The EGS does jack shit for that situation. Bigger cuts go to publishers, not developers.I don't understand how anyone can look at the industry as it is today, right now and say that everything is fine and not on fire, considering the weekly stories of developers working unreasonable hours, studios going under, exploitative practices to get profit. This shit is unsustainable.
I don't think the Epic Game Store is gonna be a magic spell that fixes everything but things are not ok right now!
So do you believe that every developer is going to Epic exclusively because they have a better share? And not because they're being paid to do so?
This guy sounds like he's just trolling
I mean, all the best AAA games are all still on Steam though. I just bought ANNO on there so Tim can know Gabe got 30%, even though he had to pay a bunch of money for "exclusivity."
Not it's not and looking at it that way is stupid .
All the hardware makers have the cost of making the hardware and everything else that comes with it .
Plus pubs can't set up there stores on those platforms and get 100% cut like they do on PC with there own stores .
The business side of all this is not the same at all which is what all of this comes down to .
Yeah, he just sounds like he's raging and has very little to say that I haven't heard parroted by other Epic Advocates.
At the end of the day, I do not trust Epic because they do not have the customer's best interest in heart and seem to be trying to corner the market so they can become the new market leaders not by providing a better service but by abusing their Fornite revenue. So yeah, fuck Epic and any developer or game insider who shills for their services while completely failing to recognize any of PC gamer's concerns.
I'm really sad that Steam came along in my lifetime and RUINED pc gaming. /s
Companies will push for high profit. If steam which has more features then all other competitors is charging too much then console manufactures are too. If it was unsustainable as you seem to think then every dev would release only on steam and abused the cd-key system where they can get 100% of the cut.That's why they're pushing GAAS a service and digital sales. It's litterally whats driving their profit margins. Aside from Nintendo whose stuff simply doesn't drop in price.
Most of the points are half truths at best,yet we are supposed to discuss the good points?There are some really solid points in there that people will not acknowledge by focusing on hyperbolic language like the thread title.
Console manufacturers offer a huge service that Steam doesn't. They get millions of people on uniform low cost consoles which they sell at near cost and they also help market games.
You can't compare consoles and PCs. Who built the PCs and invested in R&D and the hardware? Valve? Who is selling PC hardware at a loss? Valve? Who is advertising PCs? Valve? Who is making the development of PC games easier? Valve?If Steam was killing PC gaming with a 30% cut, I guess the whole industry is pretty much fucked up with retail + 30% on digital from console manufacturers. Good thing Epic saved it then.
I don't understand how anyone can look at the industry as it is today, right now and say that everything is fine and not on fire, considering the weekly stories of developers working unreasonable hours, studios going under, exploitative practices to get profit. This shit is unsustainable.
I don't think the Epic Game Store is gonna be a magic spell that fixes everything but things are not ok right now!
Steam was never a monopoly as a storefront, most of the games I own on Steam I purchased from other stores like GMG. They sort of had a monopoly when it came to launchers but either way it wasn't a monopoly in the way that Epic will be. From what I can tell, as a consumer, the prices of games are going to go up for me if Epic becomes a standard store.So overall I think Epic's strat results in them being literally no better than Steam. However, I personally have grown very tired of hearing the "Epic is anti-competition and they're scum!" statement every single time they use their money to snatch up another exclusive. I mean in all likely hood this will just end up with Epic being the singular monopolized store front that Steam currently is - and that's very likely. One villainous storefront to the next etc.
However the industry needs more competition, and does mix shit up. In the BEST case scenario here I see is exclusive incentives (like DLC) for buying on a preferred platform. The other is Steam fighting back by doing the same thing, buying exclusivity rights before Epic can...
It's just bringing what was already a console consumer experience to the PC gaming world. I live in that world as I'm a console consumer, and PC one.
Honestly this entire thing is blown way out of proportion. Epic needs to update their damn storefront, but let's not pretend that Steam was any better when they held the monopoly. I'm just against the whole "I REFUSE TO BUY FROM EPIC'S STOREFRONT" tirade. It's dumb, and shady, but it's nothing new in this industry. Sort of a "don't hate the player, hate the game" thing I'm going to go with.
Consoles arent sold at a cost. You also get to pay to play online.You can't compare consoles and PCs. Who built the PCs and invested in R&D and the hardware? Valve? Who is selling PC hardware at a loss? Valve? Who is advertising PCs? Valve? Who is making the development of PC games easier? Valve?
Are these devs self published? A company owned by a publisher? Either way, with a smaller cut to the platform, they need to sale less copies to make a profit comparatively, and thus get a bigger chance to get funded and paid for their next project
an army of gamers shaming a guy and then trying to discredit his later opinions for speaking out about how bad his employer treated him is a bad look for a forum, whether he knew what he was doing or not.
Smh... what a statementDid he actually work on Steam? If so, I can't believe he'd say something as stupid as this:
If it was that easy, we wouldn't have storefronts (on all platforms) still struggling to compete with Steam's feature set.
I wonder how people will react if/when EGS decides to start undercutting Steam's store prices on similar titles.
i feel like you really need to think about what you just wrote really hardConsole manufacturers offer a huge service that Steam doesn't. They get millions of people on uniform low cost consoles which they sell at near cost and they also help market games.
Then how do you expect other storefronts to compete? Because they can't afford a bidding war against Epic. Unless you just want them all to die until "the numbers balance out"?Not every single dev obviously, since Steam at present is still the far larger and more popular platform. Epic is setting up exclusives because they need gamers and consumers to slowly migrate to Epic as their defacto store. Once user numbers between these platforms get closer to balancing out, then yes, I do expect more studios to prioritise Epic's store over Steam's, because ultimately they'll be making more money from every game they sell on Epic's store vs Steam.
You can't compare consoles and PCs. Who built the PCs and invested in R&D and the hardware? Valve? Who is selling PC hardware at a loss? Valve? Who is advertising PCs? Valve? Who is making the development of PC games easier? Valve?
I'm sure Activision is relevant here. Counter example: Ubisoft is a big publisher, that has good working conditions with happy employees, and outstanding post launch support that's either cheap or free. And I can guarantee that they went with EGS for Div 2 due to 0% cut on mtx and will go to EGS in the future for their other GaaS titles.The guy doesn't make a single fucking sense:
"If it wasn't for Epic the entire industry would still be crunching away to support Valve's 30% revshare. Most of these profits went to a tiny handful of people who could care less about the industry or working conditions. Thank the gaming gods for Epic. "
So if big publishers had more revenue, they wouldn't make devs crunching to release games on schedule ?
I'm sure getting more money helped Activision to not fire employees this year. :"")
And we have many other current and past developers from Valve who praise their workspace. Go and read some of the Campo Sanot's Jane posts on twitter about working conditions there.
It's just bringing what was already a console consumer experience to the PC gaming world. I live in that world as I'm a console consumer, and PC one.
If Steam was killing PC gaming with a 30% cut, I guess the whole industry is pretty much fucked up with retail + 30% on digital from console manufacturers. Good thing Epic saved it then.
Do we actually know what data Steam is taking from users? That's the only thing that he said in this whole thing that really jumped out to me.
People have been calling EGS "spyware." I'm curious to know what Steam is taking from it's users and if that constitutes as "spyware" for people. I have no idea.
So can i assume nintendo, sony and microsoft are also unsustainable since they have 30% cut AND dev have to pay retailers?
Doesn't change a thing: What difference is there between paying 30% to MS/Sony/Nintendo and Valve ?
Console manufacturers offer a huge service that Steam doesn't. They get millions of people on uniform low cost consoles which they sell at near cost and they also help market games.
Not it's not and looking at it that way is stupid .
All the hardware makers have the cost of making the hardware and everything else that comes with it .
Plus pubs can't set up there stores on those platforms and get 100% cut like they do on PC with there own stores .
The business side of all this is not the same at all which is what all of this comes down to .
It's also a bit silly to point towards consoles when that platform is created and supported and maintained by the console holders. PC Gaming is a different beast entirely because anyone can walk in and reap the benefits, Steam was never going to rule the roost in perpetuity.
yeah, i mean, that's totally true and I agree. But it's definitely a major selling point to offer those 1%.
The EGS does jack shit for that situation. Bigger cuts go to publishers, not developers.
According to one of the devs from Campo Santo, Valve time allows people to have a healthy balance between work and social life.
https://www.resetera.com/threads/'valve-time'-allow-valve-employees-to-have-healthy-work-life-balance.96347/
"Steam will be for indy/2nd tier/shovelware/porn, Epic and other launchers for AAA"
That's a hell of a statement
A 30% tax on an entire industry... that just about every other platform holder is also taking. Please.
Meanwhile Steam got a bunch of extremely profitable regions to not pirate and buy games instead.Console manufacturers offer a huge service that Steam doesn't. They get millions of people on uniform low cost consoles which they sell at near cost and they also help market games.
I mean, I agree with the industry being fucked but I don't see how crunch culture in AAA gaming has anynthing to do with the topic at hand?I'm not saying Epic is good nor am I saying Steam is evil. Multiple people in this thread have dismissed everything said here by saying "PC gaming is fine right now, and not in trouble." And when I look at how the industry is going right now, I feel like I really disagree!
Doesn't change a thing: What difference is there between paying 30% to MS/Sony/Nintendo and Valve ?
What in the living hell are you talking about? What does that have to do with the topic?Whew, thank god for epic for saving pc gaming.
Sucks for mobile gaming and console gaming to be dead though ĀÆ\_(ć)_/ĀÆ...... Wait, how did RDR2 and God of war win Gotys last year. TheyĀ“re not on PC.
What a loser.
One you are forced to go through MS Sony Nin, the other you dont have to unless things are such that it *feels* like a monopoly and you have users crying out in pain that the game isnt coming to their client on PC when an actual competitor comes in.
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