It had me rolling, dude. The way he does that ridiculous high-pitched voice to the GameStop employees. lmaoYeah. Video was funny as hell though. I just re-watched it lol
It had me rolling, dude. The way he does that ridiculous high-pitched voice to the GameStop employees. lmaoYeah. Video was funny as hell though. I just re-watched it lol
LmaoooOP probably prefers the original 'Thing from another world' instead of John Carpenter's The Thing too
Yup
sounds almost exactly like the originals? :PWhile the REmake is arguably a much better game .. I still remember a lot more lines, scenarios and music pieces from the original '96 release. It's a *really* memorable game.
The original RE main mansion hall music is playing in my head as I type this. For the life of me, I cannot recall what it sounded like in the REmake.
Thread title doesn't even make sense.
"I waited 10 years to play a game and I still don't like it!"
Wow shocking
I definitely agree the aesthetics of the mansion lean a bit too heavily into "this is a spooooooky haunted house" territory in the REmake.
I prefer the Original too, for various reasons.
- The original plays snappier, movement is a lot faster, weapon handling is faster too.
- Way more alternate paths and cutscene variations in the original, in the original there are two different ways to meet Rebecca and several ways for both Barry and Rebecca to die.
Thought RE1 was actually scarier that REmake purely because the colour pallet that juxtapositioned onto the atmosphere and setting made it seem like a creepy absurdist scenario.
I prefer the original for nostalgic reasons and also because it's harder than REmake, which was a cakewalk in comparison even with the crimson heads.
REmake is graphically fantastic but I didn't like some of the changes they made from both a lore and aesthetic POV, again, that's likely down to nostalgia however and my judgement being clouded though.
But was is actually harder or was is more difficult because you were fighting with the controls like the original tomb raider games?
I think what makes RE1 arguably scarier at times is how much less it's trying to be in your face scary like REmake. Everything about remake's sleak presentation says "look at how much atmosphere, mood, and creepiness is in every frame of this game". With RE1 the atmosphere is more incidental and surreal. When you play it you realize nothing about the mansion even looks decrepit at all, which means you're in a mode of not knowing what to expect, which builds more suspense. There's just a slight unease about everything. Why is this weird statue here? Is that a pool of blood? Why is the lighting in this room green? Why is there nothing at all in this spacious room with odd tiling except a fireplace, tableset and piano? There's an unease with how slightly off the mansion feels, which can be more scary than REmake's "lets make everything look brooding and foreboding" approach for the same reason why the plot twist at the end with Wesker would be more surprising if he wasn't wearing sunglasses.
You mean the Arranged Mode that gives you a Colt Python a mere half hour into the game? :P And then dumps ammo for it on you like it's raining .357 bullets?I'll say the original PS1 Director's Cut (Not DualShock) is, because it's Arranged Mode is better than the one offered in the DS version.
Actually, the DC's Arranged Mode is classic RE tension in it's best form, if you throw that into the mix the REmake can't compete.
You're more likely to actually die in a replay of Arranged Mode, especially when dealing with Hunters, than you are in either the REmake or regular RE1 and I will allow no further discussion.You mean the Arranged Mode that gives you a Colt Python a mere half hour into the game? :P And then dumps ammo for it on you like it's raining .357 bullets?
Between the shotgun being OP as hell (it's a one-hit kill on all zombies) even in the original version, to the addition of 10% headshot chance with the handgun (20% with Chris!) along with faster firing rate, to the early access to the Python and even more ammo for it (the red jewel surprised the hell out of me in this regard)... no, Arrange Mode is not harder, even when it adds a few unexpected Hunters. :P
I just played through Arrange Mode for the first time a few weeks ago, I immensely enjoyed it though despite my previous paragraph.
It does, on PC with the recent Randomizer mod.
The only place I found this to be true was in the basement in the first room, where I died because they changed which enemies are down there. Besides that, it didn't feel any different. :PYou're more likely to actually die in a replay of Arranged Mode, especially when dealing with Hunters, than you are in either the REmake or regular RE1 and I will allow no further discussion.
so I tried this out a few weeks agoIt does, on PC with the recent Randomizer mod.
http://benn-gaming.co.uk/rerandomizer.html
What?Like The Twin Snakes, this GameCube remake was undeniably better than the PSX original.
But was is actually harder or was is more difficult because you were fighting with the controls like the original tomb raider games?
Like The Twin Snakes, this GameCube remake was undeniably better than the PSX original.
I love both the original RE and the REmake like they were my kids. They're both 10/10 games, and are almost symbiotically interchangeable in my all time top five games ever made. But the original is slightly better. I prefer the bright, colourful atmosphere of the original. It has that disturbing, abandoned haunted house quality to it, like someone or something was present very recently, as opposed to the REmake's cobweb-strewn old dump. It's also slightly denser and more complex structurally speaking, it enjoys a brisker sense of play regardless of whether you're carrying a weapon or not (the only way to move with any satisfying speed in the REmake is to run around unequipped), and I really enjoy the way the game flits between stiff scares and campy pulp frequently.
Like I said, both games are legendary. Neither does anything wrong. But Mikami's 1996 classic just does a few more things ever so right for me.
Agree with these two points in particular.
And this.
I always felt the Remake tried to make the Mansion too haunted looking.
I know this sounds silly considering it's a horror game, but the original's backgrounds for me looked way more realistic and believable.
I love both games, but to me both are equal and each have aspects better than the other.
Yes, it was always suppose to be a very creepy haunted mansion.
I'll probably never play the original RE1 ever again. REmake is just so much better in literally every way.
I mean, it was a game that was clearly held back by the technology available at the time. More realistic? LOL
A lot of it was very minimalist due to assets, and not design.
The original vision the creators had for RE was clearly seen in Remake. Yes, it was always suppose to be a very creepy haunted mansion.