Anything in particular that you're hoping for? Even the literal tiniest thing
Ohh yeah, that's a great point actually. Aerial combat in general is very wonky without Barrett/AerithCombat against flying enemies is the big one for me. The AI of them and the locations some of them appear seems off. Namely the Sector 7 tower. The flying soldiers show up and their pathing AI makes them keep distance from Cloud, resulting in them zooming up to the stairs and hanging around there where its almost impossible for Cloud to reach in any normal way. Stood out more since it happened multiple times to me.
At this point I am not expecting anything for the main game.. If they did change some stuff, they probably would have told us by now.God I really hope there's some more changes to the main game itself. I know we have the visuals, and Weiss (and maybe Ramuh?) but I'd love for there to be other changes. Even just tiny tweaks!
Combat against flying enemies is the big one for me. The AI of them and the locations some of them appear seems off. Namely the Sector 7 tower. The flying soldiers show up and their pathing AI makes them keep distance from Cloud, resulting in them zooming up to the stairs and hanging around there where its almost impossible for Cloud to reach in any normal way. Stood out more since it happened multiple times to me.
I think you're right, but the fact that they're adding Weiss into the main game has me hopeful.At this point I am not expecting anything for the main game.. If they did change some stuff, they probably would have told us by now.
I hope I am wrong, and they fixed little issues.... but my expectation is low.
Caster Cloud just rips through that stage. I just blazed through the hard mode run of this chapter.You're not supposed to be chasing those enemies. There is a specific strategy for them
Oh yeah that is one thing I am definitely expecting.I think you're right, but the fact that they're adding Weiss into the main game has me hopeful.
Plus I'm sure there'll be a sequel teaser, KH style.
wow, seriously? How shitty. I can't believe companies are still doing this. This practice should be banned.
Really sucks, doesn't it. No reason to own the PS5 version if you already have a PS4 copy, unless you want to collectwow, seriously? How shitty. I can't believe companies are still doing this. This practice should be banned.
Game ran at 1620p on the PS4 Pro, so it's not far fetched to believe that the performance mode on PS5 may run at 1440p with all the bells and whistles advertised.I hope the upgraded textures aren't limited to only the fidelity mode. I want 60 fps plus a nice looking door, maybe not the fog effects/lighting stuff as much.
oh nice, fingers crossed.Game ran at 1620p on the PS4 Pro, so it's not far fetched to believe that the performance mode on PS5 may run at 1440p with all the bells and whistles advertised.
Even if someone doesn't own the PS4 release, there's just no reason to buy an empty box. Like, fuck that. I wouldn't buy it on purpose just to discourage this practice.Really sucks, doesn't it. No reason to own the PS5 version if you already have a PS4 copy, unless you want to collect
Yeah, it's not the end of the world, but it's a bummer to not be able to preload it on PS5 going the upgrade path.I wish I can pre-order and pre-load the upgrade and DLC. Quite a bummer that I have to wait on release day to do all this. oh well
I watched the gameplay snippet for Intergrade, and as awesome as Yuffie's gameplay looks, I can't get excited for more time in Midgar. I really wish it took place in any kind of lush forest or any kind of more vibrant locale.
I'm sorry if this has been discussed to death, but as someone who avoided any info on this until now, is this meant to be a couple hour affair through environments similar to what we've already experienced, or are they reportedly saving some other areas as surprises?
Lastly, will the PS5 version of VII-R have its own trophy list apart from the PS4 version, similar to how It Takes Two did?
Lastly, will the PS5 version of VII-R have its own trophy list apart from the PS4 version, similar to how It Takes Two did?
Impossible to say.Do we know how long the DLC is?
I put around 50 hours into the main game would love it if the DLC was meaty too
DLC is going to be $19.99 (usd). Which is better than KH3's remind pricing of $30, and slightly more than FF15'S royal dlc which was $15 I believe.
pretty sure episode yuffie is a separate game you need to buy so you don't have to finish ff7r all over again
If that's the case, that's fine then. You wouldn't happen to have a link to something official would you?
They mention this in their official website, here's a quote:
How do I access FF7R EPISODE INTERmission?
After downloading the content to your system, FF7R EPISODE INTERmission is playable immediately through the PlayStation 5 version of FINAL FANTASY VII REMAKE title menu. For new players of FINAL FANTASY VII REMAKE INTERGRADE it is recommended to play the main campaign first, although not required.
check the FAQs in their page:
FINAL FANTASY VII REMAKE INTERGRADE | SQUARE ENIX
FINAL FANTASY VII REMAKE INTERGRADE is an enhanced and expanded version of the critically acclaimed and award-winning FINAL FANTASY VII REMAKE.ffvii-remake-intergrade.square-enix-games.com
Yeah! It like FFXV all DLC episodes, We can select episode Yuffie on Menu title screenpretty sure episode yuffie is a separate game you need to buy so you don't have to finish ff7r all over again
I believed Intergrade will focus on story more compare to Remind KH3 but no way Intergrade' Boss battle will feel better. Remind boss is one of the best boss design in SE this generationI kinda feel like that remind dlc was a bit of a rip off.
I honestly didn't feel like I got my 30 bucks worth. If you are big into boss rush then I guess you do.
What I'm saying is that I wonder how big this dlc is if remind was 30 bucks but this is only 20.
Nomura did mention it uses adaptive trigger in some way, but not much. He said in terms of utilizing dualsense features fully, it would have to be from next game where they make the game ground up with Dualsense in mind.Does Intergrade have any unique DualSense features? I believe I saw it mentioned in one interview / press-release, but I'm unsure of the details and if it's actually going to incorporate it in any way (beyond basic rumble). Anyone know?
My external PS4 games update ok. Don't know if it gets all of them but certainly games I've never touched or played months ago.Kinda off topic but I just noticed that I had to manually "check for update" on my ps5 to start the download for the update even though I set my PS5 to automatically update everything. I'm guessing that this is happening for all my ps4 games that are currently installed to my external drive. Is there a way to fix this?
yes, considering how Nomura said part 2's story will start where Intergrade ends... I expect Intergrade's ending to expand on the main game's ending in some way.Soooo, are we expecting a secret ending/teaser trailer for part 2 or at least, maybe setting up something in part 2?
The way PS5 handles backwards comp. and upgrades is ridiculous.
Right now I'm downloading FF7RE PS4 version on my PS5 so I can upload the save file on cloud so I can download the save file on PS5 version of FF7RE Intergrade that will be a separate download in seven days... Ugh. Not to mention Yuffi is another download.
If that were possible (which it isn't) we wouldn't have this save transfer feature.I really really don't want to download the game again only to upload and delete. If I have the files on my PS5 transferred via usb, maybe Intergrade will just recognize them?
Sounds horrible, probably why I'm just gonna play through the game again rather than upload my file.
Clean slate.