Their current GaaS models aren't best for consumers who are into offline SP gaming
Master a growing roster of powerful Legends, each with their own unique personality, strengths and abilities that are easy to pick up but challenging to truly master.
Hopefully this is being made because it's what the devs wanted but, man, it really looks like a creative dev team under EA being made into a trend-chaser.
I can't imagine this game will have very much initial luck when the narrative that we got this instead of TF3 takes hold.
Given the choice of working on something that's important to you or a BR spinoff and Star Wars which would you choose? Also, the possibility of an higher role. Infinity Ward is at an important juncture. I'm just speculating on everything of course.How's Activision any better than EA in that regard? Haven't you seen all the stories about Blizzard the past several months?
This is just a pet theory as someone who really wants Titanfall 3 and not supported by any reporting, but hear me out. Titanfall and Titanfall 2 are excellent games, the latter having a still-underrated campaign, but can you name any characters, or really describe the plot? They're a blur because they weren't really memorable. Apex feels like a soft reboot of the whole thing, even if it's still technically in the same timeline as the previous games. The tone is significantly shifted, and they've developed a slate of character ripe to have their backstories unpacked and revealed, Overwatch style, over the coming months/years. If people gravitate towards the game, if people fall for the characters, boy that sounds like an easy way to do something people have asked Blizzard to do with Overwatch: expensive campaign stuff that can be justified by pointing to the intense interest people have in the characters already.
An expensive campaign for a F2P game seems unlikely. Never mind a separate single player only game.This is just a pet theory as someone who really wants Titanfall 3 and not supported by any reporting, but hear me out. Titanfall and Titanfall 2 are excellent games, the latter having a still-underrated campaign, but can you name any characters, or really describe the plot? They're a blur because they weren't really memorable. Apex feels like a soft reboot of the whole thing, even if it's still technically in the same timeline as the previous games. The tone is significantly shifted, and they've developed a slate of character ripe to have their backstories unpacked and revealed, Overwatch style, over the coming months/years. If people gravitate towards the game, if people fall for the characters, boy that sounds like an easy way to do something people have asked Blizzard to do with Overwatch: expensive campaign stuff that can be justified by pointing to the intense interest people have in the characters already.
Titanfall 2 supposedly underperformed but not so badly that EA didn't approve a sequel. The problem seems to be Source. Creaky engine with harsh technical limitations. In the singleplayer FPS world, being "dated" is really bad for PR. It seems Respawn's original plan was to rush TF3 to release to reduce the impact, but it didn't work out.Titanfall 2 underperformed hard, so I completely get them going in another direction for now. EA bet on putting single player in their shooters and it did nothing to help sales. Them the breaks
Wow totally unbelievable and disgusting that Respawn wouldn't want to make a direct sequel to the product that forced them to sell their company. Gaming is truly dead fuck EA etc. etc. etc.
wait... EA is the one with Star Wars, not Activision. So the people who went back to Infinity Ward means they're just going to be working on churning out constant CODs? what's so great about that, compared to a new Star Wars game?Given the choice of working on something that's important to you or a BR spinoff and Star Wars which would you choose? Also, the possibility of an higher role. Infinity Ward is at an important juncture. I'm just speculating on everything of course.
Titanfall is just another casualty of the modern mob movement that is a result of the internet + capitalism. This is something that goes beyond just 'video games'.
I didn't buy Titanfall 2 immediately either, but I was sufficiently impressed when I did get it that I would've bought a sequel on day one. Maybe even get an expensive collectors edition.I certainly didn't buy Titanfall 2 straight away. Unfortunately, it being on Origin seriously devalued it for me. I'm not going to take them to task for cashing in on a fad, but I doubt they'll find much more success than they did with TF2.
but can you name any characters, or really describe the plot? They're a blur because they weren't really memorable.
Anyone who actually played TF2's campaign would absolutely remember BT. BT was great and the bond it formed with the pilot/player is one of the best executed ones in any FPS ever.but can you name any characters, or really describe the plot? They're a blur because they weren't really memorable.
I didn't think you could untwist a knife from my gut, but goddamn you're proving me wrong. I'll sit on this theory instead. My only lament is that I loved Titanfall 2's campaign's tone because it felt like a cheesy 80s/90s action flick with really good world building. Hopefully that carries (and we eventually get mechs back).This is just a pet theory as someone who really wants Titanfall 3 and not supported by any reporting, but hear me out. Titanfall and Titanfall 2 are excellent games, the latter having a still-underrated campaign, but can you name any characters, or really describe the plot? They're a blur because they weren't really memorable. Apex feels like a soft reboot of the whole thing, even if it's still technically in the same timeline as the previous games. The tone is significantly shifted, and they've developed a slate of character ripe to have their backstories unpacked and revealed, Overwatch style, over the coming months/years. If people gravitate towards the game, if people fall for the characters, boy that sounds like an easy way to do something people have asked Blizzard to do with Overwatch: expensive campaign stuff that can be justified by pointing to the intense interest people have in the characters already.
Titanfall 2 underperformed hard, so I completely get them going in another direction for now. EA bet on putting single player in their shooters and it did nothing to help sales. Them the breaks