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Hecht

Too damn tired
Administrator
Oct 24, 2017
9,726
I say, stop with the cheeky hinting if you don't wanna be held accountable. Thanks.

tenor.gif
If anything they say turns out to be false then I am happy to hit them. If I know it's bullshit then we don't have to have this conversation.

Otherwise there is gonna be some level of responsibility on you and other users - I don't care if I come out and say "THIS IS CONFIRMED FOR THIS DATE AND TIME" - manage your expectations. Be hopeful, but assume it is false - that way you're always surprised. I'm happy to hear news early, but if it doesn't pan out, oh well - I will somehow survive.
 

Kenzodielocke

Member
Oct 25, 2017
12,835
If anything they say turns out to be false then I am happy to hit them. If I know it's bullshit then we don't have to have this conversation.

Otherwise there is gonna be some level of responsibility on you and other users - I don't care if I come out and say "THIS IS CONFIRMED FOR THIS DATE AND TIME" - manage your expectations. Be hopeful, but assume it is false - that way you're always surprised. I'm happy to hear news early, but if it doesn't pan out, oh well - I will somehow survive.
Well of course, I am not disappointed because I didn't expect anything, and I assume people should be responsible for their behaviour and expectations - to some degree, but that goes both ways.
 

Ewaan

Member
May 29, 2020
3,562
Motherwell, Scotland
Just to give some more context on why I cheekily teased FFXVI being at yesterday's SoP:
Yesterday, a few hours before the stream, I got a photo of a new XVI trailer.
Yes, off-cam picture in 2021 is funny and all but the content is 100% real and from a person I completely trust (and also not capable nor interested in "faking" a FFXVI picture), Hecht has the picture so they can confirm as well. If you ask why it was a phone capture and not a screenshot, it was on of those "eheh check out what I'm looking at" kind of situation.
And yes, it's a brand new frame of the game because I know the old one by memory.
I asked the person who provided me the picture if the trailer would be at yesterday's State of Play and they said yes.
So of course, with tangible proof and very little time before the event, I've had 0 doubts about it's present.
Now, it wasn't there as we all know. I believe what happened is that the person who provided me the picture was looking at the new trailer and, without much knowledge, assumed that this SoP I talked about was the event planned for the trailer.
So, sorry for hyping it all up, but honest mistake on all sides and I myself was disappointed at not seeing the game. At least we know there actual is a trailer coming soon (the only other thing that could be is that was not a trailer but the actual game, but idk if I'll be able to verify that with my source without sounding like an asshole).

And no, I will not share the picture because it was sent to me as a friend and the picture shows the laptop it was taken from pretty clearly, so I will not risk compromising the person that shared it nor risk my relationship with them. Please understand.

Thanks for sharing and being transparent about it. I enjoyed the hype nonetheless and know that in time I'll get to see that trailer anyway.
 

Hecht

Too damn tired
Administrator
Oct 24, 2017
9,726
Well of course, I am not disappointed because I didn't expect anything, and I assume people should be responsible for their behaviour and expectations - to some degree, but that goes both ways.
Sure. I agree. But something that isn't *incredibly revolutionary* also should be treated as such - a new screen that doesn't necessarily showcase a new feature or something isn't necessarily false (I will clarify that while I've seen the pic I can't verify its, uh, veracity)
 

Philippo

Developer
Verified
Oct 28, 2017
7,897
That's pretty much it, I will join back the circle of people praying and desparing for new news as it is my most anticipated game. And I love discussing it and speculate with you all.

The photo was just of what's likely an NPC based on your description though, right?

Also I'll say again that this seems like an honest mistake and I don't blame anyone for it. Seems there was a lot of reason to believe this was it.

That's correct, is the one character we see getting behaded in the 2020 trailer, which now I assume is the Duke of Rosaria and Clive and Joshua's father.
Really not the most mindblowing frame to discuss about or anything, to be honest the person that shared it with me just wanted to show me the white chocobo with an armor.

And to take the load off Hecht, who I didn't want to drag in the discussion, the only thing you can do is compare the screen with the old trailer and see that it is something new, of course that doesn't confirm it's 100% true outside of what I say. And I imagine if you don't play FFXIV you might get suspicious haha
 
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Death Penalty

Avenger
Oct 27, 2017
3,288
That's correct, is the one character we see getting behaded in the 2020 trailer, which now I assume is the Duke of Rosaria and Clive and Joshua's father.
Really not the most mindblowing frame to discuss about or anything, to be honest the person that shared it with me just wanted to show me the white chocobo with an armor.
Thanks for the clarification! Can't wait to see it when the next trailer is shown!
 

Guildenstern

Member
Oct 29, 2017
315
That's pretty much it, I will join back the circle of people praying and desparing for new news as it is my most anticipated game. And I love discussing it and speculate with you all.



That's correct, is the one character we see getting behaded in the 2020 trailer, which now I assume is the Duke of Rosaria and Clive and Joshua's father.
Really not the most mindblowing frame to discuss about or anything, to be honest the person that shared it with me just wanted to show me the white chocobo with an armor.

And to take the load off Hecht, who I didn't want to drag in the discussion, the only thing you can do is compare the screen with the old trailer and see that it is something new, of course that doesn't confirm it's 100% true outside of what I say. And I imagine if you don't play FFXIV you might get suspicious haha
Without disturbing your friend too much you could ask for a few more details about the trailer. For example, if there are party scenes, I think a lot of people would thank you
 

Deleted member 81119

User-requested account closure
Banned
Sep 19, 2020
8,308
Without disturbing your friend too much you could ask for a few more details about the trailer. For example, if there are party scenes, I think a lot of people would thank you
Please stop with the leak begging. It's desperate.

EDIT: That came off a bit harsh, sorry. But I really do think leak begging is a form of harassment and we shouldn't be doing it.
 

Rommaz

Member
Nov 27, 2017
6,264
Kitwe, Zambia.
That's pretty much it, I will join back the circle of people praying and desparing for new news as it is my most anticipated game. And I love discussing it and speculate with you all.



That's correct, is the one character we see getting behaded in the 2020 trailer, which now I assume is the Duke of Rosaria and Clive and Joshua's father.
Really not the most mindblowing frame to discuss about or anything, to be honest the person that shared it with me just wanted to show me the white chocobo with an armor.

And to take the load off Hecht, who I didn't want to drag in the discussion, the only thing you can do is compare the screen with the old trailer and see that it is something new, of course that doesn't confirm it's 100% true outside of what I say. And I imagine if you don't play FFXIV you might get suspicious haha
This is the most info we've gotten in like 6 months. I'll take it!
Without disturbing your friend too much you could ask for a few more details about the trailer. For example, if there are party scenes, I think a lot of people would thank you
Cmon mate don't be like this lol
 

Tornak

Member
Feb 7, 2018
8,392
Well, at least it seems like there might be a trailer being readied up going by the screenshot talk, if it's a legit one.

Still won't expect anything until at least September, honestly. Which is funny because it'll actually be a year since we last got info on the game (and even if it were August, it'd be 11 months).

What a bummer, this and E3 lol.
 

M.Bluth

Member
Oct 25, 2017
4,238
It honestly isn't. It's always been handled better than I would have expected and more carefully than I've seen anyplace else.
It really is, though.
I don't know how you could say that when all the "insiders" vetted by ERA (not ones with a longer track record, or are off-site) have consistently, CONSISTENTLY, turned out to have, at best unreliable info and at worst straight up lies, all the way back to the PS5/XS spec "leaks."
 

Tornak

Member
Feb 7, 2018
8,392
Continuing with my entitledness (is this even a word?), I wish the screenshot being described was more interesting 😭. Like a new character or location, a city, in-game stuff showing a HUD or exploration...

It's curious that it even exists and has somewhat circulated, though. Wonder if it's from a trailer or simply taken from the actual development of the game.

In any case, I'm not even going to entertain the opportunity of being excited about near future Sony or S-E shows, be it August or September. It'll come when it comes, I guess.
 

DiipuSurotu

Banned
Oct 25, 2017
53,148
How have they never put Aki Ross in Record Keeper or Theatrhythm, seriously even Benjamin from FF Mystic Quest is acknowledged by modern SE but not Aki Ross
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Member
Oct 25, 2017
17,244
Midgar, With Love
Agreed and it's been a constant thing with people on here. If Philippo, Quinton and whoever else can not do that then that would be great.

I already said I wouldn't.

I also already said my :) was entirely misinterpreted.

I say, stop with the cheeky hinting if you don't wanna be held accountable. Thanks.

tenor.gif

Not to insinuate this is pointedly at me and nobody else, but for my part, see above.

Thanks.

giphy.gif
 

Tornak

Member
Feb 7, 2018
8,392
Ah, the screenshot talk made me think of Chocobo armour at least. Wonder if we'll get to customize that.

The apparent lack of significant graphical update makes sense, in any case. Whatever change is there, it'll be minimal, but probably welcome.
How have they never put Aki Ross in Record Keeper or Theatrhythm, seriously even Benjamin from FF Mystic Quest is acknowledged by modern SE but not Aki Ross
For some reason the best FF movie (which doesn't mean it's good) is shunned while they keep somewhat riding on the awful, awful Advent Children.

Well, the reason is probably quite easy to deduce, AC being FF VII-related and its (mostly awful) designs quite popular still.
 

Tornak

Member
Feb 7, 2018
8,392
Yeah... By the way I just realized I posted in the wrong thread, I wanted to post in 20 years of Final Fantasy: The Spirits Within lmao
Haha, I figured, yeah. Saw the thread earlier.
It marks a super-rough phase in Square's history. I wouldn't be surprised if the company willfully forgot about it ages ago on that account alone.
Edited my post, but yeah, that too for sure.

It's such a shame everything it brought as a consequence, because, while a company or a series can't just be attributed to a single man, I don't think FF has been the same since Sakaguchi left, nor do I think it'll reach those heights. He might not be the most amazing direction, but he sure as hell had an eye for what the series needed (either to keep with tradition or evolve) and for new talent to be given big responsibilities while not going too far down their vices.

Of course, nostalgia plays a big (the biggest) role there, as well as changing trends in game development. I believe FF XVI can recapture some of that excellence that has been missing for years imo (as good as FF VII Remake was in many of its aspects).
Dissapointed about no updates on the graphics tho
I think stuff like that is kinda hard to parse from an off-screen shot in any case (and it could also be an old screenshot).

Like there isn't gonna be a noticeable change like FF VII Remake's upgrade from the 2015 days since the skeleton and most of the "meat" will remain the same. I guess it'll be stuff like maybe some textures popping up more, facial animations being closer to final, artifacts smoothed, the lighting looking less flat during certain ToD...

However it might be, I'm more than fine with how the game looks, even if its visuals don't make people wow as a next-gen FF usually does. As far as I'm concerned, it's on par with Intergrade, which already looks great. I care more about the scale, level of detail and interactivity tbh.

It also has a really clean look during gameplay and fantastic VFX and PBR:
FFXVI_MediaKit_11.png
 

Philippo

Developer
Verified
Oct 28, 2017
7,897
Ah, the screenshot talk made me think of Chocobo armour at least. Wonder if we'll get to customize that.

The apparent lack of significant graphical update makes sense, in any case. Whatever change is there, it'll be minimal, but probably welcome.

Dissapointed about no updates on the graphics tho

Don't take my words on this (or anything else) as gospel.
It was an off screen picture which means quality clearly was shit, to me it looked like last year's but that's about it.
I am also not a person that cares much about graphics or even has a good eye for it.
And, without context of when the content was taken, we can't make any guesses about the state of the game.
 

Caiops

Banned
Oct 27, 2017
2,107
I believe if they want FFXVI to have the level of sucess of GOW, Horizon or The Witcher 3, the game needs to be impressive in graphics or the scale of the world.

I think its really strange to see FFVIIR with better graphics than FFXVI(at least for now)
 

Tornak

Member
Feb 7, 2018
8,392
Don't take my words on this as gospel.
It was an off screen picture which means quality clearly was shit, to me it looked like last year's but that's about it.
I am also not a person that cares much about graphics or even has a good eye for it.
And, without context of when the content was taken, we can't make any guesses about the state of the game.
Yeah, my last post says as much. It's just to adjust expectations about Yoshida's words on graphics. Expect a cleaner, more polished game, but nothing crazy.

Also, I was banking on the dude in the meeting as being the father whereas the to-be-beheaded guy would be his younger brother (Clive's uncle) or something. I'm curious about the poor guy lol.
I believe if they want FFXVI to have the level of sucess of GOW, Horizon or The Witcher 3, the game needs to be impressive in graphics or the scale of the world.

I think its really strange to see FFVIIR with better graphics than FFXVI(at least for now)
I don't know, Remake looks amazing, but there are a lot of rough areas (locations, assets, NPCs...) even in Intergrade. I think XVI looks about on par, with some stuff being imo superior to stuff in Remake. As you acknowledge, though, it's a WIP, yeah.

I also don't think you need the most insane visuals for your game to succeed terribly. TW3 looks good, especially for its scale, but it wasn't the best-looking game even in 2015, and it certainly looked and felt rough on console (and the downgrade controversy didn't harm the game). As for Horizon, I'll be crucified, but I don't believe it looks nearly as amazing as people say, although that's me not loving the artstyle and really focusing on how static the world feels and how bad conversations looked. Seeing many say that it's on the same level as RDR2 was crazy to me.

I think that it's way more important to focus on the scale and level design of your game and then try to push your graphics as much as possible, not the other way around, which makes development more limiting. If a game gets good word of mouth and is attractive enough, you'll have an easy path for success. Like Monster Hunter World is Capcom's best-selling game ever (still crazy to think about!) and, while it's by far the most advanced MH and looks pleasant, it's not a game you see and go "wow".
 
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Sawyer

One Winged Slayer
Member
Oct 26, 2017
4,234
I think its really strange to see FFVIIR with better graphics than FFXVI(at least for now)
I really couldn't care less about graphics. I rather have a FF with a big world to explore than a corridor game.
Besides 7R looks inconsistent, it just has a lot of polished cutscenes.
XVI is absolutely on par.
 

Viale

▲ Legend ▲
Member
Oct 25, 2017
11,614
I think its really strange to see FFVIIR with better graphics than FFXVI(at least for now)

7R has some good moments, but is an incredibly inconcistent game visually (at least pre intergrade if they changed more there). Lot of pretty bad looking textures and any character who isn't a relevant character looks much, much worse.

I agree if we're *just* talking main character models and am hoping for a bit more from XVI next we see it.
 

Vault

▲ Legend ▲
Member
Oct 25, 2017
13,580
i'd rather have worse graphics than another corridor simulator

give me a next gen FFXII with bigger zones
 

Saito Hikari

Member
Jul 3, 2021
2,686
I think that it's way more important to focus on the scale and level design of your game and then try to push your graphics as much as possible, not the other way around, which makes development more limiting. If a game gets good word of mouth and is attractive enough, you'll have an easy path for success. Like Monster Hunter World is Capcom's best-selling game ever (still crazy to think about!) and, while it's by far the most advanced MH and looks pleasant, it's not a game you see and go "wow".
I am generally of the same opinion too. One of the things that really struck me about XIV's design philosophy is that the devs also appear to take optimization and performance very seriously. Even if XVI doesn't turn out to be the most graphically stunning game, I imagine it will run smooth as butter no matter what.

I don't really have any worries about the scope of XVI's environments, having seen XIV's area design for myself.
 

Neutra

Member
Oct 27, 2017
988
NYC
It comes down to priority as well -- and CBU1 absolutely prioritizes making games that feature best-in-class character rendering.

i think the finished FFXVI will look better than the reveal trailer, but in subtle ways. Better lighting for sure. But I think the character models and their textures are locked at this point in production. Just a guess.
 

Linus815

Member
Oct 29, 2017
19,681
I am generally of the same opinion too. One of the things that really struck me about XIV's design philosophy is that the devs also appear to take optimization and performance very seriously. Even if XVI doesn't turn out to be the most graphically stunning game, I imagine it will run smooth as butter no matter what.

I don't really have any worries about the scope of XVI's environments, having seen XIV's area design for myself.


FF14 has always ran like shit on consoles. And now the native PS5 app still can't get 60 fps, and it actually runs worse than the PS4 app running in backwards compat mode.



also, I have to roll my eyes at people calling FF7R a corridor simulator. Game has multiple hub areas to explore and it allows full backtracking. Just because a game is more linear in style, it doesn't mean its a "corridor sim".
 

Tornak

Member
Feb 7, 2018
8,392
I don't know about that tbh. I think at least when it comes to character models, 7R is noticeably better.
FINAL-FANTASY-VII-REMAKE-INTERGRADE-avril-screenshot-1-scaled.jpg

01-1480x833.jpg

FINAL_FANTASY_XVI_Awakening_Trailer_-_PS5.mp4_20210116_005819.560.jpg

FINAL_FANTASY_XVI_Awakening_Trailer_-_PS5.mp4_20210314_060429.334.jpg

FINAL_FANTASY_XVI_Awakening_Trailer_-_PS5.mp4_20210314_060443.480.jpg
Yeah, I wouldn't be surprised if most main characters end up looking more pleasing in Remake, which did a bang up job there.

But (and this might very well be wishful thinking, although I'm fine with the current visuals), I think the main problem with those shots is the really flat lighting and shading. I also think younger Clive's model isn't looking as sharp as older Clive's, same for Joshua or that woman. Not saying that any potential upgrade will make them look better than Remake's characters, though, that's a high standard.

In any case, the protagonist's in-engine model (it's not CG as you see plenty of imperfections) will probably be used for cutscenes, whereas real-time Clive should be a step down from this, but sharing the same overall look, like in Remake and other games that seamlessly transition from cutscene to gameplay. I think he looks in the same ballpark as Remake's main characters here:
FFXVI_MediaKit_03.png


At the end of the day, though, I was mostly talking about things beyond the character models. Remake, even in Intergrade where the memory-related texture problem was solved, has many areas that are really lacking, especially NPCs and the geometry and texture quality of many assets. But goddamn do the main characters look perfect.
 

Saito Hikari

Member
Jul 3, 2021
2,686
FF14 has always ran like shit on consoles. And now the native PS5 app still can't get 60 fps, and it actually runs worse than the PS4 app running in backwards compat mode.



also, I have to roll my eyes at people calling FF7R a corridor simulator. Game has multiple hub areas to explore and it allows full backtracking. Just because a game is more linear in style, it doesn't mean its a "corridor sim".


Oh really? That's disappointing to hear. I never really heard of anyone talking about performance issues on console so I just assumed there weren't any problems, but I see now that it's likely a case of people not expecting SE to ever do anything about it.
 

Tornak

Member
Feb 7, 2018
8,392
I am generally of the same opinion too. One of the things that really struck me about XIV's design philosophy is that the devs also appear to take optimization and performance very seriously. Even if XVI doesn't turn out to be the most graphically stunning game, I imagine it will run smooth as butter no matter what.

I don't really have any worries about the scope of XVI's environments, having seen XIV's area design for myself.
You might have already watched it, but Noclip's FF XIV documentary mentions, iirc, Yoshida's attitude towards XIV's baffling graphical decisions and offered some insight of his overall philosophy regarding graphics and game design.

As for me, if I find a game very ugly I'll have a hard time playing it no matter how good it is, but the most important part for the visuals is the art direction, honestly.

And yeah, that's the thing I'm most curious about (beyond the party question :B). The fact that they have that pedigree, that the graphics don't look like the second coming of Jesus and that the first material they showed included a somewhat detailed world map has me hopeful. If they take an zone-based approach like XII and XIV and make it more organic and less "gamey", I'd very happy. And they could really give as an illusion of a huge scale with that approach, as opposed to an open world where it's trickier to pull that off.
 

Son of Sparda

The Wise Ones
Member
Oct 25, 2017
15,556
To be fair we shouldn't compare pre-alpha shots to final game shots.

Early FFVIIR images were not great either.
Yea, but those FFXVI trailer shots are all we have to go by for now. Hopefully in the final game they look better graphically.
Yeah, I wouldn't be surprised if most main characters end up looking more pleasing in Remake, which did a bang up job there.

But (and this might very well be wishful thinking, although I'm fine with the current visuals), I think the main problem with those shots is the really flat lighting and shading. I also think younger Clive's model isn't looking as sharp as older Clive's, same for Joshua or that woman. Not saying that any potential upgrade will make them look better than Remake's characters, though, that's a high standard.

In any case, the protagonist's in-engine model (it's not CG as you see plenty of imperfections) will probably be used for cutscenes, whereas real-time Clive should be a step down from this, but sharing the same overall look, like in Remake and other games that seamlessly transition from cutscene to gameplay. I think he looks in the same ballpark as Remake's main characters here:
FFXVI_MediaKit_03.png


At the end of the day, though, I was mostly talking about things beyond the character models. Remake, even in Intergrade where the memory-related texture problem was solved, has many areas that are really lacking, especially NPCs and the geometry and texture quality of many assets. But goddamn do the main characters look perfect.
I think you are right about the lightning. Especially during day time the lightning in the trailer looks quite flat which doesn't do the character models (and even the environment) any favor. Hopefully that's something that sees a big improvement by the time final game comes out. I also think the character models themselves look just a bit dated, especially in terms of face/skin features and hair. They kinda remind me of FFXIII and FFXIII-2 models.

I do really like the older model in your post tho. I would be very satisfied if the models for main cast in the game had this level of detail. It's almost been a year since we saw the reveal trailer (which was most likely from an older build at the time), so hopefully when we see the game next it'll have improved visuals.

I don't expect them to blow me away graphically since I believe this will be cross-gen, but I would appreciate it more if they could get the level of details in visuals closer to XV and 7R.
 
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Caiops

Banned
Oct 27, 2017
2,107
Sadly i dont think it will be crossgen, looks like Sony didnt want them to make it crossgen.

Funny because even GOW and Horizon are now crossgen games
 
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