Sitting close to camera seems to make it work really well.
 

Sh0k

Member
Oct 27, 2017
227
Alright if I go all in, what's the best bundle to buy?
Do I just grab the Doom VFR Bundle with PSVR 2.0 ($300) + Firewall Aim Controller Bundle ($80)?

Is there a cheaper headset only option without Doom?
I did some research but didn't see much.

Target has a cartwheel coupon for the PSVR Doom bundle that knocks 25% of the price, I think is good until Sept 1st. Online price at Target shows the bundle for $261.99 but the cartwheel coupon only works in store, so it takes the 25% of the full $299.99 price. Still not a bad deal.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
It's got a great userbase now. The reviewer knocked the score down because they stipulated that it might or might not have a great user base in the future.

Which is such a stupid point/argument, in my opinion.
"Hey, you're not a AAA game, so your servers will probably be dead in 3 months, but thanks for trying, -1 point."

What I mean is this. This is by far the biggest, most serious and most dedicated mp game for PSVR so far, if this gets minus points for a "maybe dead community in a couple of months", what should every other VR game with multiplayer focus get then?
Everything else is far under this in terms of hype, dedication, positive feedback and social media and if this gets such an critique point, pewwww, I don't know, then this means everyone else should better cancel their games, I guess? ¯\_(ツ)_/¯

I just don't see a chance for every other future mp VR title to not get this critique point from now on, by that logic.
 
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1upsuper

Member
Jan 30, 2018
5,489
Which is stupid, in my opinion.
"Hey, you're not a AAA game, your servers will probably be dead in 3 months, but thanks for trying, -1 point."

This is by far the biggest, most serious and most dedicated mp game for PSVR so far, if this gets minus points for a "maybe dead community in a couple of months", what should every other VR game with multiplayer focus get then?
Everything else is far under this in terms of hype, dedication, positive feedback and social media and if this gets such an critique point, pewwww, I don't know, then this means everyone else should cancel their games, I guess? ¯\_(ツ)_/¯
Yeah, that's bizarre and perhaps almost negligent on the reviewer's part because it could end up a self-fulfilling prophesy: reviews move games for better or worse so lower scores could mean a smaller playerbase leading to a short life span.
 

Overflow

Member
Oct 29, 2017
3,156
Wollongong
This game is so much fun.
Then why'd you leave my team seconds after joining? </3 heartbreaker, you

With regards to the player population, it's definitely something we've raised in reviews before. I just think... Like your viewpoint is valid, but my job is not to sell copies of Firewall for First Contact. My job is to help people spend their money.
I respect that, and I can only hope that First Contact realise they have something really neat on their hands that still needs work done to fix some of the issues to ensure player population is retained. Perhaps a chance at an updated review down the track? :P
 

Kalentan

Member
Oct 25, 2017
44,655
They do for sure need to buff EXP and Crypto.

Considering the AK is (as far as I heard, not level 15 year), 20k, that's roughly 33 games to unlock a single gun. There's so many unlocks but so expensive and it takes awhile without double exp to level up.

Games are quick, but it's still feels like it takes awhile.
 

Plumpman

Member
Jan 24, 2018
1,022
Target has a cartwheel coupon for the PSVR Doom bundle that knocks 25% of the price, I think is good until Sept 1st. Online price at Target shows the bundle for $261.99 but the cartwheel coupon only works in store, so it takes the 25% of the full $299.99 price. Still not a bad deal.

Thank you! Checked out my local target, discount worked like a charm.
Only one firewall aim bundle near me, unfortunately at a gamestop, but I wanted it immediately so I grabbed it anyways.

Time for some games! My haul for tonight:
On5ffIq.jpg
 

Kurdel

Member
Nov 7, 2017
12,157
Damn this game is legit, can't get over how awesome it is!

There is no exaggerating when people said it's up there with Super Hot as a watershed moment for VR.
 
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Flandy

Community Resettler
Member
Oct 25, 2017
3,445
Finally got around to playing this today. This is so much more fun than Onward or Pavlov on PC were to me. This is a lot more polished than those two and it's so nice not having to hold an imaginary gun. Honestly this game should get bundled with PSVR it's so good
 
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Hopkins

Member
Oct 30, 2017
44
the game itself is very enjoyable got some matchmaking and one general gameplay issue though:


- Matchmaking with a squad often puts the Squad Leader in a game with 3 strangers and your squadmates lose connection because the lobby is full
- if a host leaves the whole lobby is disbanded so host migration or dedicated servers please?
- make a game best of x instead just one game each it's a bit annoying to have so many loading screens with the matchmaking issues for 5 minute bursts of fun

All my points could adress the long waiting times especially when playing in a squad
 

Rosol

Member
Oct 29, 2017
1,397
Really getting hooked on this, sort of like Rainbow six and a bit like Socom. Exceptional game. Only problem is the random times when aim controller drifts and the host migration problems. Having to defend a position feels different in vr than a normal shooter with your head looking all over, then your gun moving where you need it. Nice to have that additional immersion present, also gets a bit more intense at times.
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
the game itself is very enjoyable got some matchmaking and one general gameplay issue though:


- Matchmaking with a squad often puts the Squad Leader in a game with 3 strangers and your squadmates lose connection because the lobby is full
- if a host leaves the whole lobby is disbanded so host migration or dedicated servers please?
- make a game best of x instead just one game each it's a bit annoying to have so many loading screens with the matchmaking issues for 5 minute bursts of fun

All my points could adress the long waiting times especially when playing in a squad
Yes, very valid points. Attackers and Defenders should rotate at least once on each map to avoid waiting. Not hard to patch, IMO.
With the 3D sound the footsteps when running give away position, at least I'm always listening for them. Walking is mostly silent.
You can even hit your gun on walls, handrails etc. to make sounds. It's amazingly immersive. I was litterally shaking while defending a corridor yesterday and I saw my gun shaking in the game, lol. It's a total different experience than just playing a game with a controller on a flat TV.
 
Oct 26, 2017
633
Essex
Question for people with PSVR V2, are the main wires around the headband smaller too, mine get quite uncomfortable after prolonged gaming due to being pushed against my head.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
I've had 3 very different experiences on the 3 occasions I've played - last night was easily the worst when it comes to problems when joining lobbies, glitches (my head sat on the floor, can't see team mates etc) and host quitting mid game losing all your points. This was the first time I'd played with my mate which was probably the cause of some of our issues (they really need to sort and patch the party system) but it wasn't a great first impression for him after I'd talked him into buying the game. If the pushsquare reviewer had an experience like this then I can fully understand their lower than expected review. The previous 2 nights I'd logged on immediately, found a game quickly and stayed in that same lobby for over an hour playing game after game without issue and bloody loved it. It was soooo much easier on the first night when everyone was a n00b tho, I was racking up lots of easy kills, not so much now! :-)
 
Oct 26, 2017
633
Essex
I've had 3 very different experiences on the 3 occasions I've played - last night was easily the worst when it comes to problems when joining lobbies, glitches (my head sat on the floor, can't see team mates etc) and host quitting mid game losing all your points. This was the first time I'd played with my mate which was probably the cause of some of our issues (they really need to sort and patch the party system) but it wasn't a great first impression for him after I'd talked him into buying the game. If the pushsquare reviewer had an experience like this then I can fully understand their lower than expected review. The previous 2 nights I'd logged on immediately, found a game quickly and stayed in that same lobby for over an hour playing game after game without issue and bloody loved it. It was soooo much easier on the first night when everyone was a n00b tho, I was racking up lots of easy kills, not so much now! :-)

I've not had any bad lobbies yet thankfully. Will have to team up at some point and get a few games in.
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
Head stuck in floor in lobby seems to be a common issue. I had that one time, too. All I could do was restart the game.
 

Captain_Cold

Member
Oct 30, 2017
116
Welp, I've managed to keep going "one more round" up until 4am for the third night in a row. Work's been brutal this week on so little sleep lol. But this game is so fun it's hard to put down.
 
Oct 26, 2017
1,792
Has anyone else had the problem where holding Options doesn't reset the headset position? For me it just brings up the grid no matter how long I hold it.

The only way I've found to reset the headset position is to power cycle it using the button on the cable.
 

Bennibop

Member
Oct 30, 2017
1,646
I played R6 siege last night for an hour after I played Firewall, it made me feel sad that I could not peep or blind fire and I ended jumping back to Firewall.

Regards that Push Square review, I just cannot get behind it especially the conclusion. I don't think server population should be mentioned in all honesty as it has no affect on how good a game is. A 6 seems a little low but that's the reviewers opinion which seems to be very different to anyone playing the game.
 
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