Oh no I got that it was a percent, but does it mean like if the amount of players before cross play went down to 85% or lower after cross play, the devs pay a royalty?
Oh no I got that it was a percent, but does it mean like if the amount of players before cross play went down to 85% or lower after cross play, the devs pay a royalty?
That's not what the document means.How anyone can turn "pay us if people play your product on a different one then ours" as PRO consumer is beyond me
Somewhere someone at Sony is probably still steaming really really hard at Sony that MLB forced them to make The Show multi platform with cross play.
This personally lessens the blow for me. if you're saying that this would probably only apply to existing games with a cross play impact when it's enabled. It's still a little scummy to me but business is business I guess. At least this doesn't outright discourage cross play in the future.it applies to any game with crossplay enabled where the PSN revenue share is impacted by more than 15%. If users spend where they play, it's a non-issue.
There is nothing the SDF won't defend.
I haven't followed closely 100% the US situation, but I remember some stuff related to Japan. From the top of my head:
Uh, do you have any kind of documents saying others do this as well? Or did you pull this out of your a**?
I don't think the population of the majority of crossplay games sway to the Switch side.Right.
So when in about a year or so, there are more switch units on the market than there ever were ps4s, you think Sony will drop it because they're benefitting from the Switch userbase?
No. Player base share has to correlate with revenue shareOh no I got that it was a percent, but does it mean like if the amount of players before cross play went down to 85% or lower after cross play, the devs pay a royalty?
more court documents will come out. That's all.Uh, do you have any kind of documents saying others do this as well? Or did you pull this out of your a**?
Explains guilty gear not having crossplay then
Hope Sony reconsiders, keep this bad PR on them
News at 11 around here.I see this thread is full of people who don't actually understand what they're reading.
I don't think the thread title is accurate.
Basically, its a revenue share deal. If people play on playstation, then playstation's cut should be proportional to that. Ex. I buy all my skins on my phone because my credit card is already on it, but play on PS4.
The ideal model probably should be that the funds are pooled and then distributed based on platform. However, Sony (and anyone else) is going to look out for their share and not necessarily build the system jointly.
You also have a pretty strong partnership between Epic and Sony, so I doubt this is some sort of strong arm tactic.
Business-wise? Sure, it makes sense, but as a consumer this probably means more companies (especially smaller ones and/or games that have a small playerbase) are likely to be more reluctant when it comes to offering cross-play on PS4. As a fighting games fan, this certainly isn't good news if that's what's stopping Guilty Gear Strive from having crossplay at launch.
Or they don't actually read.I see this thread is full of people who don't actually understand what they're reading.
that makes sense actually. Problem with this stuff people don't look at the full context.This seems to be related to cross-buying content and not really crossplay. It makes sense that Sony would have a problem with people playing on playstation while buying all the microtransactions elsewhere
Sony is doing this because they're the only one in this situation that can lose out on revenue.Jeez
Yeah this is ass, my base assumption is just that if Sony is doing this then Xbox/Nintendo are also doing this.
I see this thread is full of people who don't actually understand what they're reading. Reading it further though, I'm failing to see anything 'scummy' here when it's ultimately a business protecting their bottom line. If my platform and services which I operate at cost have more users but those users spend their money elsewhere disproportionately then I'm obviously not going to just accept that.
This just seems like smart, albeit shrewd business.
I see this thread is full of people who don't actually understand what they're reading. Reading it further though, I'm failing to see anything 'scummy' here when it's ultimately a business protecting their bottom line. If my platform and services which I operate at cost have more users but those users spend their money elsewhere disproportionately then I'm obviously not going to just accept that.
This just seems like smart, albeit shrewd business.
You've seen those documents? They mention that MS and Nintendo also do a similar practice?
I see this thread is full of people who don't actually understand what they're reading. Reading it further though, I'm failing to see anything 'scummy' here when it's ultimately a business protecting their bottom line. If my platform and services which I operate at cost have more users but those users spend their money elsewhere disproportionately then I'm obviously not going to just accept that.
This just seems like smart, albeit shrewd business.
Definitely not
ExactlyThe way I'm understanding it, is that everyone is benefiting from each other. But everyone benefits according to their player pool?
If revenue share drops bellow 85% of their pool, then Sony needs to be compensated?
Daily reminder that not all monopolies are illegal.
There's no chance GG would get ever close to 0.85 because you need to buy two full price copies. In fact I'd be surprised if it went below 0.99.Business-wise? Sure, it makes sense, but as a consumer this probably means more companies (especially smaller ones and/or games that have a small playerbase) are likely to be more reluctant when it comes to offering cross-play on PS4. As a fighting games fan, this certainly isn't good news if that's what's stopping Guilty Gear Strive from having crossplay at launch.
Considering Genshin does have crossplay, I feel like it really is about the cross-save aspect now. They don't want you going outside PSN to buy your waifu-currency. The genie is already out of the bottle with Fortnite but yeah Genshin basically stops this. I wonder if this is also part of why we haven't heard anything on a Switch port because I'm sure Nintendo also has restrictions.Because it potentially stops some developers from deciding to add crossplay, or maybe even cross-save in the case of something like Genshin Impact. It makes perfect sense for Sony but is just a negative for the consumer.