Not similar.
This is close to final release soon and won't be limited to the games menus but it's a launcher feature. Soon gonna be soon.
im pretty sure its been two years since they last said it was "soon"
Not similar.
This is close to final release soon and won't be limited to the games menus but it's a launcher feature. Soon gonna be soon.
Is it that hard to not bring this subject everywhere.That explains a lot of those 'Zenimax games can't be Xbox exclusive posts.
Will we be able to look at them outside of the in-game overlay?
Epic time is getting worse than Valve time.im pretty sure its been two years since they last said it was "soon"
I agreeAchievements feel like constant winning by just being a high score against your friends. Trophies are centered around the idea of a platinum trophy and I really don't like that approach.
Achievements feel like constant winning by just being a high score against your friends. Trophies are centered around the idea of a platinum trophy and I really don't like that approach.
I strongly disagree. Platinums are a mess because only some games have them and expansions almost never count towards it and rarely have their own. The value of each achievement should be dictated by their direct rarity, not what some dev decided to make gold or whatever. Oftentimes the hardest AND rarest ones end up being bronze!
I wish Steam had a points system like Xbox.I strongly disagree. Platinums are a mess because only some games have them and expansions almost never count towards it and rarely have their own. The value of each achievement should be dictated by their direct rarity, not what some dev decided to make gold or whatever. Oftentimes the hardest AND rarest ones end up being bronze!
I think all platforms with achievement systems have their own unique issues, but I appreciate Steam's being so simple.
To be honest, no, I couldn't tell what you meant from your original comment because it came off as so comically hyperbolic. Yes, my comment was a snippy drive-by, and again, I'm not against trophies or achievements, but I don't think they're a necessity for a gaming platform.I edited my post a few minutes ago and you replied to the pre-edit.
No, I clearly and obviously was not comparing what you said (a common idea that pops up on Era) to a single person saying something stupid. But you knew that. Stop.
The point is that you replied to me with a completely empty, "Nah," with zero thought or logic behind it.
To be honest, no, I couldn't tell what you meant from your original comment because it came off as so comically hyperbolic. Yes, my comment was a snippy drive-by, and again, I'm not against trophies or achievements, but I don't think they're a necessity for a gaming platform.
Still, if you think, based on your edit, that a take that simple is one of the worst things said on Era, I'm still going to shake my head at your hyperbole.
I strongly disagree. Platinums are a mess because only some games have them and expansions almost never count towards it and rarely have their own. The value of each achievement should be dictated by their direct rarity, not what some dev decided to make gold or whatever. Oftentimes the hardest AND rarest ones end up being bronze!
I think all platforms with achievement systems have their own unique issues, but I appreciate Steam's being so simple.
Origin gives you points and Uplay gives you coins that can be used to buy a 20% off coupon
I didn't say I hope it doesn't happen. I only meant to say it's not a necessity and I'm not nettled that it hasn't happened yet.Hoping for a common feature that you can completely ignore to not happen simply because you don't like it while others do is always a terrible take.
This is consistently one of the most ridiculous and nonsensical takes on Era.
Achievements literally do not impact you if you don't care about them. Ignore them. Let others enjoy them.
Good, I'd love Valve to update their achievement system. It's a bit meh.
yeah uplay definitely has the best systemOrigin gives you points and Uplay gives you coins that can be used to buy a 20% off coupon
What I'm saying is, Steam Achievements suck.
Most games on switch already have achievements on other platforms so why not?
Origin gives you points and Uplay gives you coins that can be used to buy a 20% off coupon
What I'm saying is, Steam Achievements suck.
Next to what? Ninja saying he doesn't stream with girls because cooties? Ubisoft's parade of "non-political" games? Settle down.
It's totally fine if people enjoy them. I like it when I pop trophies on my PS4. But I also know that they can be arbitrary or frustrating, and ultimately they don't add anything to the games themselves. In that sense, it's totally fine if Nintendo never follows suit. And if they ever do, well OK.
Achievements feel like constant winning by just being a high score against your friends. Trophies are centered around the idea of a platinum trophy and I really don't like that approach.
It is. I think it comes from early on in achievements when people would waste time playing horrid games and grinding in them just to get achievements. That association is why many hate them.
... and all your trophies go to a level, which i think is a better system than just a straight number. That would be like playing an RPG that only tells you how much EXP a character has instead of giving you a level. Platinums are just a little extra hit when you get a completion
Yep I'm keen on it being simple and rarity being a more interesting metric. Sadly on PC it is super easy for those inclined to cheat around achievements, so generally speaking you won't completely accurate stats for the rarest achievements, even if they remain the rarest in the game.
However for me it works perfectly well, since I don't use achievements as something comparative globally most of the time. It's usually fully for my benefit and getting me to play in different ways, but also comparative between close friends - all of whom don't and won't cheat anyway.
Also rarity doesn't necessarily mean the most fun to achieve. Some of my favourite achievements are often uncommon, eg HL2EP1 - the one free bullet.
Equally, the consoles force developers to have certain numbers of achievements even if they are extremely silly rudimentary progress based achievements, all because of the system they chose to employ and gamers fawning over their fictitious points. Eg on Steam, The Witness only has 2 achievements, exactly as the dev intended, and they are for the 2 important achievements of the game.
In the end, points based system is pretty useless as its entirely inconsistent and dependant on implementation per game. Steam equally has its "percentage completion" metric, which also doesn't work since some games are filled with either highly obscure achievements, or extremely easy ones. For me achievements are all about challenge and new ways to play, so it is more interesting to look at a case by case basis between my friends, and only loosely for global achievements if needed.
The monthly Achievements leaderboard among your friends works better in my opinion because you'll never be able to surpass certain people simply because they've been in the ecosystem for far longer.... and all your trophies go to a level, which i think is a better system than just a straight number. That would be like playing an RPG that only tells you how much EXP a character has instead of giving you a level. Platinums are just a little extra hit when you get a completion
For me personally, because I have that personality that wants to get them. Or it stops me from truly playing how I want because I'm following the style that the dev wants me to do to get trophies.
Achievements feel like constant winning by just being a high score against your friends. Trophies are centered around the idea of a platinum trophy and I really don't like that approach.
First post nails it. I won't give up and hope Nintendo introducing their own take for achievements/trophies at some point.
I'm not sure how it works on Xbox these days, but nothing prevents Steam achievements from having a platinum trophy equivalent as part of their lists, and you already get a ribbon on any games where you get 100% achievements on, as well as your profile page having a quick link to your 100% completed games for anyone to peruse. I'm not really sure where Steam is lagging behind on, unless you REALLY need some kind of arbitrary XP system to go with them.Glad they went with PS-like trophies rather than steam or xbox-like achievements as these feel worthless to me. Unlocking a platinum trophy feels so rewarding!
Glad they went with PS-like trophies rather than steam or xbox-like achievements as these feel worthless to me. Unlocking a platinum trophy feels so rewarding!
Definitely. Main reason why I stuck with the Playstation as my primary console is that I feel they have really perfected their trophy ruleset. Having a limit of like 50~ trophies, where it must be a certain length to have the platinum award at the end greatly reduces developers chances in exploiting and abusing the system. Also getting that platinum pop after getting them all is really just the cherry on top of the ice cream - so satisfying, and a great way to put my OCD to ease. Still there are some weird choices that doesn't make sense. The fact that none of the new Hitman-series have a platinum despite all the effort and time you need to get them all is still a huge mystery to me.
On steam you can find games that have 4000 achievements you can unlock in minutes which just ruins, breaks and inflates the whole achievement system.
Wow what is this? This reminds me of the flash games Achievement Unlocked games which are based on just achieving achievements.