Every game tends to offer at least something fun or unique. Whether universal to its roster like SF3's parry or certain characters like EWGF. For example:
Universal: Edge Cancel (SSBM) landing an aerial attack with horizontal momentum near an edge will interrupt the animation and let you start another instantly which results in some really wild chains.
Character Specific: Support cancelling (Braixen in Pokken DX) cancel any normal into whichever of the 38 supports you equipped allowing for some interesting builds and counter-picks, unsafe moves becoming safe and also creating some interesting combos etc. The way you build meter for this was also unique.
That's pretty neat mention: Instruments used for the various stage music changes depending on who is winning a round in Thems Fightin Herds (im sure this has been done before but I can't remember where)
Universal: Edge Cancel (SSBM) landing an aerial attack with horizontal momentum near an edge will interrupt the animation and let you start another instantly which results in some really wild chains.
Character Specific: Support cancelling (Braixen in Pokken DX) cancel any normal into whichever of the 38 supports you equipped allowing for some interesting builds and counter-picks, unsafe moves becoming safe and also creating some interesting combos etc. The way you build meter for this was also unique.
That's pretty neat mention: Instruments used for the various stage music changes depending on who is winning a round in Thems Fightin Herds (im sure this has been done before but I can't remember where)
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