I want Bioware to stop listening to the toxic community and stop being so affraid of the ending of 3! Stand by your choice! So what if not everybody like it?
Nothing Bioware has put out since ME2 has captured me, in fact every release has pushed me away more.
It feels strange seeing new information from a developer i used to adore and just feeling nothing.
Have you played Andromeda?Here's how:
-call the game "Mass Effect 4";
-stars Shepard and a handful of fan-favorite characters from the original trilogy;
-Andromeda is now marketed as the prologue to the new trilogy that starts with ME4.
This is how you go back to Andromeda, its world and its characters. The game is still a continuation of the story set up in Andromeda, and the characters from that game are still in 4. But you now center the game around Shepard being the PoV.
Instant hype.
I don't think Andromeda (the setting) was the issue, and the plotpoints were interesting. Hopefully folks can approach with a fresh take on it.
ME already established that only like 1% of the Milky Way was explored. The Mass Relays intentionally funnel species for the Reapers. Destroying the MRS force the the Citadel species to develop newer alternative FTL capabilities and opens up exploration of new regions of space. Having the MRS destroyed at the end of ME3 also setups a scenario where the galaxy is cut off from one another for many decades or centuries when left with only current FTL capabilities.The idea of Mass Effect with no relays just isn't that interesting IMHO.
I agree. It's time to stop running from Mass Effect 3.
Even doing thousands of years in the future is a cop out to me.
Criticism is one thing. That's not what happened with the ME3 ending and even with Andromeda's reception. Developers were constantly harassed, people who didn't agree with what was happening were called "BioWare shills," and not to mention EA was voted the worst company in the US in 2012 because people didn't like some creative decisions.First, criticism of a terrible game and ending isn't "toxic"; trash is trash.
Criticism is one thing. That's not what happened with the ME3 ending and even with Andromeda's reception. Developers were constantly harassed, people who didn't agree with what was happening were called "BioWare shills," and not to mention EA was voted the worst company in the US in 2012 because people didn't like some creative decisions.
I wouldn't be so sure. If someone like Mac Walters is involved in this game I can totally see them doubling down on a mistake that moving on. They already did it with ME3 ending and the AI x Organics plot.
I agree. It's time to stop running from Mass Effect 3.
Even doing thousands of years in the future is a cop out to me.
Return to Andromeda eh 🤔 Guess we'll see.... I didn't like the setting very much but I'll keep an open mind
I'm not framing anything. Harassment did occur. Developers who were on social media at the time suffered a lot of it. I'm sure some people just criticized in a respectful way. There was also a very toxic community reacting to Dragon Age II, Mass Effect 3, and Mass Effect Andromeda in horrible ways.Bioware was loudly, widely, and rightly criticised for a trash product.
"Gamers" also crossed the line like the idiot incels they are.
But let's not frame the response to a terrible game as "harassments". Both occurred but one does not invalidate the other.
Stop, devs got death threats, it was harassment, and it's a rewriting of history to say it wasn't.Bioware was loudly, widely, and rightly criticised for a trash product.
"Gamers" also crossed the line like the idiot incels they are.
But let's not frame the response to a terrible game as "harassments". Both occurred but one does not invalidate the other.
Damaged relays bring in so many dynamics.Agreed I think sub 100 years max is the best. Ideally something like 25-50. It's enough time for some rebuilding and recovery, but still within most people's lifetimes and close enough that the galaxy hasn't completely moved on or recovered fully from the events.
I would love a game set around re-exploring and reconnecting with a fractured and recovering Milky Way. Not dwelling or focused primarily on the fallout from the Reaper War, but still seeing the impact of that event all over and how it setup current conflicts and dilemmas affecting the Citadel species. Exploring how the war reshaped and changed the various species and societies. For good and bad.
I'm not framing anything. Harassment did occur. Developers who were on social media at the time suffered a lot of it. I'm sure some people just criticized in a respectful way. There was also a very toxic community reacting to Dragon Age II, Mass Effect 3, and Mass Effect Andromeda in horrible ways.
Stop, devs got death threats, it was harassment, and it's a rewriting of history to say it wasn't.
Exactly. Imagine some regions have the tech, resources and manpower, not to mention just sheer luck, to rebuild and repair their relays. They prosper and recover, while other regions are left isolated for decades more and when they finally reconnect there's this huge gulf and gap between their wealth, cultures and what not. The kind of cultural conflicts, class conflicts and resources conflicts that could arise from that.Damaged relays bring in so many dynamics.
Suddenly it's like the Gundam universe, where the Earth and the space colonies are separate entities.
There's so much you could do with that.
Damaged relays bring in so many dynamics.
Suddenly it's like the Gundam universe, where the Earth and the space colonies are separate entities.
There's so much you could do with that.
Bioware has good writers.If you had good writers yes.
There's nothing more I want than a good Mass Effect I am so skeptical they are even capable of delivering it anymore.
No one ever said respectful criticism was invalidated.Im not contesting the fact that harassments occurred.
I am saying it does not invalidate the criticism expressed by the community.
Such an underwhelming villain. Easily defeated at every encounter, and their big cartoon eyes made them even less intimidating. Even the reveal that they reproduce kinda like the Borg was anti-climactic.I never want to see another Kett again. They were the worst of the worst.
Disappointment and wasted potential are a near guaranteed recipe for anger if you're emotionally invested in something.
Nah I bet from now on they'll approach it like they do with Dragon Age where it's a different subtitle and a new playable character each time.I wonder if they will use Andromeda in the title of the next game if they decide to stay in that galaxy.
I'd personally like them to reduce the stakes even more. We already had an existential threat with the Reapers. Refocusing things onto a smaller scale with localized conflicts would be nice. Natural Disasters, like the Dark Matter thread line they originally intended in ME1-3, is still a kind of existential threat against all life.I like the idea of the main threat in a new series being more of a natural disaster rather than just a new alien that wants to kill everything.
Even if it's not angaran architecture is clearly Remnant.I don't know. Do you folx think this is an angaran?
For reference:
Maybe since the Reapers were stopped, there could be some unintended consequence of allowing continued, unchecked growth in the Milky Waythis is what i agree on right now. make a bulging, rich and prosperous Milky Way centuries after ME3 with a heavy focus on characters and not save the world odds, just your run of the mill protag trying to get on with life and troubles. focus on meaningful exploration of these worlds we know and love from the trilogy.
Maybe since the Reapers were stopped, there could be some unintended consequence of allowing continued, unchecked growth in the Milky Way