I believe they require a report. Based on that documentWhat I'm confused on is how Sony would know the total revenue for a game with cross play? Do they get the full data from, say, Epic for Fortnite on how much Xbox revenue is and whatnot and run the numbers on their share?
From my understanding it's not about spending the same amount, but that spending is relative to to the size of the playerbase and primarily done in that ecosystem. So the only reason you would see it become disproportionate is if the dev is encouraging people to purchase MTX elsewhere, despite a majority of the players being on the Sony platform. Sony wants to keep PS players using PSN, regardless of how much they spend.This doesn't seem like a fair reasoning at all. It assumes that people on different platforms all spend the same on microtransactions. In fact, if PlayStation is getting a lower amount of spending by players, then it is literally the platform's fault for not engaging their consumers the same way that other platforms are.
The way i see it, this only applies to cross play accounts that play more on psn but pay more on another platform for some reason. It would be interesting to know if this is standard business practise as i think we would have heard about of this before if it was only Sony.
It not being bad for the company but bad for devs/consumers is exactly why people are saying this is a bad look. Of course the company is gonna try and profit of something as much as they can, what is looked down upon is when that is done at the expense of the other actors involved.It.. it doesn't seem outrageous? Mind you, it's bad for small devs and probably for consumers, but I can see just about every business having something like this.
I dont know what's satire anymore.as the days go on, im ready for Sony to either bow out or get pushed out the gaming market. every month we learn a bit more on how they dont want gamers to unite.
All these contracts get negotiated on. Epic wouldn't have agreed to it if there was that much discrepancy between the platforms and purchasing behavior. That's probably how they landed at 85% of gameplay share. ie. if 60% of gameplay is on PS, then it should be reasonable to expect at least 51% of revenue.This doesn't seem like a fair reasoning at all. It assumes that people on different platforms all spend the same on microtransactions. In fact, if PlayStation is getting a lower amount of spending by players, then it is literally the platform's fault for not engaging their consumers the same way that other platforms are. I feel like this gives credence to Epic's argument. Platforms aren't entitled to revenue just because they bring players, a platform is intended to engage spending.
they already promoted characters like master chief thoughThis deal basically locks companies into promoting the PS platform over all of the others because if they push DLC onto another platform, let's say like Nintendo costumes for fortnite on switch only) that would then skew the ratio away from Sony and possibly lead to Epic having to pay fees to Sony because they wanted to add Nintendo characters into the game.
This is a smart deal for Sony, but it's slimy as heck and it's them strong arming devs into supporting their platform and incentivizing them to focus on PlayStation or else they pay fees. It'a a deal with the devil in a way.
I fear for Street Fithter VI. I really hope they make crossplay a priority again. As a PC player I need this in fighting games.
I think Apple requires the game to have price aligned MTX, it can't be cheaper elsewhere, hence the whole Epic direct payment debate.
I don't think currency matters that much if the things you buy are transferred by cross-save. Where I live, Silver has the same price on all platforms, but say one platform gives it a discount or opens some loophole for me to buy it cheaper. Sony gets the info that players bought more silver on other platform but played more on PS, the 15% is probably a leeway for a difference in avg spending on different platforms. It makes sense and encourages MTX to have the same price everywhere without resorting to something like Apple "you have to do this way".
That's the point, we don't know. There's a giant fog that covers all of the things we don't know about the business of video games, and one little section of the map showed up that says "Sony wants profit sharing for cross-play titles". We don't know if other platform holders have the same deal with publishers, we just know that Sony does.Is it though?
Considering they were the hold out for so many games I find it unlikely this is just another nothing burger.
This deal basically locks companies into promoting the PS platform over all of the others because if they push DLC onto another platform, let's say like Nintendo costumes for fortnite on switch only) that would then skew the ratio away from Sony and possibly lead to Epic having to pay fees to Sony because they wanted to add Nintendo characters into the game.
This is a smart deal for Sony, but it's slimy as heck and it's them strong arming devs into supporting their platform and incentivizing them to focus on PlayStation or else they pay fees. It'a a deal with the devil in a way.
I mean all those things lately about Sony should not surprise you that some people may not want to support them for their disgusting practices against gamers sometimes.
Probably not, maybe Destiny, but I'm pretty sure Silver isn't cross-platform, so it'd be unaffected.
They need to provide a audit report based on the bullet point in the OPWhat I'm confused on is how Sony would know the total revenue for a game with cross play? Do they get the full data from, say, Epic for Fortnite on how much Xbox revenue is and whatnot and run the numbers on their share?
and google just charges people more on iOS vs their own site.Not price aligned, you simply cannot use another payment processor than Apple's if you're using an iOS app, because then Apple doesn't get a 30% cut. So they will ban your app if you expose an option to use a third party processor outside the app (Like if Spotify told you to go to spotify.com to buy a subscription), price parity non-withstanding.
Maybe more due to f2p not generating substantial revenue outside of dlc/skins.
If there are more players on PS but lower purchases then Sony is graciously gifting infrastructure for the Devs whereas there is little profit. So they are recouping their losses.
Not shady/scummy. Very logical actually.
That isn't necessarily true at all. Epic could have just determined that enabling cross-play with PlayStation would be a net positive, even with the revenue restriction. I also don't think we know if those are the final terms that were agreed to. But it still is an unfair practice by a platform, and it might not make sense for all games to go along with those terms. They are 100% making developers pay for cross-play, having to makeup whatever revenue PlayStation players aren't spending. Overall, it just disincentives cross-play being supported.All these contracts get negotiated on. Epic wouldn't have agreed to it if there was that much discrepancy between the platforms and purchasing behavior. That's probably how they landed at 85% of gameplay share. ie. if 60% of gameplay is on PS, then it should be reasonable to expect at least 51% of revenue.
It also allows epic to sell skins directly or through other non-gaming platforms without having to really think about its cross platform business deals. It's kind of a catch all.
That's my understanding too.So the calculation is designed to measure if Sony's proportion of customers is significantly larger than the share of revenue users are generating on PS.
When crossplay was not yet happening, the argument (though one not voiced) on Sony's side was that users could purchase skins/DLC without them taking their cut if you buy on other platforms. This is designed to mitigate this by devs having to pay Sony if the majority of purchases happen on other platforms but the majority of players are on PS.
Push Square write up clean it up a bit. Sony peretty much charging for revenue gained from in-game purchases in correlation to crossplay user base compared PS user base. They not charging to be able to use crossplay or enable it.
as the days go on, im ready for Sony to either bow out or get pushed out the gaming market. every month we learn a bit more on how they dont want gamers to unite.
Does anyone ITT want to suggest a reason why cross play benefits the playstation business? All Epic offered were unrealated sweetners, nothing that actually says cross play itself would be a good deal for Sony.
as the days go on, im ready for Sony to either bow out or get pushed out the gaming market. every month we learn a bit more on how they dont want gamers to unite.
Indeed, but they don't expose a third party processor within the app, which is what Fortnite did.
It not being bad for the company but bad for devs/consumers is exactly why people are saying this is a bad look. Of course the company is gonna try and profit of something as much as they can, what is looked down upon is when that is done at the expense of the other actors involved.
Pretty sure the big guys get a pass, just like Steam's cut goes down the more you sell. We are just not privy to the contract details.wow that is something. Wonder how much Sony are making off likes of Call of Duty and Fortnite every month.
as the days go on, im ready for Sony to either bow out or get pushed out the gaming market. every month we learn a bit more on how they dont want gamers to unite.
Yep, because epic wanted to be able to charge less on their own platform, vs going to google route, honestly I dont even know why they didnt just try to make a deal like what this sony piece is here is because based on the court docs iOS dwarfs their stuff.Indeed, but they don't expose a third party processor within the app, which is what Fortnite did.
lmao. I hate hate hate people are equating this to some struggle.
This deal basically locks companies into promoting the PS platform over all of the others because if they push DLC onto another platform, let's say like Nintendo costumes for fortnite on switch only) that would then skew the ratio away from Sony and possibly lead to Epic having to pay fees to Sony because they wanted to add Nintendo characters into the game.
This is a smart deal for Sony, but it's slimy as heck and it's them strong arming devs into supporting their platform and incentivizing them to focus on PlayStation or else they pay fees. It'a a deal with the devil in a way.
That's probably why there is a 15% flexibility and an aggregate view. It smooths things like this out over time. I imagine the percentage of people worried about this issue is tiny compared to the average gamer out there. Breaches are a matter of when not if with most major platforms anyway. It sucks, but it's today's reality.But what if the reason for the revenue disparity across platforms is Sony's fault?
Many people on Era don't store card details on PSN after the hack, in the case where a large enough proportion of consumers choose to buy on another platform the dev would get punished, that doesn't seem fair.
Yeah I will go support other non multi billion dollar companies who surely don't have business dealing or contracts.I am having a hard time understanding how a games enthusiast, who is probably aware of things like these, would support a company like Sony.
the top selling stuff in gaming on amazon for example are the store gift cards people are just fine using those.That's probably why there is a 15% flexibility and an aggregate view. It smooths things like this out over time. I imagine the percentage of people worried about this issue is tiny compared to the average gamer out there. Breaches are a matter of when not if with most major platforms anyway. It sucks, but it's today's reality.
It's as if the "didn't read OP" stereotype and the "brb using imagination since no pics" meme converged...Yeah, and thats literally what the slide in the OP states but people dont wanna read it
Thank you for fixing the title.Official Staff CommunicationThis thread has been filled with misinformation, reactionary drive-bys, platform wars, and accusations of shilling. This is not acceptable behavior and will be moderated. Please take the time to understand the content before replying and respond to other posters in a respectful manner.
It's a multi-million dollar deal. Of course it's analyzed and negotiated on.That isn't necessarily true at all. Epic could have just determined that enabling cross-play with PlayStation would be a net positive, even with the revenue restriction. I also don't think we know if those are the final terms that were agreed to. But it still is an unfair practice by a platform, and it might not make sense for all games to go along with those terms. They are 100% making developers pay for cross-play, having to makeup whatever revenue PlayStation players aren't spending. If a game expects that it would be more popular on another platform, there would be no reason for them to support cross-play. Overall, it just disincentives cross-play being supported.
Official Staff CommunicationThis thread has been filled with misinformation, reactionary drive-bys, platform wars, and accusations of shilling. This is not acceptable behavior and will be moderated. Please take the time to understand the content before replying and respond to other posters in a respectful manner.
I don't see how it helps Sony to be the one platform not included in cross-platform play. I would specifically avoid that version if I owned multiple platforms.Does anyone ITT want to suggest a reason why cross play benefits the playstation business? All Epic offered were unrealated sweetners, nothing that actually says cross play itself would be a good deal for Sony.
Corporations act to protect their own financial interests.The amount of backroom politics and financial tit-for-tat is huge. They don't do this stuff to annoy their customers, they do it because there are huge amounts of money on the line. You can tell that most of this forum have never worked in a 'professional' job.
This was very much necessary. The bar has really fallen in the last few weeks for OPs. Lots of alarmism and misinformation.Official Staff CommunicationThis thread has been filled with misinformation, reactionary drive-bys, platform wars, and accusations of shilling. This is not acceptable behavior and will be moderated. Please take the time to understand the content before replying and respond to other posters in a respectful manner.
Except it isnt.That thread title change. It's literally a completely different subject lol
"Oh your whales are not on Sony but your base is? gotta pay up".Push Square write up clean it up a bit. Sony peretty much charging for revenue gained from in-game purchases in correlation to crossplay user base compared PS user base. They not charging to be able to use crossplay or enable it.
This is something that I contribute to. If I want to buy Destiny Silver, I do so on Xbox, and it's basically the only reason I log into Destiny on Xbox. I do this because I get a 10% discount on the sliver through Game Pass Ultimate, on top of the 10% on Xbox gift cards that's fairly easy to get.