You've got 69 quests left until Heavensward. That quest is near the end of 2.1.
Cool, all they have to give up is Trick Attack. That is the grand problem with Ninja, it's balanced around Trick Attack being a thing.
Definitely not filler. Lot of important stuff is set up for Heavensward and even current stuff now. It will start getting a lot better soon as well.I was loving it until now, those quests are irredeemable filler. 70 more of them...
The only problem is that it takes good group coordination to sync bursts and buffs to make the most out of trick attack otherwise the raid dps it adds doesn't pass what bringing a ninja gives up. But that's speed running and early undergeared prog problems only really.
Trick cant turn a poor dps pug group around sadly.
I was loving it until now, those quests are irredeemable filler. 70 more of them...
The cards themselves aren't region locked as far as I know within North America, but EB ships the physical cards, so I don't know what the cost to the US would be or if they even ship outside of Canada.Is this region locked?
Interested since in USD it would be even cheaper
I would.Literally no one is gonna pick NIN even if they were massively buffed if TA stopped existing. The very definition of a one-trick pony
It's the equivalent of the rich kid we carry around because he owns the soccer ball
but what would make nin difrent from monk at that point? I rather have interesting group synergy's with the job that provides them taking a dps hit,than what wow did, which was to remove buffs. I say that as a bard btw who is near the end of the dps ranking b/c of our raid buff.Indeed. I leveled Ninja to 70 and I haven't leveled it to 80 yet because the job is balanced around the theoretical maximum damage it can cause a raid or group to do, which rarely happens in real gameplay. But the job suffers for it.
I think Ninja would be in a better place if Trick Attack was removed and they were balanced accordingly.
Ninja gets that
When you do the " do the justu over again move " you get a different better move. Why doesn't sam do that
If their DPS is comparable to other melee without TA then there's no reason not to bring them.
Can someone remind me what Black Rose's role in the Rejoining was? This is why I need NG+
Can someone remind me what Black Rose's role in the Rejoining was? This is why I need NG+
I cannot stress this opinion enough. Outside of our 10 seconds of burst during TA, we're working our asses off for zero personal payoff.IMO Ninja is by far the most fun job in the game. But right now it feels like I'm useful when TA is up and spending the other 5/6ths of the fight busting my ass to be the worst dps.
but what would make nin difrent from monk at that point? I rather have interesting group synergy's with the job that provides them taking a dps hit,than what wow did, which was to remove buffs. I say that as a bard btw who is near the end of the dps ranking b/c of our raid buff.
I meant dps as a whole, they are 7th overall out of 10, yes they arent dead end, but definitely in the dancer/nin role of boosting raid dps, even if they do a decent bit more dps than both dancer and nin.Bard isnt low though. They are firmly in the middle between selfish mch and dancer, but not dancer low. DNC got the super proc based dps that Bard use to have, but the dot change and straight shot passives have stabilized Bard along with battle voice. Since those don't really boost healers and tanks, it's not as strong as the passive crit was this the boost in dos
I mean there is still new stuff coming thats noteworthy, savage hits Tuesday. though after that there is nothing til September.Just curious, anyone know when this thread is due to be moved into the hangouts section?
Quest -> Tier unlocked -> End of tier quest x3So how does running through Coil work these days for the story? Cause even though I never fully did it, I somehow have it all unlocked?
I want to run my friend through it who hasn't done any of it and get the story. Do we just go one tier after another or is there an actual quest chain somewhere?
it should be todayJust curious, anyone know when this thread is due to be moved into the hangouts section?
Bard isnt low though. They are firmly in the middle between selfish mch and dancer, but not dancer low. DNC got the super proc based dps that Bard use to have, but the dot change and straight shot passives have stabilized Bard along with battle voice. Since those don't really boost healers and tanks, it's not as strong as the passive crit was this the boost in dps
So how does running through Coil work these days for the story? Cause even though I never fully did it, I somehow have it all unlocked?
I want to run my friend through it who hasn't done any of it and get the story. Do we just go one tier after another or is there an actual quest chain somewhere?
to cause the calamity that would allow the Source to absorb the first.
Black Rose stops aether from flowing. Similarly, the Flood of Light does this as well. The plan was to have the First get completely consumed in Light (and all its aether halted), which would then cause the Flood to start "leaking" into the Source via the connection between worlds, which would then amplify the potency of Black Rose since they both have the same effect on aether.
What
BV is huge for tanks and healers. Way more than 2% passive crit.
Also dancer took a lot of sb mch gameplay, not brd
I guess I am odd, I have never used them. feels like the game assumes you wont use them.Onions for chocobos usually skyrocket during the beginning and end of the current expansions. Make sure to stock up on them midway through the expansion when they are at their cheapest. However, they won't completely return to prices during mid Stormblood due to the explosion in new players. A lot of FCs have been going out of their way to buy new players the onions, so those prices aren't going anywhere for a while.
Me: Awwww shit, time to fight Titan!
*Battle begins*
Me: Aight let me get in rang-nani the fuck is this music....
*bangs head to the beat for the next 10 minutes*
*Titan enters final phase*
Dunno about you peeps but this surprise crazy metal/rock theme won me over.
I was loving it until now, those quests are irredeemable filler. 70 more of them...
Everyone telling you they're great is pulling your leg. While there are PARTS of this filler that is relevant, the amount of nonsense you do in between tiny snippets of relevance are few and far between. You can click through very quickly ANYTHING having to do with faeries or anything else.I was loving it until now, those quests are irredeemable filler. 70 more of them...
Me: Awwww shit, time to fight Titan!
*Battle begins*
Me: Aight let me get in rang-nani the fuck is this music....
*bangs head to the beat for the next 10 minutes*
*Titan enters final phase*
Dunno about you peeps but this surprise crazy metal/rock theme won me over.
Pretty sure it's still 0? Thought that's how it worked for these. But Tanks will meld direct hit(other than WAR cause they get DH from skills, but same thing really), not sure about healers. My PLD melds give me 15% dhit though, it's almost entirely direct hit, a couple of skill speed cause I like being able to still hit goring when I'm being terrible and triple weaving cooldowns for tank busters or missing a bit of uptime when I move the boss or whatever.
Yeah they really made a mistake not deciding to be pure dps or pure support like bard and older MCH.I cannot stress this opinion enough. Outside of our 10 seconds of burst during TA, we're working our asses off for zero personal payoff.
I would. Learning Mudras would be worth it if it paid off in big dps numbers. Right now i'm doing bottom of the barrel dps just to give everyone else a vuln. I'd be all over it if it got a streamline like MCH did. Right now there's no reason for it to be as complicated as it is to hit barely big numbers and then rapid fall off after the initial burst.Literally no one is gonna pick NIN even if they were massively buffed if TA stopped existing. The very definition of a one-trick pony
It's the equivalent of the rich kid we carry around because he owns the soccer ball
yup outside giving trick to someone els (brd, or dancer tbh) and buffing nin, they are kinda stuck.Yeah they really made a mistake not deciding to be pure dps or pure support like bard and older MCH.
Having a class that is hard to play but rewards with crazy high dps is a lot of people's idea of a good time.
Having a class that is dedicated to buffing while also debuffing and/or damaging the opponent with lots of utility is also a good time.
Having a class that requires a ton of inputs and abilities to just get bottom of the barrel dps and provide one skill of utility and a DoT means that you have the worst of both worlds.
Unfortunately minus taking out trick attack I don't know what they can do to fix NIN right now. It's worse than SB MCH imo because it literally only has one thing going for it, Trick Attack, and the rest of the class is hilariously and needlessly complex for how little you do in terms of damage. It's really a bummer as I mained NIN leading up to SB.
Trick Attack being a role skill could work but the amount of butthurt would be legendary.yup outside giving trick to someone els (brd, or dancer tbh) and buffing nin, they are kinda stuck.
the main reasson I used those example is because physical ranged, exuding mch is already support dps, and twords the back dps wise anyways. it lets all malee jobs do good dps that way.Trick Attack being a role skill could work but the amount of butthurt would be legendary.
I just don't know what to be excited about with Ninja right now, despite loving the aesthetic of the class. It's a bummer.
Fair enough.the main reasson I used those example is because physical ranged, exuding mch is already support dps, and twords the back dps wise anyways. it lets all malee jobs do good dps that way.
I got DRG to 80 and was blown away with how much more dps I was doing with only half the work required. I got DRG ready to go for Savage on Tuesday just in case NIN is still in this bad spot. Might be the first raid tier I don't use Ninja on since 3.0.Fair enough.
I saw in the Balance Discord a link to a tweet discussing rewarding good play with something like Dragoon's Raiden Thrust or something would go a long way as well. As of right now your reward for having a good rotation is....not much and if your ping is even off by a little bit you can cost yourself quite a bit of damage as well. Having a high skill ceiling works fine in theory until you realize that any other dps can out dps you with little to no effort and your only role there is to throw a debuff on an enemy when it's off cooldown so EVERYONE ELSE can do good damage while you hit 50 buttons to hit it with all the force of a paper napkin after your initial burst window.
I know I'm over exaggerating a bit, but I dunno after playing MCH and DRG and others now it feels weird to go back to NIN and go "Do I really want to do ALL this for just...okay dps?"
Yeah I recently started playing things like DRG/MCH/RDM/etc and was astounded at how much better it felt to not be hitting 500 buttons to be able to kill things quicker.I got DRG to 80 and was blown away with how much more dps I was doing with only half the work required. I got DRG ready to go for Savage on Tuesday just in case NIN is still in this bad spot. Might be the first raid tier I don't use Ninja on since 3.0.