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Aureon

Banned
Oct 27, 2017
2,819
The Last Remnant is not only an amazing game, but an amazing game that knows how to serve it's players with worthwhile side content. Towns, dungeons, optional bosses, story chains etc are all plentifully dotted around the world to be found. That alone gives me huge hopes for this being better than the last several single player FF games.

I really always wondered how did the mainline FF go "yeah HD towns are hard" and TLR had like 6 of them
 

demosthenes

Member
Oct 25, 2017
11,584
After XV I really thought the franchise was in trouble. Shadowbringers was A+. I'm actually excited for XVI.
 

Slatsunus

Member
Nov 2, 2017
3,194
Takai has alot of experience since then and his work as co director for ARR and HW was great. I have no worries there.

But I will say I might never be able to forgive him for giving us an uber cool mom general character in TLR only to replace her with her ungodly boring daughter

images
900586-200px_emma_honeywell_artwork.jpg


What a tragic loss.
 

Orion

The Fallen
Oct 25, 2017
6,763
Pretty sure The Last Remnant holds my record for fastest abandoned game tbh. I mean as soon as I got to that battle system I fled in disgust. Might try it again someday lol.

Super excited for XVI though since I don't expect it to be anything like that.
 

Princess Bubblegum

I'll be the one who puts you in the ground.
On Break
Oct 25, 2017
10,262
A Cavern Shaped Like Home
The emphasis on Naoki "The Man Who Saved XIV" Yoshida as producer and then giving Hiroshi Takai equal credit (in this context) for XIV is suspect. Takai was one of three assistant directors of XIV 2.0 and wasn't even a main staff member for Stormblood. Maybe I'm just trying too hard to read between the lines. With the history behind the development of XV, I can see why SE would really want to prop up Takai.
 

entrydenied

The Fallen
Oct 26, 2017
7,555
The emphasis on Naoki "The Man Who Saved XIV" Yoshida as producer and then giving Hiroshi Takai equal credit (in this context) for XIV is suspect. Takai was one of three assistant directors of XIV 2.0 and wasn't even a main staff member for Stormblood. Maybe I'm just trying too hard to read between the lines. With the history behind the development of XV, I can see why SE would really want to prop up Takai.

He hasn't been a main staff member since Heavensward because he has been working on this, I.E. since 2016/17.
 

Strings

Member
Oct 27, 2017
31,370
It's a bummer Minagawa has stayed on XIV. Would have loved him as the art director of XVI.
 

Slatsunus

Member
Nov 2, 2017
3,194
The emphasis on Naoki "The Man Who Saved XIV" Yoshida as producer and then giving Hiroshi Takai equal credit (in this context) for XIV is suspect. Takai was one of three assistant directors of XIV 2.0 and wasn't even a main staff member for Stormblood. Maybe I'm just trying too hard to read between the lines. With the history behind the development of XV, I can see why SE would really want to prop up Takai.
Not being a staff member on the worst XIV expansion isn't really an inherent negative. Especially when he was obviously working on XVI at the time
 

Princess Bubblegum

I'll be the one who puts you in the ground.
On Break
Oct 25, 2017
10,262
A Cavern Shaped Like Home
He hasn't been a main staff member since Heavensward because he has been working on this, I.E. since 2016/17.
Not being a staff member on the worst XIV expansion isn't really an inherent negative. Especially when he was obviously working on XVI at the time
While during my cursory research I missed that the credits for Heavensward aren't available in any of the common databases, but I did find a fan created one that showed him in the same position through at least the initial Stormblood patch(es). (The credits for Stormblood are formatted oddly.) That fills in the gaps and creates a better idea of what his contribution to XIV meant.
 

irishonion

Member
Oct 25, 2017
3,220
Everything is perfect for me.

Except it better have party members, like that will ruin a lot of the game if its a single person type thing.

As for the graphics, its nice they are going for easily attainable, and even has some room to improve, I remember XV getting a improvement a couple months before release.
 

Fraxin

Member
Oct 28, 2017
864
Everything is perfect for me.

Except it better have party members, like that will ruin a lot of the game if its a single person type thing.

As for the graphics, its nice they are going for easily attainable, and even has some room to improve, I remember XV getting a improvement a couple months before release.

I recall FFXV looked awful couple of months before release, didn't think they'd do a good job but the graphics turned out really good in the final release.

Crystal tools? The engine that sent the production of FF13 back 5 years? I dont think so

Don't know what engine FFXVI is using but FFXIV isn't using Crystal Tools, they made a new engine for ARR that is tailored for MMOs.
 

OskarXCI

Member
Nov 11, 2018
1,228
How's the Remastered version? How does it perform on consoles?

I played the remaster on base PS4 and while the game aims for 60fps, there are slowdowns when you have a lot of characters close together or instances with many big enemies. Very noticeable hiccups when the game load in additional enemy unions in long battles. I imagine the game is close to locked 60fps on PS4 Pro.
 
Oct 25, 2017
853
Just a heads up for everyone looking to try out Last Remnant:
1. The leveling system is weird.
2. The story is nothing to shout about and stuff is inferred but never explained even at the end of the game.
3. Combat system is amazing but you have to wrangle with a lot of stuff to get the combat commands you want.
4. Party members who are left on the benches are shafted because they don't learn/improve skills outside of combat.
6. Farming for ingredients is soul-crushing.

I was on a personal mission to complete every single quest in the game but got blocked by an optional boss near the end of the game who was almost impossible to beat unless I had played the game in a VERY specific way, min-maxing my party and nurturing them via some VERY VERY grindy methods.

So, yeah... for all those folks wanting to play this game like a normal JRPG, do keep all this in mind.
 

glaurung

Member
Oct 26, 2017
1,595
Estonia
The only thing that gives me solace is the fact that this game will be a reality soon. And that we won't be in a FFXV situation again that started life as FFXIII.
 

Kromeo

Member
Oct 27, 2017
17,820
Play Last Remnant if you think it looks interesting but no one should be playing it to try and get any idea about FFXVI
 

Aureon

Banned
Oct 27, 2017
2,819
I was on a personal mission to complete every single quest in the game but got blocked by an optional boss near the end of the game who was almost impossible to beat unless I had played the game in a VERY specific way, min-maxing my party and nurturing them via some VERY VERY grindy methods.
Wait, i did 100% the game with none of that?
Are you talking about
The Fallen? Absolute Conqueror?
 
Oct 25, 2017
853
Wait, i did 100% the game with none of that?
Are you talking about
The Fallen? Absolute Conqueror?

Yup, it's
The Fallen

I tried and tried but just couldn't get past the fight in the quest. BR 92 with decent (but not maxed out) gear. My team was all over the place in terms of specialisation because I never followed any FAQs and just did my own thing (e.g. Wrong weapons went to the wrong people, swapping people out to level everyone evenly instead of sticking with certain chars., etc.).

Admittedly, I just wanted to finish the game off at that point (90+ hours in) so I just gave up on the fight after trying 5 times. Reading the 10 year old FAQs on Gamefaqs made me feel even worse because people were talking about doing insane amounts of dmg per attack and here I was near the end of the game wondering why my star team was so helpless against it.
 

Aureon

Banned
Oct 27, 2017
2,819
Yup, it's
The Fallen

I tried and tried but just couldn't get past the fight in the quest. BR 92 with decent (but not maxed out) gear. My team was all over the place in terms of specialisation because I never followed any FAQs and just did my own thing (e.g. Wrong weapons went to the wrong people, swapping people out to level everyone evenly instead of sticking with certain chars., etc.).

Admittedly, I just wanted to finish the game off at that point (90+ hours in) so I just gave up on the fight after trying 5 times. Reading the 10 year old FAQs on Gamefaqs made me feel even worse because people were talking about doing insane amounts of dmg per attack and here I was near the end of the game wondering why my star team was so helpless against it.
Yeah, he's a tough nut
I loved it, honestly, even though it required a lot of grinding and planning - but i also had everything gone to random wrong people, and still managed to beat it
There's also NG+ for that kinda stuff