All of the publishers above chose to go multiplat instead of Switch exclusive - because even now - many games from NIS, Gust, IF, etc sell around half ( anywhere from 40-60% ) of their multiplat releases on PS4, even with a Switch version day and date in Japan.
Note that my position in air quotes "defense" of Kondo isn't arguing why they shouldn't go multiplat.
It's why they shouldn't jump from developing solely on PS4 -> solely on Switch, in which the healthy split of PS4:Switch sales is one of said reasons, among others.
My preferred position for Kondo would be for them to figure out how to develop both SKUs simultenously, either internally themselves - or involving a external partner who can develop ports of their games to be released either day and date, or at least - far sooner than their current arrangement with NIS.