One thing to remember is that I'm missing essential Meta units like Dizzy or Baiken. If I had reached something like Challenger ages ago because things went really crazy with Dizzy, ML units and co and could just stay on that level with a couple of battles per week I would probably be happy as well.
Even climbing Master right now is not that easy, I feel people speaking in it just take take their impressions from a couple of months ago and expect things to be the same. Many of these guys have very fast Dizzys, SSB and ML units.. .
At the end of the day it's expected and natural that people who played the game for longer and invested more time will have the easier time to stay at the top.....but yeah, not always funny.
Arena hasn't been a speed race for me in ages. I only ever run a second turn team.
However, I also happen to have all the necessary tools to make that second turn team successful: C. Armin, Kayron, multiple cleansing healers (literally all of them, in fact, except for Ruele), and immunity sets out the arse. I also have Elbris Charles & Charlotte and SS Bellona to build teams that literally cause the enemy to kill itself if it's built for speed and AoE. After a certain point, my best targets are the teams that are fast and squishy. Enemy teams without healers (unless they field three bruisers + C. Armin) also tend to be prime targets for me.
The worst are the ones that are just pure 100% stalling bullshit, because these teams basically require you to run a buff stripper or Iseria to kill anyone at all, and that means the 15% chance of effect failure is a fucking constant. I hate this game so much right now and a lot of it is down to this complete idiocy. Having arena matches entirely contingent on debuffs landing and then making sure they always have a chance to fail to land no matter what you do is... a very weird decision, to say the least. Small wonder people don't like to run ML Ara on offense (or at all, really).
Your post got me thinking. Maybe I need to change my approach and not rely on the speed game more and create a team that is prepared to get hit by Dizzy and still operates.
Hmm....I pulled Destina but it will take a while until I get her on as useful level especially considering how slow she is compared to Dizzy.
My current cleave team consist of Roozid S3 -> Tywin S2 -> BBK burning S3 .....and Gloomyrain for the Speed Imprint as well as Tahel so I can burn the BBK S3.
I have Kayron and Charles....with so many blues out there I don't think I'll invest in Kayron anytime soon. But what does a general two turn PVP team look like ? A unit like Kayron that is invincible ?
Your post also made me realize that I never even bothered with immunity Gear....when one fast cleanser with immunity gear could be help me out against those fast Dizzys.