I suppose it's going to need some sort of cable to connect it to a pc that doesn't have a usb-c connection with video out.
But this is god damn huge.
I really hope we can use SteamVR, but not holding my breath.
Also, I thought only the new dev board from QC could do this. How did they implement it here?
This seems like it just works through standard USB to USB-C:
"Zuckerberg said the system works with "most USB-C cables" that are out there. "
Also, SteamVR natively supports Rift already.