EDIT: Deleting for mod staff post to be compliant and not stir the pot, apologies again.
Sweet thanks for the explanations. Keep in mind you can expand materia slots on your weapon through the SP gains and stuff too, so I imagine the options will open up later.I'm pretty sure there are lots of ways perfecting it! For example: Changing the characters! I do not change often and my "Main" is Cloud – with magic it's not necessary to change up to Barret for distance in my opinion! But others might find it fun to play far more with the rest of the crew.
I still manage just fine with Cloud but I've the feeling he gets his weapons at the slowest pace (after his initial 2[SUP]nd[/SUP] weapon) – the rest already has more weapons. Hopefully I did not skip one for Cloud… and you also can't equip too many Materia at once, in my opinion.
I've plenty of unused Materia because it's just impossible to load them all. So, I would say the amount of abilities pretty clear still!
I think that the Materia that Tifa & Aerith bring to the table are pretty neat! But other than that nothing really new or revolting. I missed one (I saw in a sequence and could not go back until now...) and I've the dumb feeling that it was something cool because the Yellow orbs are usually the very unique ones, like Chakra (Tifa) or Prayer (Aerith).
It's deffo not too easy but I am also happy that it isn't frustrating! If you don't get a hang of the battle system it could be problematic… a friend of mine can't really get a grip on it, sooo it's a bit a bummer for her.
But if you made yourself familiar and are willing to try different things, I think it's very fair (+ there will be Hard difficulty with New Game, afaik?)
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