Just scroll to the last 10 minutes. But I can give you a timestamp in a bit
Edit: ending video
Nice. Thanks. I can't heckin wait for Part 2!
Just scroll to the last 10 minutes. But I can give you a timestamp in a bit
Edit: ending video
Yep. Original FFVII wasn't open world either. It was a linear game with a world map, which is very very different.Yes, exactly this. I don't need an open-world if it's not any good. It's hard making a good open-world. Rockstar excels at it. I don't need FFVII to have that, unless it works. Which I doubt.
If it's like TLOU Part II, Grand Pulse, or FFXII's Zones. I'll be ecstatic.
Shinra's not going to say, "We are fuckin' vampires suckin' the life out of those planet!" The Midgar area was fertile prior to Midgar being a thing. Nobody remembers that, though. So yeah, they are going to spread the lie that "it's always been like this", a wasteland outside of Midgar.Considering the scene before it I just assume the whole thing is CG. You could say they're covering up the past, but they don't really have any reason to. The whole point of the presentation is "We runnin' out of mako, yo! Let's find more!"
Was waiting for your comment on the new cg scene xDSquare Enix I'm literally the most obnoxious Visual Works stan on the internet (I think) and this is how u repay me? I DONT HAVE A PS5 AND I CAN'T PROPERLY ENJOY THE NEW 8 MINUTE LONG CG CUTSCENE
*cries*
Yep. Original FFVII wasn't open world either. It was a linear game with a world map, which is very very different.
Just to help visualize how FF7 is structured:Yep. Original FFVII wasn't open world either. It was a linear game with a world map, which is very very different.
Just to help visualize how FF7 is structured:
This is the world map zoned out with the important areas of the map:
This is the path you take through the world from the start to the first trip to North Cave:
and the rest of the game:
The rest of the games should be linear, but since the rest of the towns are nowhere near as complex they can make the linear areas between the towns huge to compensate. Like the area between Kalm and the Mithril Mine can be a huge area, the area between the Mithril Mine and Junon can be a huge area. Everything between Costa Del Sol and Gold Saucer is pretty much like a mini Midgar segment. Between Gold Saucer and Nibelheim can be an open area, with Cosmo Canyon being forced via ability gating. And then Nibelheim to Rocket Town should be a linear path.Didn't Nomura straight up say that the footage he wanted to show off VIIR-2 had cloud running in an open, wooded area or something? I don't remember the exact quote but they also said in the ultimania that one of the reasons they made Midgar it's own game because they knew the rest of the game would have a different structure/design to it or something like that - basically implying that the other games wouldn't be as linear. I'm expecting a semi-open world with large zones, ex. a modern version of what XII did.
Who's to say those areas won't be in the game?All the optional areas are what I'm gonna miss, made the world feel more alive when you were going off the beaten path.
.Just please Visual Works can you make a decision on Aerith's face
Ok wait. For real tho. I will stan Visual Works till the day I die.
But can someone tell me
Why Aerith still looks different in almost every shot? Like it's not just the lighting. In one shot her face looks round, in another it looks angular with smaller eyes, in another it looks angular with big eyes, in another shot her cheekbones look like a weapon, etc.
I don't get it
She looked perfect in the opening when she's running around and a guy bumps into her flower basket
Just stick to that lol
Outside of that, though, Cloud, Tifa, Barret, Red XIII, and Yuffie look perfect
Just please Visual Works can you make a decision on Aerith's face
It will be like Lightning return FF13Guys this is Business Division 1. The same people that made Final Fantasy X, Final Fantasy XIII, and FFVIIR. There's no way in hell VIIR Part 2 is going to be open world lol. Open areas, sure. Open world? No chance
CG Barret is the most consistent because he's the one they're tinkering/obsessing with the least
Yeah I'd like to know this. Questions I have:Can anyone confirm the summary of what's changed or added to the base game (if anything)?
Basically - and we all know why lol. At least Barret gets lines though. Poor Red.CG Barret is the most consistent because he's the one they're tinkering/obsessing with the least
Because the big twist in part 2 will be AERITH LIVES and Zack is almost certainly going to be the reason.
I actually just wrote up this very theory in one of the other threads!Go fully off the rails and give Zack his own party to romp around with. Cissnei and Kunsel for sure. Maybe Dyne and Lucrecia. Palmer. Yuna.
I mean she had to get from Nibelheim to midgar somehowIt was fun watching the Midgar crew chatting as they walked (even got another smile out of Cloud), though its a shame Red didn't talk. It'll be great to see how Yuffie fits into the mix in FFVIIR-2. Tifa teaching Aerith the perfect hitchhiking stance was hilarious, still loving their dynamic. It also leads to a new Tifa question: when did she need to learn to hitchhike? Not really needed in Nibelheim or under the plate. tell me your secrets tifa
All of that can be affected by lighting and camera angles. It's all the same model.Why Aerith still looks different in almost every shot? Like it's not just the lighting. In one shot her face looks round, in another it looks angular with smaller eyes, in another it looks angular with big eyes, in another shot her cheekbones look like a weapon, etc.
This is my one and only problem with the CG scenes. Every time they make new scenes, the models are different somehow. Wish they could be more consistentWhy Aerith still looks different in almost every shot? Like it's not just the lighting. In one shot her face looks round, in another it looks angular with smaller eyes, in another it looks angular with big eyes, in another shot her cheekbones look like a weapon, etc.
I don't get it
*Covers eyes to avoid spoilers*
Anyone else own FF7R but can't download Intergrade? It just says Learn More instead of Pre-Order or download.
Oh okay, that's fine. Just was afraid I was stuck in some sort of purgatory where I needed to buy it but couldn't. I don't remember if I got it as part of PS+ or if I bought it only to wait like with TLoU 2.From my understanding, you could preload if you were getting Intergrade without upgrading.
If you're upgrading from PS4 version, you're stuck waiting until midnight.
Go look at the regular ending CG cutscene for instanceAll of that can be affected by lighting and camera angles. It's all the same model.
SE can continue to try to take away my Cloud/Aerith flag but jokes on them cause Zack is better with Cissneia anyway.
It's funny because I prefer Zack and Cissnei together because Aerith in CC is pretty eh in comparison to Cissnei's sass but Aerith in Remake has the sass too.
My theory is they're gonna Avengers Endgame it and converge the timelines to have everyone show up for a final fight against Sephiroth.
You mean Genesis right?I actually just wrote up this very theory in one of the other threads!
My theory is they're gonna Avengers Endgame it and converge the timelines to have everyone show up for a final fight against Sephiroth.
This is the path you take through the world from the start to the first trip to North Cave:
and the rest of the game:
Hopefully that ending with Zack will lay down to rest all shipping talk..
Just scroll to the last 10 minutes. But I can give you a timestamp in a bit
Edit: ending video