Fuck chapter 27, Cog of Destiny
How the hell is this even possible?
Every turn they spawn in more enemies, then they spawn fucking dragon riders right by your tent, two turns in a row!
The mission starts with 43 enemies, but even after killing 5/6 a turn by the 6th or 7th turn they still have 37 because of the absurd enemy spawn rates, and at that point I'm starting to lose characters
Am I doing something wrong or am I missing something, or does the games difficulty level just ramp up to the extreme in the final missions?
How the hell is this even possible?
Every turn they spawn in more enemies, then they spawn fucking dragon riders right by your tent, two turns in a row!
The mission starts with 43 enemies, but even after killing 5/6 a turn by the 6th or 7th turn they still have 37 because of the absurd enemy spawn rates, and at that point I'm starting to lose characters
Am I doing something wrong or am I missing something, or does the games difficulty level just ramp up to the extreme in the final missions?