So is there a reason why no one made a fuss about RDR2 being huge?
Do people think FF7R is gonna be a bunch of linear hallways or something
Do people think FF7R is gonna be a bunch of linear hallways or something
Well that kinda sucks, we dont even know how many parts and when and how much?FF7R is not episodic, it's just broken up into parts like movie trilogies are (we don't know how many parts there will in the end, though). Part two will basically be a new game that will almost certainly need to be purchased separately.
It's about 1/3rd of the SCRIPT. Once you get out of Midgar, the gaps between cutscenes gets a lot longer vs. Midgar constantly stopping for dialogue/cutscenes.I've never seen any one claim the remake covers 1/3rd of the original, most claims are it covers around 1/5th or less.
People saying "Pre-rendered cutscenes" are really jumping to conclusions.
Do you honestly believe that the opening cinematic they showed a few days ago is real-time? Come on now.
Well that kinda sucks, we dont even know how many parts and when and how much?
Man the game looks great, i absolutely get it and im not here to bash it, but are you not all bummed because of how its releasing?
I never played the game and really look forward to playing it, but i want to wait until the entire game releases.
It covers MIdgar, which is about a fifth of the playtime of VII but about a third of the actual script. The game's pacing slows way down after Midgar.I've never seen any one claim the remake covers 1/3rd of the original, most claims are it covers around 1/5th or less.
I think that definitely is a worry for some people. I don't expect that but I also don't expect a huge, explorable environment.So is there a reason why no one made a fuss about RDR2 being huge?
Do people think FF7R is gonna be a bunch of linear hallways or something
We've known for a few years that it was going to be multiple installments, and I think with the sheer amount of production value we've seen since the re-reveal last year, most people are more understanding of the idea now. But it's still probably the biggest sticking point for most people, and the cause of most of the negative discussion around it. Everything else has been received largely positively.Well that kinda sucks, we dont even know how many parts and when and how much?
Man the game looks great, i absolutely get it and im not here to bash it, but are you not all bummed because of how its releasing?
I never played the game and really look forward to playing it, but i want to wait until the entire game releases.
There's only another single-player game with a 100GB file size. That's RDR2. There's no way in hell FF7R even remotely approaches the amount of content and assets in that game.
Then you're waiting for another 5-6 years at least.Well that kinda sucks, we dont even know how many parts and when and how much?
Man the game looks great, i absolutely get it and im not here to bash it, but are you not all bummed because of how its releasing?
I never played the game and really look forward to playing it, but i want to wait until the entire game releases.
Who's saying that? BTW how many CGs did they show in the trailers?
Part 2 will have extended Junon, Costa Del Sol (which could be the same size of Lestallum) and Golden Saucer (Corel underneath)I would think midgar will be one of if not the most resource intensive areas. Aside from the gold saucer everything else is relatively standard fantasy environs
Though this is without knowing if the other 'episodes' are full blown open world, semi open, linear ect
Y'all gotta stop calling them "CGs". It's a video game, everything is computer graphics.
People whined aboit RDR2 too.So is there a reason why no one made a fuss about RDR2 being huge?
Do people think FF7R is gonna be a bunch of linear hallways or something
It's not that hard to see when it says FFVII remake on the front, people are cynical about what is being inferred. The whole journey you're not getting.Well with 2 disc it was expected... I wonder what takes all this space!
On a side note:
still dont understand why people says its "not even the full game!!!"... its a remake, it will be a full game taking part on the midgar story section... its not a remake 1:1 of the original one nor in story nor in gameplay...
Was Midgar even 1/4? It was roughly five hours of the whole game. Like the fuck did they do?So about 1/4 of FF7 is about 1/2 the size of the entire PS1 library combined?
Sounds about right.
People did complain. I was one of them. It was one of the reasons I didn't even bother with the game.So is there a reason why no one made a fuss about RDR2 being huge?
Do people think FF7R is gonna be a bunch of linear hallways or something
Well that makes a bit more sense, after googling it for a bit just now as well.It covers MIdgar, which is about a fifth of the playtime of VII but about a third of the actual script. The game's pacing slows way down after Midgar.
I think that definitely is a worry for some people. I don't expect that but I also don't expect a huge, explorable environment.
I think we're going to get some decent sized areas to explore, each with a few side quest, but that's its still largely going to be a linear experience. Which is the kind of experience Final Fantasy does best anyway. I think their attempt at a big, mission-filled open world in XV fell flat.
We've known for a few years that it was going to be multiple installments, and I think with the sheer amount of production value we've seen since the re-reveal last year, most people are more understanding of the idea now. But it's still probably the biggest sticking point for most people, and the cause of most of the negative discussion around it. Everything else has been received largely positively.
And, as others have said, you won't be waiting for the "full game". This is a full game (or at least Square intends it to be). You'll be waiting for the full series that, when taken together, retell an expanded version of the narrative of Final Fantasy VII.
If it's actually 40 hours, expect there to be like 10 parts to this remakeIt's a complete game, just not the whole of the OG FF VII. It will have as much as content as a "normal" FF mainline game, so expect something like 30 to 40 hours for the story.
Given the attention to detail, there was no way they could release the full package at once.
Non-Expanded Midgar was more than a tenth of the original game, so this is a bit of a leap.If it's actually 40 hours, expect there to be like 10 parts to this remake
Midgar is a huge metropolis. Even just taking the OG Midgar scenario and JUST making that in full 3D, more (or perhaps even entirely) seamless & connected and in a more realistic scale is going to add lots of hours and assets they have to create. Then add some slightly expanded environments that allow for a bit more exploration (at least in some parts) and the remake will have even more extra over the OG.Was Midgar even 1/4? It was roughly five hours of the whole game. Like the fuck did they do?
"Already advertises fetch quests"? lol, we're not much more than a month from release. They've kept everything except the 1:1 recreation of FFVII pretty well under wraps for the game being so close to release. And the "fetch quest advertising" so far amounts to, like, 1 screenshot.We don't know what the complete content will be about and it is worth noting. 95% of what we've seen so far are things from the original game and Midgar is merely a 6-hour ride in the original, we still don't know where the other supposed 35 hours are coming from.
If the playtime and full content is like the Crisis Core formula fo 10 hours of actual content and 15 hours of rote and repetitive mission then I would hardly consider it a full game in the first place. That the game already advertises fetch quests doesn't fill me with confidence.
1:1 recreation is a massive stretch. We'll see how that pans out, maybe they have a whole batch of secrets still unseen, but that still remains to be seen at the end of the day. And yeah, those quests looks to be massively uninteresting from the outset and I don't know why you would showcase them."Already advertises fetch quests"? lol, we're not much more than a month from release. They've kept everything except the 1:1 recreation of FFVII pretty well under wraps for the game being so close to release.
I meant that what we've seen so far has been fairly faithful recreations of the original game (with some small deviations & additions). Like, 90+% of the footage has been about story beats almost directly replicating or at least referencing the OG scenario as well as combat against bosses & enemies from the original game.1:1 recreation is a massive stretch. We'll see how that pans out, maybe they have a whole batch of secrets still unseen, but that still remains to be seen at the end of the day. And yeah, those quests looks to be massively uninteresting from the outset and I don't know why you would showcase them.
Cool hack:
Start the knights of the round animation as you start downloading
By the time the animation is over, the game will have been downloaded
Because this takes a huge bite out of my ISP's data cap. It's more my ISP's fault than Square Enix's fault but it's still frustrating for me whenever I see these massive games.Why are people complaining? It's going to be a hefty game, bring it on. If you want free space don't buy it.
Can you go get a physical copy like the good ole days?Because this takes a huge bite out of my ISP's data cap. It's more my ISP's fault than Square Enix's fault but it's still frustrating for me whenever I see these massive games.
I'm genuinely surprised why it's taken so long for the industry to adopt more practical compression solutions.. why are people okay with games requiring 70+ gb?
Naughty Dog and plenty of others have used pre-rendered cutscenes for various reasons.
Well that kinda sucks, we dont even know how many parts and when and how much?
Man the game looks great, i absolutely get it and im not here to bash it, but are you not all bummed because of how its releasing?
I never played the game and really look forward to playing it, but i want to wait until the entire game releases.
Naughty Dog and plenty of others have used pre-rendered cutscenes for various reasons.
And the opening is clearly pre-rendered and I think we've possibly seen at least a couple of other scenes that look like they might be pre-rendered.
True to the original which was 3 disk. Square went from a few MBs on SNES to nearly 2 GB.
There's only another single-player game with a 100GB file size. That's RDR2. There's no way in hell FF7R even remotely approaches the amount of content and assets in that game.
If you're in the EU and you didn't download any "add-ons" like wallpapers etc you can refund it by law.
As a side note, anyone know when the full game will be out?
I'm not one for "episodic releases", I need to be able to play it in one go.
Edit: not one go as in one sitting, but not interrupted by a few years of development
Cool hack:
Start the knights of the round animation as you start downloading
By the time the animation is over, the game will have been downloaded