Hoping they go with the excellent GBA localization.
And please, please, PLEASE provide us with some form of the original's mode 7-based end credits, instead of the generic in-space credit roll that's been featured in all of the Pixel Remaster titles to date.
FFV ending/credits sequence:
I find IV boring for the most part while V is tied with XIV as my favorite FF.I've asked this before but.....FFIV vs FFV.... People are often split in terms of which they prefer, right? One has a better story and the other had better gameplay and exploration?
They just happen to show the soundtrack page for that bit of the game, and it looks like the timings line up.
5:30 Silent Beyond
4:20 Dear Friends
3:35 Final Fantasy
8:39 Ending Theme
Then "The Prelude" at the end, which is the portion of the OST that plays against the star background, because the credits for these are like 500 people compared to, like, 50 in the original's.
That's promising. But my fear is that they'll simply overlay the entirety of the "Ending Theme" against the PR-specific staff roll/star background and axe the Mode 7 field sequence entirely. Which would make more sense than having the The Prelude play for 10+ minutes straight, but at the obvious expense of losing such a memorable part of the original's ending.
I dunno. I have this feeling that SQEX may opt to make the final scene in the game at the Guardian Tree, with Krile flying off-screen with her wind drake, and the others on chocobos, and then simply cut to the Pixel Remaster space credit roll. Which would be tremendously disappointing.
People spent a bunch of time worrying about nuances of FF4's ending that ended up unfounded. It switched to the star scroll at the same time as the original, with the same music cues other than the credits going on way longer. People were worried about the battle background not being scrolling, etc.
As someone who generally doesn't care for the franchise, FFV is excellent. Looking forward to hearing the OST, especially Battle at the Big Bridge
As before, I look forward to their tweets where they have snippets of the soundtrack leading up the launch, and for it to come out so I can download it and listen to the soundtrack, but not actually play it...
Both FFV and FFVI's endings are epic as hell (and rely heavily on mode-7). FFVI, I remember first beating it, and it felt like a damn magical ending..Hoping they go with the excellent GBA localization.
And please, please, PLEASE provide us with some form of the original's mode 7-based end credits, instead of the generic in-space credit roll that's been featured in all of the Pixel Remaster titles to date.
FFV ending/credits sequence:
It's funny you say this because the first time I played this was via Anthology on the PS1 lol
I wonder if FF6 will be out by the end of the year. At this rate, seems like it'll be January.
... has anything to do with it?Nice, they appear to be pulling straight from the excellent GBA localization. Although I did notice a few lines of dialogue were excised here, most crucially King Tycoon's line of "I must go to the Wind Shrine to make certain nothing's happened to the Crystal" -- which seems like a big omission, as the Wind Shrine is sort of the crux of Lenna's original mission. I guess it's now supposed to be unspoken that Lenna knew where he was going when he departed?
How hard are the pixel remasters of 1, 2, 3, and 5? I've played/beaten every other mainline FF other than 11 and was hoping to beat the remaining mainlines before Endwalker releases if possible. I just don't want to get stuck if these pixel remasters are difficult though
How hard are the pixel remasters of 1, 2, 3, and 5? I've played/beaten every other mainline FF other than 11 and was hoping to beat the remaining mainlines before Endwalker releases if possible. I just don't want to get stuck if these pixel remasters are difficult though
A bit bothered that the music isn't synching up perfectly with what's happening on-screen.
Yeah, it sounds particularly awkward how the dramatically sinister part of the music track where the crystal shatters lingers well after the fade-in to the scene with Butz and Boko.
The sprites came before the Amano art. Changing them would miss the point of this remaster series.I am so looking forward to this but geez...yet another update of the graphics and they still never fixed the sprites to match Amano's amazing artwork? Bartz looks fine considering his Dissidia profile really aligns with his outfit to an extent but they never could get Lenna's hair right or Faris being in that awesome pirate coat and ponytail. Not even going to start on Galuf's spirte.
The sprites came before the Amano art. Changing them would miss the point of this remaster series.
I've asked this before but.....FFIV vs FFV.... People are often split in terms of which they prefer, right? One has a better story and the other had better gameplay and exploration?
Yeah, it's weird that some people seem to be expecting these to be something they were never meant to be.Pretty much. They are basing each of the Pixel Remasters on the original releases of the games but in modern presentation such as fully redone soundtracks and widescreen. The intent is to make them as close to the original source material but playable on a modern platform, and they have done a fantastic job of it.