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Tiago Rodrigues

Attempted to circumvent ban with alt account
Banned
Nov 15, 2018
5,244
This is like some Kojima shit going wrong lmao.

At least MGS2 asked us to turn our consoles off. It never did that for us 👀
 

so1337

Member
Oct 28, 2017
3,476
Hottest game of the season.

Giant Bombcast said it didn't run well on One X.
Jeff said he's playing the PC version on the Bombcast. He's been having trouble getting the game to run well on his machine (especially with ray tracing on.)

I have not heard him mention anything about Series X performance.

edit: Sorry, misread that. You said One X.
 
Last edited:

sumo

Member
Oct 30, 2017
636
6dgmbm5hx8y31.jpg
 

SpotAnime

Member
Dec 11, 2017
2,072
That's crazy to think that, with all the talk of the advanced cooling of the XSX, that a game can push it over its limits with a simple bug. I would have hoped the console would have been smarter than that to adjust at the system level to any CPU/GPU utilization.

Also makes me legit worried about the per-game patches Sony is planning to adjust fan speed. There's a lot that can go wrong there.

www.eurogamer.net

Sony to optimise the PS5 fan with online updates

Sony will optimise the PlayStation 5's internal fan with online updates, it's said.In an interview with 4Gamer.net (wit…

Or maybe Xbox is doing the same thing, unadvertised, and just botched the fan speed patch?

EDIT: Brand confusion FTW...
 

Deleted member 50232

User requested account closure
Banned
Dec 3, 2018
2,509
That's crazy to think that, with all the talk of the advanced cooling of the XSX, that a game can push it over its limits with a simple bug. I would have hoped the console would have been smarter than that to adjust at the system level to any CPU/GPU utilization.

Also makes me legit worried about the per-game patches Sony is planning to adjust fan speed. There's a lot that can go wrong there.

www.eurogamer.net

Sony to optimise the PS5 fan with online updates

Sony will optimise the PlayStation 5's internal fan with online updates, it's said.In an interview with 4Gamer.net (wit…

Or maybe Xbox is doing the same thing, unadvertised, and just botched the fan speed patch?

This was the xbox one X, not Series X.
 

Shifty360

Alt-Account
Banned
Sep 3, 2020
818
Hell of a bug.

Bloody Ubisoft, for such a big publisher they have so much jank in their games.
 

Rikimaru

Member
Nov 2, 2017
851
This is not a game bug. It's on Microsoft side.
Under no circumstances game code could overheat or brick consoles. It's either insufficient cooling or OS bug.
 

Shirkelton

Member
Aug 20, 2020
5,972
Seems crazy to me that six to eight hours in there's a critical bug like this and neither company's testing caught it.
 

Supoman

Member
Oct 28, 2017
1,056
Wow never heard any game do such a thing until now. They take hacking too seriously huh haha.
 

Lobster Roll

signature-less, now and forever
Member
Sep 24, 2019
34,278
This is not a game bug. It's on Microsoft side.
Under no circumstances game code could overheat or brick consoles. It's either insufficient cooling or OS bug.
Ubisoft has been developing games for the XB1 for seven years and should have QA measures to detect stuff like this.
 

Whittaker

Member
Jun 21, 2018
806
Proper Use of the Vernacular Term 'Bricked' in 2021 Challenge!

(in all seriousness this is a bad bug for the hardware too. Tests should be added to the title cert phase at the very least for moments with that kind of power draw)
 

KeRaSh

I left my heart on Atropos
Member
Oct 26, 2017
10,245
So it didn't actually brick but overheat?

Big difference here
To be fair, the console wouldn't turn back on for several hours after the shutdown occurred so the initial reaction was quite fair.
They clarified the situation after the console started again.

Pretty wild that something like this slips past QA. You'd think they'd at least try to play through the game on every console / PC the game comes out on.
 

Sia

Attempted to circumvent ban with alt account
Banned
Jun 9, 2020
825
Canada
This is funny, this is what Mark Cerny talked about in his PS5 GDC talk.
 

horkrux

Member
Oct 27, 2017
4,701
This is not a game bug. It's on Microsoft side.
Under no circumstances game code could overheat or brick consoles. It's either insufficient cooling or OS bug.

Furmark used to cause GPUs to overheat on PC, before they decided to throttle speeds when you run software like that. Given the right code, I wouldn't be surprised if you could do the same to a console.
 
Oct 28, 2017
1,951
I'd expect the clocks to be throttling down once it reaches a certain temperature and fan speed combination, like how it does on the PC.
 

Dan Thunder

Member
Nov 2, 2017
14,009
Reminds me of the article the other week where Sony said they could look at the game data passing through the system and speed up/slow down the fan as necessary.

Could be a way of avoiding this kind of thing - if indeed it is the CPU being boosted through a particular section - until the developers can get a patch out.
 

JigglesBunny

Prophet of Truth
Avenger
Oct 27, 2017
31,060
Chicago
So...
1) It doesn't brick your console, just knocks it out of commission for a bit.

2) It isn't something that happens 100% of the time.

3) It's likely on the OS side, not due to a bug with the game itself.

There's a lot of dangerous misinformation here that needs to be updated with this clarification.
 

Glasfrut

Avenger
Oct 27, 2017
3,534
"The issue occurs around 6-8 hours into the main campaign (during a mission called - I kid you not - 404) upon which players are told their console is to shut down, as it's designed to, because of overheating - which it duly does."

After my first read I thought that the mission was designed to cause overheat xD

Lol, that's how I read it too!
 

Dreamwriter

Member
Oct 27, 2017
7,461
So...
1) It doesn't brick your console, just knocks it out of commission for a bit.

2) It isn't something that happens 100% of the time.

3) It's likely on the OS side, not due to a bug with the game itself.

There's a lot of dangerous misinformation here that needs to be updated with this clarification.
1) that's bricking, even if temporary. And if it's getting so hot that it takes hours to cool down enough to work, that's incredibly bad, that's damage-the-console level overheating.
2) there was one person who said they didn't run into it
3) where did you read this? The person in this thread was just saying that the system should t allow things like this to happen, not that it was the system OS that caused it
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,678
Also worth noting that when reviewers are reviewing games it's not uncommon to not have access to the patches that are going to be there for the day 1 launch.

In some ways, this is why it's getting harder and harder to be able to make any conclusions about this aspect of a game that is reviewed, as it is reviewed as is and games are no longer static products.
 

The Albatross

Member
Oct 25, 2017
38,955
"The issue occurs around 6-8 hours into the main campaign (during a mission called - I kid you not - 404) upon which players are told their console is to shut down, as it's designed to, because of overheating - which it duly does. It's an issue we've anecdotally heard has happened to multiple reviewers of the game on Xbox One X - Ubisoft's recommended platform for reviewers."

Ubisoft needs to go all in on this bug, call it a feature. It's like better than fiction. Imagine if PsychoMantis shut down your console for overheating.

"Game over, the bad guys have won."
 

Voke

Banned
Oct 28, 2017
1,336
Makes me more excited for Ps5/XSX exclusive games. Cross gen games are gonna be even harsher this gen... considering we had a mid point for hardware.
 

Unknown

Member
Oct 29, 2017
260
This is not a game bug. It's on Microsoft side.
Under no circumstances game code could overheat or brick consoles. It's either insufficient cooling or OS bug.

I kinda agree... To an extent

It's actually fairly easy to accidentally create a situation that just explodes power draw on a GPU, it's just usually this kind of thing is not something you'd do in an actual game because it's usually also highly inefficient and not doing useful work - so here it's happening presumably due to a bug in the game.

E.g. if you accidentally spawn a million very simple particles converting a portion of the screen small enough to fit in cache you can hit all sorts of theoretical limits you'd never usually even get close to. I've seen it happen. Power draw goes crazy and fan instantly ramps to 100%.

Console hardware is designed to run with known tolerances to typical game content and environmental conditions.

The difference here is that the xbox isn't doing something smart like having an emergency downclock, it's just shutting down.

FWIW This is basically what the PS5 dynamic frequency thing is about - just with a bit more aggressive limits. For these odd-ball cases that spike power draw allow a dynamic, breif downclock (e.g. when drawing a menu with a tonne of simple layered translucency, which is oddly enough often one of the highest points of power draw in many games).
 

Hieroph

Member
Oct 28, 2017
8,995
Talk about breaching the firewall.

This makes me worried for all editions of the game, not just the XBX one.