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Mar 11, 2020
5,054
They are, but the issue is that they are available to do before you beat the game. A newcomer who's never played FF1 isn't necessarily going to go in the game with the knowledge that they need to avoid these dungeons. And most players do the optional content in games. So you will have situations where new players are going to unlock these dungeons, and immediately go do them, which will make some of most of them go "what the hell is this?", which in turn might get them to stop playing the game. And we don't want that, since FF1 is a good game.

The only way I would be fine with the inclusion of the dungeons is if they unlock only after the credits have rolled. Other than that, I recommend excluding them.

That said, I'm all for having the extra bosses selectable from a menu for the player to fight.
Based on achievements and trophies statistics, most players absolutely do not do optional content, and most don't even finish games.

But yeah i'd be fine with extra bosses being selectable from a menu as well. Also to the person saying well 2 through 6 are already gonna have these bosses, not really the point of fighting bosses not originally in a game from another.
 

Nairume

SaGa Sage
Member
Oct 25, 2017
6,938
(But I'm not really sorry, because this is exactly what I want from a FFI remaster.)
It's almost there for me too. I'll say it's exactly what I want when they confirm that it has the original difficulty restored but at least retains auto-retargeting and the tweaks to fix certain broken mechanics.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Member
Oct 25, 2017
17,276
Midgar, With Love
If the bonus content from the GBA releases is gone in these, that is a major blow. Hoping it isn't the case, or if it is the case, it's replaced by something new.

Ordinarily, I'd say "you'd think they'd have said there's new content in that video" and be pessimistic. But it's Square... so...
 

JoshuaJSlone

Member
Dec 27, 2017
715
Indiana
the only thing i find slightly visually displeasing is the way the text is rendered. is this just a mobile platform or accessibility thing? bitmap fonts can't scale elegantly across different devices?
Scaling the original low res fonts could get pretty ugly, but fonts are one of the easiest things to make higher resolution versions of and look decent, whether that's making a higher resolution bitmap version or turning them into a proper general use font. They're usually one color (plus maybe a shadow or outline effect), and since they're all known characters it's pretty easy to determine where things should be round or sharp or straight lines or whatnot when deciding how to alter the pixels at higher resolution. So get a version of an old font at 9 or 27 (4K-proof, why not) times original size, and it's going to scale down to arbitrary resolutions fine. Here's something I did with the FFIIIus font (minus shadow), going from original to 3x to 9x.
 

DrROBschiz

Member
Oct 25, 2017
16,491
I am gonna miss Diabolos in FFVI.

Also,



While it makes sense, they could at least put them on sale again first.


Why anyone would want the Steam version of FF6 that is there now is beyond me

Let it burn



I think this video goes deep into why the new sprites aren't gelling with a lot of people.


Yeah it is incredible that they have taken this many cracks at it and still can't out-do the originals
 
Oct 25, 2017
9,053


I think this video does a good job explaining why the new sprites aren't gelling with a lot of people.


Gyah, I hate that people insist on turning FF1 Fighter into FF3 Warrior. They are distinct, and the difference (lack of white hem on the armor) is intentional, just like it was on NES and how it is in FF Dot (presumably also in the PR). It is the same school of thought as turning Black Wizard into a Magus clone or removing the different colored hats for FF5''s Black mages to agree with the longer-term standards for BMs.

And I don't understand how the new sprite is the one that gets regarded as "pillow shaded". There's clearly a more consistent light source to the left now they aren't using the white/black pixels specifically for how they interact with CRTs. Which pixels, specifically, are reminiscent of pillow shading? The pixels on the left are almost consistently lighter than those in the right side, which isn't true of the OG sprites.

I also strongly, vehemently disagree with reducing the # of colors. If there is one lesson to learn from all of the CRT comparisons, it is that the real sprites, in practice, were a larger number of colors than they appear in the raw pixels due to how the CRTs blur together the shades. The person seems totally ignorant about what a CRT is or how it looks. Reducing the number of colors just totally misses every single rule about how to design pixel art for modern displays.
 
Last edited:

nutcasey

Member
Oct 28, 2017
131
I love that we're getting a complete collection at some point. I hope they add even more features to this too like scan-line filters etc.
 

Blaackstarr

Member
Oct 30, 2017
1,145
I'm happy with how these look. Just not being on console and not one package with all the games, doesn't make much sense.
 

Zero-ELEC

The Wise Ones
Member
Oct 25, 2017
7,564
México
Welp, Earthgift Shrine not being there is a freakin shame.
What if the ? that Krile uses in the remaster footage is just a placeholder sprite for her magic that hasn't been redrawn yet?
That's 100% what it is.
EDIT: Also I've just checked and you get many more MP charges than 9. Up to 40 level 1 spells at level 99. So I really don't see why spell charges are any indication of the bonus content not being there.
Level cap is 50 in the original.

lol, yep. I reported on this at work just now. A colleague caught it just in time. Crazy stuff, but I can't blame them.
You absolutely can blame them, especially since these will not include the bonuses.
 
Jan 11, 2018
9,852


I think this video does a good job explaining why the new sprites aren't gelling with a lot of people.


My issue isn't so much with people saying "I still prefer the original sprites" (which they are mostly saying about VI, and maybe IV... the others are barely even brought up in this discussion)... but how people go as far as calling the new ones horrible, even comparing them to the mobile ports of V and VI in terms of how unpleasant they look. They look totally fine, I'd say. And I think most players looking to experience the older games for the first time will agree. Like, there's a whole scale between "perfection" and "awful".
 

bananab

Member
Oct 27, 2017
2,859
No real complaint, but it seems like a lot of work just to land so close to the original anyway. It's just different enough that it's neither much worse nor much better. Reminds me of when the same game exists for SNES and Genesis.
 

ramenline

Member
Jan 9, 2019
1,292
i don't think i ever saw a pixel remaster that was "perfect", i guess it's the nature of remastering old sprites, so considering this looks a million times better than the mobile ports of V and VI, i'm satisfied. I do think VI needs a bit more work tho, good thing it's last lol.
 

Tornak

Member
Feb 7, 2018
8,393
I'm gladly surprised at the treatment the backgrounds are getting. However, while the new sprites aren't bad by any means (and are of course miles better than the awful iOS ones), I still vastly prefer the classic models for the most part.

Beyond raw preferences, I also still think FF VI in particular loses much of what it made it so moody and nostalgic. So yeah, don't think I'm getting this unless they release them on PC and there are some workaround ports, because at least they're making an effort this time giving the team an actual budget.
 

Cheezeman3000

One Winged Slayer
Member
Jan 5, 2018
1,092
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.
 
Oct 25, 2017
9,053
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.

What is purity? All of the bugs in FF6 that were fixed in the GBA versions? FF4's fucking trash prototype version of the ATB system?
 

EggmaniMN

Banned
May 17, 2020
3,465
What is purity? All of the bugs in FF6 that were fixed in the GBA versions? FF4's fucking trash prototype version of the ATB system?

The FF4 version of the ATB system was extremely fun to learn and exploit and is part of why playing FF4 Free Enterprise is so fun. You can keep your "fucking trash" hostile comments to yourself.
 

Zero-ELEC

The Wise Ones
Member
Oct 25, 2017
7,564
México
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.
You know what the purest version to play is? The original.
 

Gradon

Saw the truth behind the copied door
Member
Oct 25, 2017
7,470
UK
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.

Missing any form of optional content in a new 'Definitive' version of a game isn't a good thing to champion, you could just ignore the bonus dungeons if you don't like them. The fact that Squeenix are removing the old FFV and FFVI mobile ports from Steam is hilarious and yet at the same time, appalling if these new versions really are missing the bonus content that has been in every port since they were introduced.
 

Deleted member 9207

User requested account closure
Banned
Oct 26, 2017
1,841
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.
Saga Frontier Remastered added a selection menu to include (or exclude) the new content. They could just add one of those.
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.
Like, if we were talking Chrono Trigger DS tier extra content I'd kinda understand this point of view, but the FF ports' (On top of QoL stuff like bugfixes) GBA extra content is pretty great and gives FF1-6 something that they largely didn't have before: An actual postgame, most of which actually makes for a decent challenge and all of which are 100% optional and honestly pretty easy to miss unless you seek it out in-game.

What a weird ass thing to go to bat for.
 

Deleted member 81119

User-requested account closure
Banned
Sep 19, 2020
8,308
If Square Enix are…let's say 'revising' the bonus content then these are the things I hope they keep in:
-Soul of Rebirth
-Deumion
-Zeromus EG
-FFIV Party Switching
-Enuo
-FFV New Jobs
-Kaiser Dragon
-New FFVI Summons

Everything else I could live without. If they just removed it all I'd be pissed.
 
Jan 11, 2018
9,852
If Square Enix are…let's say 'revising' the bonus content then these are the things I hope they keep in:
-Soul of Rebirth
-Deumion
-Zeromus EG
-FFIV Party Switching
-Enuo
-FFV New Jobs
-Kaiser Dragon
-New FFVI Summons

Everything else I could live without. If they just removed it all I'd be pissed.

It'd be cool if we got actual new bonus content, some of it being ideas from previous bonus content reworked to be better incorporated into the games (Soul of Rebirth for example).
 

Absoludacrous

One Winged Slayer
The Fallen
Oct 26, 2017
3,184
People are appalled that these don't have the new content added in the later remakes, when it's clear they're trying to make them as true to the originals as possible.

I'm very happy they won't have the additional content added to the remakes. Give me the purest experience possible.

I don't see how anyone who has played FFI without re-targeting could type this with a straight face.
 
Oct 27, 2017
4,504
I'd be fine if Chronodia is out of FF1. That dungeon was bullshit and fighting her strongest form was borderline impossible without the appropriate classes / max'd out levels. Can't imagine what that would be like with limited casts.
 

Regulus Tera

Member
Oct 25, 2017
19,458
If Square Enix are…let's say 'revising' the bonus content then these are the things I hope they keep in:
-Soul of Rebirth
-Deumion
-Zeromus EG
-FFIV Party Switching
-Enuo
-FFV New Jobs
-Kaiser Dragon
-New FFVI Summons

Everything else I could live without. If they just removed it all I'd be pissed.
You're gonna pay DLC to get all of that and you are going to like it.
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,400
Hopefully they at least keep a few things from the re-releases, like re-targeting. Having to pay attention to which enemy you're attacking all the time is really annoying, especially in random encounters when you're just trying to get from point A to point B.
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
If Square Enix are…let's say 'revising' the bonus content then these are the things I hope they keep in:
-Soul of Rebirth
-Deumion
-Zeromus EG
-FFIV Party Switching
-Enuo
-FFV New Jobs
-Kaiser Dragon
-New FFVI Summons

Everything else I could live without. If they just removed it all I'd be pissed.
Mostly agree with this, though Sealed Temple in FFV Advance was probably the one extra dungeon in the GBA ports worth salvaging, since it at least had some fun gimmicks, so that'd be worth keeping around. I'd say Lunar Ruins in FFIV Advance could probably be re-worked into a boss rush, and Omega Weapon was pretty neat in FFVI Advance as well.

It's been argued that re-targeting takes away some of the strategy.
I'd be fine with an auto target toggle, ala the PS1 version. Spell charges I get, but I refuse to go back to the bullshit NES targeting system.
 

AuthenticM

Son Altesse Sérénissime
The Fallen
Oct 25, 2017
30,073
If Square Enix are…let's say 'revising' the bonus content then these are the things I hope they keep in:
-Soul of Rebirth
-Deumion
-Zeromus EG
-FFIV Party Switching
-Enuo
-FFV New Jobs
-Kaiser Dragon
-New FFVI Summons

Everything else I could live without. If they just removed it all I'd be pissed.
Yeah I would agree with these.
 
Jan 11, 2018
9,852
That's what I'm holding out hope for.

But it's not happening

Still, as disappointing as it is that they're seemingly going all in on being faithful to the originals in terms of gameplay and content, I still think these remasters look great, even if not perfect. And knowing how much worse it can get with Square Enix, I'll gladly take it.
 
Oct 25, 2017
9,053
Still, as disappointing as it is that they're seemingly going all in on being faithful to the originals in terms of gameplay and content, I still think these remasters look great, even if not perfect. And knowing how much worse it can get with Square Enix, I'll gladly take it.

They're definitely not fully faithful, as FF4 has a proper ATB system rather than the weird hybrid system the original had.
 
Jan 11, 2018
9,852
They're definitely not fully faithful, as FF4 has a proper ATB system rather than the weird hybrid system the original had.

Which gives me hope that they might at least give us some decent QoL improvements beyond fast-forward and such.

Imagine how amazing it would be if all of the games had "classic mode" and "arrange mode"?
 

Vamphuntr

Member
Oct 25, 2017
3,301
One thing I'm comfortable with is that since it's on PC fans will probably mod back the bonus content in eventually. Considering what the modding scene did with the atrocious V and VI ports I'm sure these will be decent investment.