I think it looks noticeably worse compared to the CC2 version we saw at PSX 2015. I think while the particle effects were over the top originally, it had a more realistic look and Midgar looked noticeably more drab as it should. The newer look is more cartoony and clean compared to what we had before. Cloud looks more faithful to the original now, but him looking more sickly and scrawny felt like an intentional choice with the more realistic look it was going for.
It's all a part of getting the game to shape up for release, though. I just can't help but feel that there's a bit of a change of direction when looking at the art styles compared to what we saw at PSX 2015 and E3 2015.
It's all a part of getting the game to shape up for release, though. I just can't help but feel that there's a bit of a change of direction when looking at the art styles compared to what we saw at PSX 2015 and E3 2015.