Vendor in Watoga Should be selling it.
I'm not a big fan of the "negative" builds like Bloodied and Junkie. I don't like having debuffs and I feel like it makes stuff way too easy for such little effort.
I run a Power Armor Heavy Gunner build.
T-51b with a .50cal and Gatling Gun as my primaries for big enemies, Lever Action rifle for low levels.
Ok I have been just been assigning the default low level perks...but If Im reading this correctly, I should be actually be trying to build a particular perk sequence?
Yet another layer of complexity on top. Goddammit.
Different question. Should I just keep COOKED meals in my body? Do they rot as well? I'm enjoying the regular "Fallout 4 quests and gameplay loop" but I'm really disliking the whole survival thing...
How is plague walker?
Play as a melee and heavy guns tank and always thought the idea of running around as a disease filled murder hobo with an aura of death pretty enticing but not sure if having to stack the diseases and deal with them would be more frustrating in the long term.
I'm not a big fan of the "negative" builds like Bloodied and Junkie. I don't like having debuffs and I feel like it makes stuff way too easy for such little effort.
I run a Power Armor Heavy Gunner build.
T-51b with a .50cal and Gatling Gun as my primaries for big enemies, Lever Action rifle for low levels.
I found one vendor but they're only selling the handmade rifle long NV scope plans.
I found one vendor but they're only selling the handmade rifle long NV scope plans.
The train station Vendor? Try the other one in town. Also, try Harper's Ferry. I know I have seen it at a high level vendor recently.
Oh.
You mentioned a T-51.
I would also like to be optimally built for that.
Care to share your build and your logic behind it?
There is no optimal, only your preference. Take a gander at the wiki and go through all the perk cards. Power armor has some synergy with heavy weapons and unarmed as far as damage. Then there are perks like reducing fusion core drain, reducing AP costs, weights etc while in PA. If you dont like that playstyle, it's not a disadvantage to not go that route. Youll only learn by playing what is important or easy to ignore in terms of Quality of life perks.
Also, power armors have mods which you need to find the plans for, expensive, and to build and generally come late in the game. Also, t51 is by far the weakest power armor in terms of stats and options in game so be prepared to settle if that really is your ideal endgame
Oh I checked the town one. Let me find the train one.
Edit: they're selling it... but I only have 957 caps and it's 2k. :(
Thank you. Yes, T-51 is the final goal for me.
In Fallout 4 I didn't have to compromise a lot of my regular "non-powered armor" build before I was able to build everything for a Power Armor approach. Do I need to split my resources in 76 for this?
Meaning: I would not spend things that could help me on foot, because I would better save them for when I have the T-51?
S14/P7/E3/C3/I10/A9/L10Oh.
You mentioned a T-51.
I would also like to be optimally built for that.
Care to share your build and your logic behind it?
T-51 has the best damage and energy resistance before the newly introduced T-65. Only the Ultracite PA has comparable damage resistance. Only place where the T-51 is a bit lacking is rad resistance.Also, t51 is by far the weakest power armor in terms of stats and options in game so be prepared to settle if that really is your ideal endgame
T-51 has the best damage and energy resistance before the newly introduced T-65. Only the Ultracite PA has comparable damage resistance. Only place where the T-51 is a bit lacking is rad resistance.
You can buy them all from Brotherhood and Enclave VendorBots.That's good to hear. Did they normalize where the mod/part blueprints can be found yet? I remember the server hopping that took place drove me mad early on. I haven't bought something from a bot vendor in like a hundred hours so have no idea what their stock is like now.
I'm thinking of breaking my ultracite out of the stash and giving it another go if I can actually mod this time
For those of you that linked your Bethesda account with your Steam, when/how did you get your Steam copy? I redeemed mine about an hour ago and have yet to receive the code.
And I read the date got extended to the 28th for linking.
How does levelling lockpicking work here? Am I at the behest of random card drops or is there a SPECIAL I need to be levelling? After 8 hours of gameplay I'm still finding level 1 locks I can't pick. Not a problem as such but I just wonder if I'm missing something.
Unlike fallout 4, nothing good is ever found in locked chests.
Alright. After grinding I got the plans... So how do I unlock the automatic receiver?
Sadly yes. Because unlike in 4, you cap out at level 50 and don't gain any more special stats. You still gain cards post 50 and can move points around every level, so it's easy to swap out perks as you need once you amass a collection of leveled cards however at will. Sub 50, perk cards are random so your growth in that respect is restrained. Post 50 you pick exactly which card out of all of them you want and when to upgrade if you have dupes
Honestly, you will absolutely be hamstringing yourself putting your sub 50 leveling special points into power armor perks you may not be using for a dozen plus hours. But it's good to have a goals like that to keep you motivated and trying out builds once you hit 50+
S14/P7/E3/C3/I10/A9/L10
Traveling Pharmacy 3
Heavy Gunner/Expert/Master 3
Bandolier 1
Bear Arms 1
Rifleman/Expert/Master 1
Tank Killer 3
Concentrated Fire 1
Fireproof 3
Lone Wanderer 2
Travel Agent 1
--swap-- Hard Bargain 3
First Aid 1
Power User 3
Stabilized 3
Batteries Included 3
Action Boy 3
Thru-Hiker 3
Born Survivor 1
Adrenaline 2
Bloody Mess 3
Serendipity 2
Class Freak 3
Starched Genes 2
My Perception is so high because I use a rifle as a backup weapon for longshots and dealing with low-level enemies. If you don't feel you need that you can put more in Strenght and Endurance.Thanks you for the insight!
Thank you for this, saving as a baseline template for my own progress.
When I played on PS4, I had a magnificent legendary Harpoon Gun:
God, I miss that thing.
....FUCK.It's a legacy weapon now. They removed explosive as an option from the tables for the harpoon gun. I would kill for one of those on my heavy weapons character.
Another update after a 2 hour session:
- Is the dialog and script actually...more Fallout-y than 3 and 4 or am I imagining things? A couple of quests had great witty dialogue, felt like Fallout 1 and 2.
- Inside areas look beautiful. I went into a mine that looked amazing.
- Found a T-45 chassis and a couple of pieces. Is the chassis tied to the type of armor or can I use this chassis for a T-51 for example?
- Encountered my first "online aspect" when I joined like 10 people catching fireflies. They all behaved great, one gave me a gun.
- I really hate my food spoiling. I wish I could PAY to disable all the survivor layers.
- When I move the CAMP around, I keep all my already-built stuff right? No need to spend materials on things I already built? (There is a OWNED tab or similar, is that it?)
Another update after a 2 hour session:
- Is the dialog and script actually...more Fallout-y than 3 and 4 or am I imagining things? A couple of quests had great witty dialogue, felt like Fallout 1 and 2.
- Inside areas look beautiful. I went into a mine that looked amazing.
- Found a T-45 chasis and a couple of pieces. Is the chasis tied to the type of armor or can I use this chasis for a T-51 for example?
- Encountered my first "online aspect" when I joined like 10 people catching fireflies. They all behaved great, one gave me a gun.
- I really hate my food spoiling. I wish I could PAY to disable all the survivor layers.
Chassis can take any combination of armor pieces.Found a T-45 chassis and a couple of pieces. Is the chassis tied to the type of armor or can I use this chassis for a T-51 for example?
You can work towards completing tadpole badges and can unlock a refrigerated mod for your backpack that slows spoilage and get the Good With Salt perk cards. But focus on non-perishable foods. Save yourself the trouble.I really hate my food spoiling. I wish I could PAY to disable all the survivor layers.
Yep. Stored.When I move the CAMP around, I keep all my already-built stuff right? No need to spend materials on things I already built? (There is a OWNED tab or similar, is that it?)
It's a legacy weapon now. They removed explosive as an option from the tables for the harpoon gun. I would kill for one of those on my heavy weapons character.
1: Some of the dialogue seems pretty good. Not quite the number of options that Fallout 1 or 2 had, but better than 3 in some cases and miles better than 4, usually.
2: A lot of the indoor areas do look great. I just wish they'd tone down the harshness of the lighting system as it gives an unnatural sheen to some things.
3: The chassis is the base and can fit any power armor, though you have to be of the appropriate level of the highest piece to actually get in it. So you can mix T-45, 51, 60, Raider, etc, but if any piece exceeds your level you will have to replace it to get inside. When stored in your inventory the chassis weighs about 10-15 pounds, even if you have a full compliment of armor pieces on it.
4: All of the stuff you place gets stored if you move your camp and you can redeploy it without cost. If you have a specific build order you can save it as blueprints and deploy those, though each blueprint has a certain capacity so you may need to save your build in stages. Say, foundation, second level, third level, etc, and snap it into place. Additionally you have a total building budget that is far in excess of the blueprint budget that represents the total number of things you can place in the world.
I
Chassis are universal yes.
Definitely always take a peak at the map between interiors and see if there is an event people are doing. Since teleporting there is cheap/free and you can piggy back into rewards and xp every chance you get.
As for food, don't hoard. Focus on picking up things that don't spoil like prepackaged goods vs fresh stuff with limited bonuses. That or time it so that you cook meat that is about to spoil and the cooked version has full condition. There are perks and items you can eventually earn to mitigate that spoiling rate, but honestly food and water will be the least of your concerns moving forward because you have to actively go out of your way to avoid how much of each is scattered in the world, on top of all the quest rewards that give you some. Eventually, you will have a large collection of stable food in your inventory (decrease water/food/chem weight perk is a must) that you slowly dip into when needed and you rarely think about the survival aspect at all.
There is a growth you will absolutely feel as all the small things stop being a factor as you get further and understand the world and it's spawns
Chassis can take any combination of armor pieces.
You can work towards completing tadpole badges and can unlock a refrigerated mod for your backpack that slows spoilage and get the Good With Salt perk cards. But focus on non-perishable foods. Save yourself the trouble.
Yep. Stored.