Love PM but I doubt that's a high priority for IS these days.
FE is their biggest cash cow now.
Love PM but I doubt that's a high priority for IS these days.
To be honest. I'm glad that's my biggest issues with the game. That's something that's easier to understand and improve on. But we'll see. They'll be another Fire emblem and I'm hoping it's better technically. Just scrolling around in the battle maps are clunky.KT have done a very good job in all things but the visuals. They need much better art direction as well as improve things on the technical side. The game's visual presentation and design really detracts from an otherwise great game. Performance issues, low quality textures and assets, inconsistent designs/choice, etc are just too common and stand out too much.
Sure, though I can't say some of the storytelling choices aren't without issue either. Too many of the story beats and transitions are pretty bad and jarring leaving you with this feeling like whole scenes are missing between one scene or event and the next. The game needs more connective tissue between events and cutscenes. Byleth & Caspar's C Support, Month 7 main battle prelude, and many more have very awkward cuts that leave out super important story bits. This I think is exacerbated by the poor artistic and technical direction of the game with the horrendous backdrops they use for conversation cutscenes. You can't do anything with a still picture background like have actual actions occur when all you have is a 2 or so character models floating in warped screenshot of a location around them.To be honest. I'm glad that's my biggest issues with the game. That's something that's easier to understand and improve on. But we'll see. They'll be another Fire emblem and I'm hoping it's better technically. Just scrolling around in the battle maps are clunky.
(And let the damn Protagonist voice the options you choice at least)
Byleth as well is just a shitty character, they seemingly have no relationship with Jeralt or anyone or anything with the world they've lived in for 20+ years. It's embarrassingly bad, but thankfully not that important, yet at least.
See, if that kind of thing were how characters were picked then we would have gotten Heihachi/The Prince/Chosen Undead/Goku/Haruka Amami/SOMEONE for a second Bamco rep instead of being limited to just Pac-Man while Konami, Capcom, and Sega are on their third character.
Better be a good one. Right now Byleth is an absolute turd of a character and their lack of customization yet decision to still be a mute and complete non-entity instead of an actual character has not been worth it at all.
Better be a good one. Right now Byleth is an absolute turd of a character and their lack of customization yet decision to still be a mute and complete non-entity instead of an actual character has not been worth it at all.
If this is true than you should tag it a little bit better... c'mon.
It was literally in response to what was quoted. It's not that hard not to click a spoiler.
i actually haven't played any of the games in that DK list. Was just making that type argument you might hear.Dude Jungle Beat is one of the best platformers ever made
The others are rough but don't you dare lump Jungle Beat with them
That's fine then. I don't mind any line of thinking if it's consistent.
To be honest. I'm glad that's my biggest issues with the game. That's something that's easier to understand and improve on. But we'll see. They'll be another Fire emblem and I'm hoping it's better technically. Just scrolling around in the battle maps are clunky.
(And let the damn Protagonist voice the options you choice at least)
Dude Jungle Beat is one of the best platformers ever made
The others are rough but don't you dare lump Jungle Beat with them
Yeaaaaah boyyyyyI can't wait for that IS game we all are waiting for...
Codename S.T.E.A.M. 2
Next time do something like this:
There is a very lifeless look about them.I think my biggest issue so far is that even though the actual maps are different, the map assets look very samey.
I feel like INT using their internal resources on a FE remake would be a waste over not making the next mainline title here.
It's a remake of one of the most highly regard titles in Japan. And one that everyone wants a remake off.I feel like INT using their internal resources on a FE remake would be a waste over not making the next mainline title here.
What's funny is that one of the big gameplay tweaks from FE5 (stamina) was already brought back in SoV in an infinitely less restricting function.Basically Fe4, 5, 6 would basically be a new title to the west.
Asides from five, four and six offer very interesting things to the fanbase.
Very cool. Gameplay and life management stuff is wonderful. I really like this game a lot.
Tech is WOEFULLY bad, though. Would have looked bad on early Xbox 360 even. Inexcusable, honestly. And then that it can't even run at 30fps half the time in the monastery? Insane. I would have excused this level of visuals if it was 60fps.
KT have done a very good job in all things but the visuals. They need much better art direction as well as improve things on the technical side. The game's visual presentation and design really detracts from an otherwise great game. Performance issues, low quality textures and assets, inconsistent designs/choice, etc are just too common and stand out too much.
It makes sense. IS has a relative lack of HD experience and since Nintendo wanted a Fire Emblem out they partnered with someone with that experience while IS learns the system using a previous game as a base.I feel like INT using their internal resources on a FE remake would be a waste over not making the next mainline title here.
If any game needs a remake it's Genealogy of the Holy War. Even today many consider it to be the best in the series, and it was never released outside Japan.I feel like INT using their internal resources on a FE remake would be a waste over not making the next mainline title here.
The rest of Intelligent Systems is currently working on a large budget revival of the Metal Combat series, using the Labo VR gun instead of the Super Scope.
Better be full remakes. Path of Radiance was a great game but my God, was it ugly.I hope they are remastering the Fire Emblem games from the GameCube and Wii.
....yea I'm going to call that to question for sure. People lionize that game way too much. It's a great game for certain but there's many flaws that hardly gets called out.If any game needs a remake it's Genealogy of the Holy War. Even today many consider it to be the best in the series, and it was never released outside Japan.
First off, great for Koei.
Secondly, this isn't too different for IS. They worked with Nintendo SPD on this type of work for years. SPD was merged and IS handled Echoes on their own (with the typical stuff outsourced).
Now, they needed to find a team to fill the void and here came Koei. What is refreshing is that they gave some of the bigger roles to Koei too. FE has outsoirced their writing from time to time (Revelation, Fates' supports, etc.) but never the whole game. The change frankly shows. I think from a writing and world-building POV this is their finest to date. I'm glad they let Koei help.
I hope this continues to bear fruit for both. As for Graphics, I'm not too bothered, game looks fine. I think people are overreacting a bit. Framerate can be improved when freeroaming and some things look off but the style goes a long way.
It is flawed, but I do think what it gets right balances out the balance issues and the problems that result from the massive maps.....yea I'm going to call that to question for sure. People lionize that game way too much. It's a great game for certain but there's many flaws that hardly gets called out.