Watch the full interview. It's long. Julian says EA actually doesn't have that much say in it. From the way he describes it, it's more on Disney and Lucas Arts, and maybe a little bit from EA.
I have two thoughts on this. One, Indiana Jones N64 is a really neat game and I wish more people knew about it. It is stupidly buggy and unfinished, but it's a remarkable game. I detest its meme reputation as a "bad" game. Bugs aside, it's a fantastic Indiana Jones experience, and generally vastly superior to the PC version.N64 Indiana Jones had realtime lighting missing on the PC version.
Rogue Wii's cancellation really destroyed the team. There were people who retired from the game industry due to it. It was the worst time of Julian's life.
Rumor has it Patrick Soderlund has two altars in his office.
One to sacrifice game developer jobs to please shareholders
The other to sacrifice used loot boxes in a ritual to doom Nintendo
Good luck getting EA to greenlit anything for Switch.
Factor 5 does not exist any more as a game developer but the founder and a few key staffers still have some sort of legal holding company that owns the rights to the software, tools and prototypes that they had created.Apologies if this sounds dickish, but what is Factor 5 even these days? Are there any employees? My impression was that Julian has a german company that owns Certain rights (website lists 2013 copyright), but that was more or less it? They don't seem to have released anything in years from what I can find...
This would be a good idea if the number of people with access to the game wasn't likely measured in single digits.Goddamnit please find a way to make this happen, it doesn't matter the console or just like annonimously leak the final game please? PLEASE.
Let me dream man :cThis would be a good idea if the number of people with access to the game wasn't likely measured in single digits.
Yup.
If only Nintendo had a franchise heavily influenced by Star Wars that features fighting in space.Dude, like, yes, do it like yesterday!
Factor 5 X Nintendo needs to happen again!
Yeah I thought they were long gone.
Apologies if this sounds dickish, but what is Factor 5 even these days? Are there any employees? My impression was that Julian has a german company that owns Certain rights (website lists 2013 copyright), but that was more or less it? They don't seem to have released anything in years from what I can find...
Plus one of their (lead?) artists works at Pixar now. Julian seemed pretty confident about putting the band back together though.Watch the video. They exist. They now work on apps for devices. They work with Hulu now.
Watch the video. They exist. They now work on apps for devices. They work with Hulu now.
I had no idea Factor 5 still existed. Thought Lair killed them.
I mean, if anything it'd be a super low cost thing for Disney to green light because all they'd be doing is up-resing the already-existing models. It should be a "why wouldn't we do this?" scenario. If anything it'll be lost in politics. Who gets how much of a cut, etc. etc. Back then Lucas Arts was prepared to give Factor 5 a huge part of the profits because they self-funded the project (which partially led to their bankruptcy) - I wonder if Disney would be willing to do the same.I'm not entirely sure how the hell they coule convince Disney to let it fly, but I feel like if anything could successfully launch the nominal "Star Wars: Legends" line (the current name for the old EU), a Rogue Squadron collection would be it.
I mean, if anything it'd be a super low cost thing for Disney to green light because all they'd be doing is up-resing the already-existing models. It should be a "why wouldn't we do this?" scenario. If anything it'll be lost in politics. Who gets how much of a cut, etc. etc. Back then Lucas Arts was prepared to give Factor 5 a huge part of the profits because they self-funded the project (which partially led to their bankruptcy) - I wonder if Disney would be willing to do the same.
For Disney I suspect it really is the matter of pushing the idea of one true canon which stipulates that to understand the whole universe you need consume every piece of 'major' media that comes out. That Rebels is worth watching as it officially, no two ways about it, bridges the two film eras. That Battlefront II is worth playing because it helps you understand how the Rebellion finally triumphed over the Empire after ROTJ.
The thing is, Rogue Squadron's various games rely on a wholly different preconception of what canon was, and so cannot be released under the auspices of simply being yet another Star Wars game to slot in alongside, well, the likes of Battlefront II. So they would have to be convinced of the merits in actually putting the 'Legends' name to use, which well, they might not see as worth the effort if it might potentially confuse customers as to what's actually canon or not (vs just having the name but never actually releasing any further material for it).
That's a fair point, but I'm not even really sure "customers" in general are worried too much about whether or not a video game is canon. I know Star Wars geeks (like myself) are, but at the end of the day, they could even just market the game as a re-release/remaster of a game that was supposed to come out a while ago and that would sort of make the whole notion moot anyway. Or they could label it "Rogue Leaders: Legends" which would be kinda cool too.
True...fuck, I wish I knew someone at Disney personally so I could be like "hey, make this shit happen please" lol.Oh, I agree, and it's a fairly simple solution to rectify if they made it quite emphatic that this was a rerelease/remaster of non-canonical content, but well, I don't envy whatever staff member at Disney would have to convince their managers of that point.
Wow... I'm stunned. Thanks for sharing !There was also a pitch by BlackForestGames at one point, to do another TURRICAN.
https://imgur.com/gallery/kp4OS
Would love to get one, still in 2.5D but with nice next-gen terrain and prop destruction, awesome lighting and vfx, 2 player co-op possibly