Last of Us Part 2 is really realistically violent, but somehow I don't mind as it fits the tone and themes of the game. It gives every combat encounter a sense of weight and consequence.
Stuff like modern Mortal Combat I don't enjoy, it straddles a weird line between ultra realistic and completely cartoony but I find the fatalities a little unsettling.
Modern Tomb Raider has some really unpleasant fail state deaths, like Lara impaled by the neck on a giant spike and struggling. It's one of the many, many (many) reasons I hugely dislike modern Tomb Raider, it just feels wrong. Lara smashing heads in with axes and throttling people feels wrong in a tomb raider game. I gave up on Shadow recently with this as one reason why, the series has gone completely away from what I feel it should and the violence in it both to and by Lara is an illustration of that.
Stuff like modern Mortal Combat I don't enjoy, it straddles a weird line between ultra realistic and completely cartoony but I find the fatalities a little unsettling.
Modern Tomb Raider has some really unpleasant fail state deaths, like Lara impaled by the neck on a giant spike and struggling. It's one of the many, many (many) reasons I hugely dislike modern Tomb Raider, it just feels wrong. Lara smashing heads in with axes and throttling people feels wrong in a tomb raider game. I gave up on Shadow recently with this as one reason why, the series has gone completely away from what I feel it should and the violence in it both to and by Lara is an illustration of that.