This happens when you shrink a TV game into handheld. It happens to every PS4 game I remote-play with the Vita.
That wasnt the questionText is way smaller and therefore harder to read than in Fire Emblem Awakening, despite Switch having a bigger screen. That's not a good UI.
Right on, man. Good avatar, and good points.This is Nintendo Threehouse gameplay on my TV.
This is Edge of Tomorrow with subtitles, same viewing distance.
Why do videogame subtitles have to be so freaking small?
Are there any examples of text font size changing between docked and undocked?
This comparison was done on a 86" TV.It looks perfect to me. I hated how big Xenoblade 2's UI was. But I also have glasses and a giant TV.
It's the usual negativity that one can expect from this forum. In the absence of genuine controversy they're trying to stir up drama through minor nitpicks like the text size, game length (apparently a full priced game being 80 hours or more is somehow a bad thing), and the box art.
Great thread, not specifically about FE, but how in general way too many games hover between uncomfortable and unusable. Give me text size options.
One of the drawbacks for the switch design. Games wont be made truly with handheld in mind anymore because they're designed to work with TVs primarily.
This comparison was done on a 86" TV.
There is no excuse for videogame subtitles to be so freaking small.
subtitles are that way after years of accessibity studies. your liking can be an option, but subtitles must be some kind of way due to accessibility issuesHonestly I prefer the text size in Three Houses and find that movie subtitles take up too much space, blocking parts of the on-screen action. I can see why some people may struggle with the size, but this specific screenshot of Three Houses looks perfect to my liking.
This comparison was done on a 86" TV.
There is no excuse for videogame subtitles to be so freaking small.
Right, good idea.You know i'd be interested in seeing someone edit the text to fill the text box just to get an idea of what it could look like.
I remember this, and I actually expected it to be solved with the switch since you're selling the game as something that can be played outside, even more so with the new model they just announced :/ (The screen is even smaller for that one)
This comparison was done on a 86" TV.
There is no excuse for videogame subtitles to be so freaking small.
DQB2 text is really small on portable mode, at least for an old fart like me. FE seems better, at least on screenshots, we'll see in two weeks. How small is the Lite screen?
Would it be possible to made it adaptative as websites? Say, you limit the font size to two min/max value? I guess it would be hell to QA though.Movie subtitles are typically regulated to always be the same size, videogames have no such rules so people do whatever they want.
Also, changing font size late in dev can be a big issue depending on how the game was built.
Its super annoying
Would it be possible to made it adaptative as websites? Say, you limit the font size to two min/max value? I guess it would be hell to QA though.
Movie subtitles are typically regulated to always be the same size, videogames have no such rules so people do whatever they want.
Also, changing font size late in dev can be a big issue depending on how the game was built.
Its super annoying
Yeah, it won't happens. But with streaming more common, I wonder if they'll plan for 5'' as a baseline.Every game codes their shit differently and Japanese games are made to favor Japanese text so I have no idea. You would need the big publishers to agree on a set of guidelines for accessibility in all their games in order to see some standardized results
That was really the bump segue? There could be an option to or it might have gotten edited since then. We still know basically nothing and the switch lite really has nothing to do with thisOk, with the Switch Lite having a smaller screen it's even more important for games to have options for bigger text size - or just to have text optimized for handheld mode to begin with!
Of course it has, its screen is slightly smaller than the normal one, making text even smaller.That was really the bump segue? There could be an option to or it might have gotten edited since then. We still know basically nothing and the switch lite really has nothing to do with this
Not sure if you guys have played Dragon Quest Builders 2 demo, but the font is also so freaking small. It's not a Switch exclusive issue though...it's the same on PS4 unfortunately.Great thread, not specifically about FE, but how in general way too many games hover between uncomfortable and unusable. Give me text size options.
again though, we dont know what the options will be in the game yet and the switch lite wont even be out when FE comes out. Chill for a bitOf course it has, its screen is slightly smaller than the normal one, making text even smaller.
Yeah, I guess it's a question about aesthetics vs usability. I would like to vote with my wallet but DQB2 is eagerly waited by my daughter and I want to play something on my Switch (so FE it is).Not sure if you guys have played Dragon Quest Builders 2 demo, but the font is also so freaking small. It's not a Switch exclusive issue though...it's the same on PS4 unfortunately.