Okay Aurum Vale isn't about cooldown management. Its an old dungeon brought into 2.0 so it has some quirks that you will never come across.oh god I just tanked Aurum Vale and it ended up being exactly what I thought the worst case scenario could be if I tanked.
How are we supposed to know when to exactly use a cool down to mitigate damage?
DRK job quest is the best job quest in the game.Just did the level 50 DRK quest and it was so good. People were right, this is a great quest line.
Wait why did people angry because of morbol seedling?The true final boss of Aurum Vale is one of your party members getting extremely angry that somebody killed a seedling and subsequently leaving the dungeon.
If you let them hatch they become a really good source of exp especially pre-50. I generally aggro them and whail on a morbol while waiting for them to hatch because they're still squishy.
I see, whenever I got Aurum Vale I always killed those seedlings immediately so I was confused why people angry.If you let them hatch they become a really good source of exp especially pre-50. I generally aggro them and whail on a morbol while waiting for them to hatch because they're still squishy.
At level60+ the exp is kinda irrelevant compared to the bonus so most people just dunk on them seedlings.
DRK job quest is the best job quest in the game.
Wait why did people angry because of morbol seedling?
I just did the level 60 class quest and unfortunately there was no gear rewarded :(
Yeah, I guess that's the way to go, I also just discovered there are venders in ishgard that sell item level 255 gear cheaper than stuff I was finding on the Market Board, so I guess I'm just going to go ahead and buy a few pieces like that.
I still have some Allagan Tomestone of Poetics I got from doing the MSQ dungeons in ARR, they can also be used to purchase level 60 gear? I didn't know, I'll have to look into that.
Thanks for the advice everyone.
Especially because that job quest comes after the slog of ARR where you become an errand boy. It relates to players.
I've got all crafter to 80 and only did alchemist and culinary job quest ehehehehehehehehe.Got Armorer to 50 and is happy to be done with the ARR crafting quest
Technically, the Road to 70 buff is there for that, and there are plenty of ways to level up. It is still rather time-consuming, sadly.Im done with it already but I really wish they would cut the xp to level to 50 on crafters in half for new players
Road to 70 isnt on every serverTechnically, the Road to 70 buff is there for that, and there are plenty of ways to level up. It is still rather time-consuming, sadly.
I really think they should do something about the Heavensward tier though... That was just nasty.
He was refering to new players. New players should join a prefered server when possible. Now, that is an issue if the player wants to join friends or a specific FC on an old server, that's true.
I will do every single crafter job quest if they revamp ARR and HW portion of tthe job quest to be like Stormblood where I don't need to gather the materials myself.
Its a good time, and its dark.
Tome weapon week should make it easier for PuGs I suppose... Maybe? XD
oh god the hood is seperate and you can dye the hair. HNGGG
To elaborate a bit beyond just 'you'll get used to it' (which is definitely the MOST appropriate description): If you're pulling more than 1 pack of mobs, you'll almost surely be using cooldowns, if you're just pulling 1 it mostly comes down to how quickly it's dying, you certainly don't need it to survive but you should always use what you can to aid healer dps, but you don't want shit to be on cooldown if, for instance, you pull one pack of mobs and then immediately pull 2 more once it dies and you could've used the CDs on the next pack. That you definitely mostly get a feel for.oh god I just tanked Aurum Vale and it ended up being exactly what I thought the worst case scenario could be if I tanked.
How are we supposed to know when to exactly use a cool down to mitigate damage?
Buy the three pack one so if you get bored with lala you can fanta to cat again.Friend told me these were one sale. Think I might go back to the lalafell life, except as a girl this time. But I'm still enjoying the catgirl life too.
Lol I didn't do ANY of the other job quests. I did mainly my main role. Prob. should've done the others at least since I can do them without penalties :PIf you did the Dragoon job quests I believe you should know who he is. If you didn't, you made a new friend.
When you have a WHM don't start with your strongest because then you are just using it when Holy stuns are in effect.In dungeons it's basically when you have a shit load of mobs on you, you start off with your strongest when that falls off you go to the next strongest and so on.
They should be dropping for you like candy so it shouldn't take long to get the set.So I'm now post-ARR for the first time and working on the 2.X patches content.
Should I be bothering to farm Tomestones at this point to get Ironworks gear or just play through the patch story content? I basically don't want to end up being ilevel gated at a trial or duty in the storyline by either the duty finder itself or anyone I get paired with (though I imagine non-post SB content isn't as hard as it used to be so I may not get kicked if i'm not quite up to some older standard of ilevel).
Basically, until I hit 80 through all the story and expansions is there any point in farming tomestones or do story quests keep you geared enough?
You will eventually hit ilevel gates most likely, but level 50, 60, and 70 duties should all give you tomestones, so you will be earning some as you go. You might want to do the Main Scenario Roulette. It's time consuming since you have to sit through the Castrum/Praetorium cutscenes all over again, but you get something like 300 or 500 tomestones in one go, so you can buy some gear quickly. Ironworks gear, especially augmented, can get you well into Heavensward.So I'm now post-ARR for the first time and working on the 2.X patches content.
Should I be bothering to farm Tomestones at this point to get Ironworks gear or just play through the patch story content? I basically don't want to end up being ilevel gated at a trial or duty in the storyline by either the duty finder itself or anyone I get paired with (though I imagine non-post SB content isn't as hard as it used to be so I may not get kicked if i'm not quite up to some older standard of ilevel).
Basically, until I hit 80 through all the story and expansions is there any point in farming tomestones or do story quests keep you geared enough?
You should be geared enough. Might have to buy some gear, but you'll have some tomestones just by playing through the story. I wouldn't feel obligated to farm an entire Ironworks right after you hit 50. Make sure you do your class quests at 60 and 70 to get AF2 and AF3.So I'm now post-ARR for the first time and working on the 2.X patches content.
Should I be bothering to farm Tomestones at this point to get Ironworks gear or just play through the patch story content? I basically don't want to end up being ilevel gated at a trial or duty in the storyline by either the duty finder itself or anyone I get paired with (though I imagine non-post SB content isn't as hard as it used to be so I may not get kicked if i'm not quite up to some older standard of ilevel).
Basically, until I hit 80 through all the story and expansions is there any point in farming tomestones or do story quests keep you geared enough?
You only get the bonus tomestones from roulettes once per dayit should only take a few runs of MSQ Roullette to get the whole thing. I may just do that when I have a free evening.