Witcher 3 is kind of a special circumstance since the first 2 games weren't published on Playstation and haven't been published on Playstation.
Witcher 3 is kind of a special circumstance since the first 2 games weren't published on Playstation and haven't been published on Playstation.
There's no such thing as "PC Technology" as a unified standard. There's just various possibilities that serve to splinter the PC gaming population into varying groups of the "Haves" and the "Have Nots." You can't build the kind of success most of these companies have on that alone.
I'm pretty sure current Guerilla developers feel the same. They are making more money for their place of employment.
I can't tell if this is a joke post or not. I can't imagine anyone actually believing this.
You are a very delusional person...Absolutely, developers have to develop to the lowest denominator of GPU and then that's limited by the hundreds of different CPU variations, which is limited by the amount of RAM and the quality of RAM of every user etc. To simplify matters currently they develop for the consoles first, which will net them the most money, where Sony sets the pace with their "AAA" games and then they add superficial quality increase sliders for a slightly better fit per PC system.
I will speculate that had AMD/the console manufacturers not committed to hardware based raytracing third party publishers would not be implementing it in PC games now. Back when it was Nvidia, by itself, introducing raytracing none of the major game publishers committed to using it and a lot of tech journals were reporting that it was going to basically be a "Throw away" feature. Shortly before it became public knowledge, via rumors and vague press releases the AMD and next gen consoles would be using hardware based raytracing more publishers started "testing" ray tracing in their games...pace set.
Oh for sure, I own a playstation and really enjoyed God of War.
I was just saying for as much as I liked god of war, it wasn't leagues ahead of non first party stuff. Hell it wasn't even ahead of many of them period.
These diehard console (or sony really) fans don't realize that the best thing to do is to provide choice. If someone wants to play on PC, friggen let em.
Interesting article from 2014 when the trend of growing PC gaming popularity trend started:
That's a fact.Check his post history. He's dead serious, hence why most people on the previous page disengaged with him.
Since Stadia crashed and burned, PSNow is treading water at best, Publishers will spend more money to port and support the game then what they will actually get from people paying to stream the games.Off topic but I feel the same about the NVIDIA streaming stuff, and it baffles my mind that devs don't want people experiencing their games on potentially better hardware just because. Let people play games where they want!!
Since Stadia crashed and burned, PSNow is treading water at best, Publishers will spend more money to port and support the game then what they will actually get from people paying to stream the games.
Publishers also have to pay a licensing fee to be on the service and I'm sure they have to patch the games for them to optimized for the service. Whenever there's standardization there's a cost that has to be paid for that standardization, that's why publishers have to give a percentage of their sales to Steam when they release through Steam, it's why Epic crafted EGS and their public messaging as a counter to Steam specifically. Microsoft tried to do the same thing when they tried to kill Steam on Windows 10. Nvidia is no different, the percentage and license cost might be different it's just that most customers have no interest in "cloud streaming" in that regard Nvidia NOW a little different then the personal PC-> Nvidia Shield streaming because Nvidia servers (which are not free) stream a game you already have a key for.Most likely it will have no effect other than limiting what people are allowed to do with software they legally bought already.
Publishers also have to pay an exorbitant licensing fee to be on the service and I'm sure they have to patch the game for it to optimized for the service. Whenever there's standardization there's a cost that has to be paid for that standardization, that's why publishers have to give a percentage of their sales to Steam when they release through Steam, it's why Epic crafted EGS and their public messaging as a counter to Steam specifically. Microsoft tried to do the same thing when they tried to kill Steam on Windows 10. Nvidia is no different, the percentage and license cost might be different it's just that most customers have no interest in "cloud streaming" in that regard Nvidia NOW a little different then the personal PC-> Nvidia Shield streaming because Nvidia servers (which are not free) stream a game you already have a key for.
Do you have a source? Nvidia is a business not a charity the last time I checked.They neither have to pay a licensing fee not do they need to patch anything,
First screenshot of the PS5 patched game as well no doubt. Maybe it's just this particular image, but the color looks less saturated. Maybe this shot is without HDR.
Do you have a source? Nvidia is a business not a charity the last time I checked.
The Crunch discussion was far more mental online when it was CDProjectRed, Bioware, EA etc. that were under the microscope from what I remember. The games industry was really at DEFCON 1 with the Battlefront 2 fiasco. This is like a loud whisper by comparison.
The amount of people who deflected to old Microsoft policy or said they didn't care about crossplay when Sony was the lone holdout was a sight to behold. There would be people who went into every single crossplay thread to say they didn't care it would argue that as a market leader it would not benifit Sony in any way. Speaking like shareholders. Every thread was a complete shitshow. Glad to see the Sony came around and now we all get to play games together but that was an eye opener in regards to some of the random on this site.I want to try and figure out at which point in history the PlayStation fandom became a Cult.
Look at the behavior in this thread, the mental breakdown reactions on Twitter over it, the ND Crunch thread, and the "Crunch vs No Crunch" meme on Twitter.
It's a Cult at this point. No two ways about it.
And of course the personalities within Sony 1P like to egg it on and fan the flames.
I probably wasn't clear, I was speaking specifically about the Nvidia Cloud games. Game publishers are most likely paying the licensing fee for the games to be on the cloud service, hence there were contracts that were needed and I think most or all were canceled, that's what I though you were commenting on.But you seem to be under the impression that they are charging for access to the games
Ok first, cheatsheet.com, you couldn't at least do better than this? Like yeah right, like I'm going to go by that person's opinion...Interesting article from 2014 when the trend of growing PC gaming popularity trend started:
"So why is PC gaming seeing such a surge in popularity of late? A number of factors come into play. One is that many new PCs are capable of playing even the most impressive AAA titles these days (although probably not on the highest graphical settings). Most big games being released right now are made to be played on older consoles like the Xbox 360 and PlayStation 3. Those systems are approaching nine years of age, so it's no wonder today's moderately-priced computers come with hardware capable of playing those games."Why PC Gaming is More Popular Than Ever
When it comes to video games, the major consoles soak up most of the attention.www.cheatsheet.com
3...2..1... /Response/ "That journal is trash! They don't know anything! Game publishers stopped doing this because it was, in fact, unsuccessful!" (facepalm)
There's no such thing as "PC Technology" as a unified standard. There's just various possibilities that serve to splinter the PC gaming population into varying groups of the "Haves" and the "Have Nots." You can't build the kind of success most of these companies have on that alone.
Business 101
The crossplay discussion was wierd because it felt like a neighbor knocking on your door and saying "If you don't give a me a cup of sugar from your table NOW I'm going to report you to the nieghbor's association for being 'Anti-Social' !" and they kept coming back and harrassing you until you just shoved them a cup of sugar, "Here, just take the damn sugar and go."The amount of people who deflected to old Microsoft policy or said they didn't care about crossplay
Can someone explain to me what's going on with this thread?The crossplay discussion was wierd because it felt like a neighbor knocking on your door and saying "If you don't give a me a cup of sugar from your table NOW I'm going to report you to the nieghbor's association for being 'Anti-Social' !" and they kept coming back and harrassing you until you just shoved them a cup of sugar, "Here, just take the damn sugar and go."
In other words you don't want to discuss what's going on, including the PC version of HZD.The Crunch discussion was far more mental online when it was CDProjectRed, Bioware, EA etc. that were under the microscope from what I remember. The games industry was really at DEFCON 1 with the Battlefront 2 fiasco. This is like a loud whisper by comparison.
It wasn't Microsoft nagging Sony. It was game developers. Microsoft just changed their stance.The crossplay discussion was wierd because it felt like a neighbor knocking on your door and saying "If you don't give a me a cup of sugar from your table NOW I'm going to report you to the nieghbor's association for being 'Anti-Social' !" and they kept coming back and harrassing you until you just shoved them a cup of sugar, "Here, just take the damn sugar and go."
Star Citizen is not a game and it's no longer "State of the Art." Star Citizen at this point is a loose collective of interactive experiments suported by a relative minority of people financially...
Star Citizen is not a game and it's no longer "State of the Art." Star Citizen at this point is a loose collective of interactive experiments suported by a relative minority of people financially...
oh yeah? tell it to my face, where ive spent over 10k in the game, YES, THE GAME...the game i play everyday. the massive game you are not seeing cause who knows what....the FULLY PLAYABLE game that i play every day. Trust me, star citizen is well beyond and above anything this generation.Star Citizen is not a game and it's no longer "State of the Art." Star Citizen at this point is a loose collective of interactive experiments suported by a relative minority of people financially...
Star Citizen is not a game and it's no longer "State of the Art." Star Citizen at this point is a loose collective of interactive experiments suported by a relative minority of people financially...
The crossplay discussion was wierd because it felt like a neighbor knocking on your door and saying "If you don't give a me a cup of sugar from your table NOW I'm going to report you to the nieghbor's association for being 'Anti-Social' !" and they kept coming back and harrassing you until you just shoved them a cup of sugar, "Here, just take the damn sugar and go."
I guess the people who have been playing the game for years now are wrong then. Pack it up folks.None of that is playable...It's a fly through of level design.
The crossplay discussion was wierd because it felt like a neighbor knocking on your door and saying "If you don't give a me a cup of sugar from your table NOW I'm going to report you to the nieghbor's association for being 'Anti-Social' !" and they kept coming back and harrassing you until you just shoved them a cup of sugar, "Here, just take the damn sugar and go."
Really because I took it as more like people knocking on their door and wanting to see if you wanted to come out and play basketball at the park and them never wanting to play with the other kids because they have a basketball court in their backyardThe crossplay discussion was wierd because it felt like a neighbor knocking on your door and saying "If you don't give a me a cup of sugar from your table NOW I'm going to report you to the nieghbor's association for being 'Anti-Social' !" and they kept coming back and harrassing you until you just shoved them a cup of sugar, "Here, just take the damn sugar and go."
I guess the people who have been playing the game for years now are wrong then. Pack it up folks.
Keep clowning yourself. It's frankly amusing to read."Star Citizen's not a survival game in the traditional sense."Here's how Star Citizen's survival mechanic "Actor Status" will work
Cloud Imperium has outlined how survival mechanics will be implemented in Star Citizen.In the latest instalment of Insi…www.eurogamer.net
(after 6+ years of development)Star Citizen, I am disappointed
Star Citizen is a bit like an Instagram account: what you see looks amazing but the reality is hollow. As it stands, at…www.eurogamer.net
"Star Citizen is a bit like an Instagram account: what you see looks amazing but the reality is hollow."
While I'm not willing to say this is what game development would be like after years of no consoles, I wonder sometimes...
You can find this behavior in all fandoms. Video games or non video games. Ever watch sports? Theres literal riots over sport games.I want to try and figure out at which point in history the PlayStation fandom became a Cult.
Look at the behavior in this thread, the mental breakdown reactions on Twitter over it, the ND Crunch thread, and the "Crunch vs No Crunch" meme on Twitter.
It's a Cult at this point. No two ways about it.
And of course the personalities within Sony 1P like to egg it on and fan the flames.
"Star Citizen's not a survival game in the traditional sense."Here's how Star Citizen's survival mechanic "Actor Status" will work
Cloud Imperium has outlined how survival mechanics will be implemented in Star Citizen.In the latest instalment of Insi…www.eurogamer.net
(after 6+ years of development)Star Citizen, I am disappointed
Star Citizen is a bit like an Instagram account: what you see looks amazing but the reality is hollow. As it stands, at…www.eurogamer.net
"Star Citizen is a bit like an Instagram account: what you see looks amazing but the reality is hollow."
While I'm not willing to say this is what game development would be like after years of no consoles, I wonder sometimes...
🤡 🤡 🤡"Star Citizen's not a survival game in the traditional sense."Here's how Star Citizen's survival mechanic "Actor Status" will work
Cloud Imperium has outlined how survival mechanics will be implemented in Star Citizen.In the latest instalment of Insi…www.eurogamer.net
(after 6+ years of development)Star Citizen, I am disappointed
Star Citizen is a bit like an Instagram account: what you see looks amazing but the reality is hollow. As it stands, at…www.eurogamer.net
"Star Citizen is a bit like an Instagram account: what you see looks amazing but the reality is hollow."
While I'm not willing to say this is what game development would be like after years of no consoles, I wonder sometimes...
Lmao.
This post is just so incredibly myopic, wow. There are awful fans out there, that is the truth, but to call it a cult is so, so stupid.I want to try and figure out at which point in history the PlayStation fandom became a Cult.
Look at the behavior in this thread, the mental breakdown reactions on Twitter over it, the ND Crunch thread, and the "Crunch vs No Crunch" meme on Twitter.
It's a Cult at this point. No two ways about it.
And of course the personalities within Sony 1P like to egg it on and fan the flames.
Check his post history. He's dead serious, hence why most people on the previous page disengaged with him.
Some people simply worship a piece of plastic and the company that outsourced it's parts, and they are completely blinded by their zealotry. Hence the whole OP.
Yeah, that was really weird.With all the argumentative console warring, concern trolling, and blatant lies on this page alone from a certain individual, THIS ABOVE COMMENT is the one that's acted upon, and the member banned??